少年修仙传客户端代码仓库
client_Lhy
2019-06-11 712c96f16a43ca2ebcf607b384c0e886e3dbd094
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
23个文件已修改
359 ■■■■■ 已修改文件
System/Achievement/AchievementGotoPart1.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Alchemy/AlchemyResultWin.cs 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Compose/New/ComposeWin.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerBoss/CrossServerBossModel.cs 42 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerBoss/CrossServerBossWin.cs 5 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/BossHomeModel.cs 25 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/BossHomeWin.cs 7 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/DemonJarBossRebornCoolDown.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/DemonJarModel.cs 59 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/DemonJarWin.cs 10 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/ElderGodAreaModel.cs 35 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/ElderGodAreaWin.cs 7 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/FindPreciousBossRebornBehaviour.cs 10 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/FindPreciousModel.cs 52 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/PersonalBossModel.cs 14 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/PersonalBossWin.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/WorldBossModel.cs 35 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/WorldBossWin.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/MainInterfaceWin.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/MainPositionTween.cs 10 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainWin/HighSettingFadeInFadeOut.cs 3 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Rune/RuneModel.cs 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Treasure/ClientTreasureDungeonStage.cs 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Achievement/AchievementGotoPart1.cs
@@ -173,7 +173,7 @@
            switch (dataMapId)
            {
                case DemonJarModel.DATA_MAPID:
                    var bossId = demonJarModel.GetLatestUnLockBoss();
                    var bossId = demonJarModel.GetRecommendBoss();
                    if (bossId > 0)
                    {
                        demonJarModel.selectedBoss = bossId;
System/Alchemy/AlchemyResultWin.cs
@@ -85,7 +85,7 @@
        void Display()
        {
            CreateItems(displayItem.count);
            CreateItems(1);
            DisplayStove();
@@ -132,10 +132,10 @@
            m_Scroller.horizontalNormalizedPosition = 0f;
            for (int i = 0; i < m_Item.Count; i++)
            {
                m_Item[i].gameObject.SetActive(i < displayItem.count);
                if (i < displayItem.count)
                m_Item[i].gameObject.SetActive(i < 1);
                if (i < 1)
                {
                    m_Item[i].SetItem(displayItem.id, 1);
                    m_Item[i].SetItem(displayItem.id, displayItem.count);
                }
            }
        }
System/Compose/New/ComposeWin.cs
@@ -9,10 +9,8 @@
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI
{
    public class ComposeWin : OneLevelWin
    {
        ComposeWinModel ComposeModel { get { return ModelCenter.Instance.GetModel<ComposeWinModel>(); } }
System/CrossServerBoss/CrossServerBossModel.cs
@@ -165,7 +165,7 @@
            }
            var config = CrossServerBossConfig.Get(selectedBoss);
            if (config.MonsterType == 4 && !findPreciousModel.IsRealmEnoughToKillBoss(selectedBoss))
            if (config.MonsterType == 4 && !findPreciousModel.IsBossUnlock(selectedBoss))
            {
                error = 6;
                return false;
@@ -217,11 +217,20 @@
            npcIds.Add(bigBoxNpcId);
            npcIds.Add(eliteMonsters[0]);
            var lockedCount = 0;
            foreach (var bossId in bosses.Keys)
            {
                if (findPreciousModel.IsBossUnlock(bossId))
                {
                    npcIds.Add(bossId);
                }
                else
                {
                    if (lockedCount < 2)
                    {
                        lockedCount++;
                        npcIds.Add(bossId);
                    }
                }
            }
@@ -230,16 +239,7 @@
        public List<int> GetShowBosses()
        {
            var showBosses = new List<int>();
            foreach (var bossId in bosses.Keys)
            {
                if (findPreciousModel.IsBossUnlock(bossId))
                {
                    showBosses.Add(bossId);
                }
            }
            return showBosses;
            return new List<int>(sortedBossIds);
        }
        public int GetRecommendNpc()
@@ -251,16 +251,30 @@
            if (wearyValue < GeneralDefine.bossWearyValues[2])
            {
                var preferBoss = 0;
                for (int i = sortedBossIds.Count - 1; i >= 0; i--)
                {
                    var bossId = sortedBossIds[i];
                    if (IsBossUnLocked(bossId) && findPreciousModel.IsBossAlive(bossId))
                    if (IsBossUnLocked(bossId))
                    {
                        return bossId;
                        if (preferBoss == 0)
                        {
                            preferBoss = bossId;
                        }
                        if (findPreciousModel.IsBossAlive(bossId) && findPreciousModel.IsSameBigRealmStageBoss(bossId))
                        {
                            return bossId;
                        }
                    }
                }
                return sortedBossIds[0];
                if (preferBoss == 0)
                {
                    preferBoss = sortedBossIds[0];
                }
                return preferBoss;
            }
            return eliteMonsters[0];
System/CrossServerBoss/CrossServerBossWin.cs
@@ -204,7 +204,7 @@
                    m_SurpassLevel.gameObject.SetActive(false);
                    break;
                case 4:
                    if (!findPreciousModel.IsRealmEnoughToKillBoss(bossId))
                    if (!findPreciousModel.IsBossUnlock(bossId))
                    {
                        m_NoDamageTip.gameObject.SetActive(true);
                        m_SurpassLevel.gameObject.SetActive(false);
@@ -246,9 +246,6 @@
        private void DisplayGotoKillButton(int bossId)
        {
            var config = CrossServerBossConfig.Get(model.selectedBoss);
            var isUnlock = config.MonsterType != 4 || findPreciousModel.IsBossUnlock(model.selectedBoss);
            m_Goto.gameObject.SetActive(isUnlock);
        }
        private void DisplaySubscribe(int bossId)
System/FindPrecious/BossHomeModel.cs
@@ -256,12 +256,29 @@
        public List<int> GetShowBosses()
        {
            var bosses = new List<int>();
            var lockedCount = 0;
            for (var i = 0; i < bossIds.Count; i++)
            {
                var bossId = bossIds[i];
                if (findPreciousModel.IsBossUnlockOrUnlockSoon(bossId))
                var bossHomeConfig = BossHomeConfig.Get(bossId);
                if (bossHomeConfig.MonsterType == 1)
                {
                    bosses.Add(bossId);
                }
                else
                {
                    if (findPreciousModel.IsBossUnlock(bossId))
                    {
                        bosses.Add(bossId);
                    }
                    else
                    {
                        if (lockedCount < 2)
                        {
                            bosses.Add(bossId);
                            lockedCount++;
                        }
                    }
                }
            }
@@ -275,19 +292,17 @@
        public int GetRecommendNpc()
        {
            var recommendNpc = bossIds[0];
            for (var i = bossIds.Count - 1; i >= 0; i--)
            {
                var bossId = bossIds[i];
                var bossHomeConfig = BossHomeConfig.Get(bossId);
                if (bossHomeConfig.MonsterType == 2 && findPreciousModel.IsBossUnlock(bossId))
                {
                    recommendNpc = bossIds[i];
                    break;
                    return bossIds[i];
                }
            }
            return recommendNpc;
            return bossIds[0];
        }
    }
System/FindPrecious/BossHomeWin.cs
@@ -149,7 +149,7 @@
        private void GotoKillBoss()
        {
            var config = BossHomeConfig.Get(model.selectedBoss);
            if (config.MonsterType == 2 && !findPreciousModel.IsRealmEnoughToKillBoss(model.selectedBoss))
            if (config.MonsterType == 2 && !findPreciousModel.IsBossUnlock(model.selectedBoss))
            {
                SysNotifyMgr.Instance.ShowTip("BossRealmHint2", NPCConfig.Get(model.selectedBoss).Realm);
                return;
@@ -372,7 +372,7 @@
        private void DisplayTip(int bossId)
        {
            if (!findPreciousModel.IsRealmEnoughToKillBoss(bossId))
            if (!findPreciousModel.IsBossUnlock(bossId))
            {
                m_NoDamageTip.gameObject.SetActive(true);
                m_SurpassLevel.gameObject.SetActive(false);
@@ -388,9 +388,6 @@
        private void DisplayGotoKillButton(int bossId)
        {
            var config = BossHomeConfig.Get(model.selectedBoss);
            var isUnlock = config.MonsterType == 1 || findPreciousModel.IsBossUnlock(model.selectedBoss);
            m_Goto.gameObject.SetActive(isUnlock);
        }
        private void DisplaySubscribe(int bossId)
System/FindPrecious/DemonJarBossRebornCoolDown.cs
@@ -20,7 +20,7 @@
        private void OnEnable()
        {
            UpdateBossRebornCoolDown(demonJarModel.GetLatestUnLockBoss());
            UpdateBossRebornCoolDown(demonJarModel.GetRecommendBoss());
            findPreciousModel.bossInfoUpdateEvent += UpdateBossRebornCoolDown;
            dungeonModel.dungeonRecordChangeEvent += OnDungeonRecodChange;
            findPreciousModel.bossSubscribeChangeEvent += UpdateBossRebornCoolDown;
@@ -35,7 +35,7 @@
        private void UpdateBossRebornCoolDown(int _bossId)
        {
            var latestUnLockBoss = demonJarModel.GetLatestUnLockBoss();
            var latestUnLockBoss = demonJarModel.GetRecommendBoss();
            if (latestUnLockBoss != _bossId)
            {
                return;
System/FindPrecious/DemonJarModel.cs
@@ -116,7 +116,7 @@
        public void OnAfterPlayerDataInitialize()
        {
            var bossId = GetLatestUnLockBoss();
            var bossId = GetRecommendBoss();
            if (bossId != 0 && !findPreciousModel.IsBossSubscribed(bossId))
            {
                findPreciousModel.RequestSubscribeBoss(bossId, true);
@@ -130,7 +130,7 @@
        {
            demonJarSoulIncreaseDelta = 0;
            var bossId = GetLatestUnLockBoss();
            var bossId = GetLastUnlockBoss();
            AutoSubscribeLastUnLockBoss(bossId);
            ParseLocalSaveAutoChallengeLogs();
            DemonJarAutoChallenge.Instance.Begin();
@@ -159,6 +159,7 @@
        {
            var dungeonModel = ModelCenter.Instance.GetModel<DungeonModel>();
            var bosses = new List<int>();
            var lockedCount = 0;
            for (int i = 0; i < sortedBossIds.Count; i++)
            {
                var bossId = sortedBossIds[i];
@@ -170,9 +171,17 @@
                    continue;
                }
                if (findPreciousModel.IsBossUnlockOrUnlockSoon(bossId))
                if (findPreciousModel.IsBossUnlock(bossId))
                {
                    bosses.Add(bossId);
                }
                else
                {
                    if (lockedCount < 2)
                    {
                        bosses.Add(bossId);
                        lockedCount++;
                    }
                }
            }
@@ -191,27 +200,53 @@
            }
        }
        public int GetLatestUnLockBoss()
        public int GetRecommendBoss()
        {
            if (FuncOpen.Instance.IsFuncOpen(76))
            {
                var latestBossId = sortedBossIds[0];
                var preferBoss = 0;
                for (int i = sortedBossIds.Count - 1; i >= 0; i--)
                {
                    var bossId = sortedBossIds[i];
                    if (findPreciousModel.IsRealmEnoughToKillBoss(bossId))
                    if (findPreciousModel.IsBossUnlock(bossId))
                    {
                        latestBossId = bossId;
                        break;
                        if (preferBoss == 0)
                        {
                            preferBoss = bossId;
                        }
                        if (findPreciousModel.IsBossAlive(bossId) && findPreciousModel.IsSameBigRealmStageBoss(bossId))
                        {
                            return bossId;
                        }
                    }
                }
                return latestBossId;
                if (preferBoss == 0)
                {
                    preferBoss = sortedBossIds[0];
                }
                return preferBoss;
            }
            else
            {
                return sortedBossIds[0];
            }
        }
        public int GetLastUnlockBoss()
        {
            for (int i = sortedBossIds.Count - 1; i >= 0; i--)
            {
                var bossId = sortedBossIds[i];
                if (findPreciousModel.IsBossUnlock(bossId))
                {
                    return bossId;
                }
            }
            return 0;
        }
        public int GetSurplusTimes()
@@ -243,9 +278,7 @@
            for (int i = 0; i < 5; i++)
            {
                var index = (byte)(UnityEngine.Random.Range(0, GeneralDefine.openJobs.Length));
                var playerName = StringUtility.Contact(RandomNameConfig.GetFirstName(1), RandomNameConfig.GetSecondName(1));
                var exitFakePlayer = false;
                for (int j = 0; j < records.Count; j++)
                {
@@ -330,7 +363,7 @@
                case PlayerDataType.RealmLevel:
                    if (FuncOpen.Instance.IsFuncOpen(76))
                    {
                        var bossId = GetLatestUnLockBoss();
                        var bossId = GetLastUnlockBoss();
                        AutoSubscribeLastUnLockBoss(bossId);
                    }
@@ -440,7 +473,7 @@
            if (bossId != 0 && this.findPreciousModel.IsBossNeverSubscribe(bossId))
            {
                if (findPreciousModel.IsRealmEnoughToKillBoss(bossId))
                if (findPreciousModel.IsBossUnlock(bossId))
                {
                    var config = DemonJarConfig.Get(bossId);
                    if (config.AutoAttention == 1)
System/FindPrecious/DemonJarWin.cs
@@ -104,7 +104,7 @@
            if (!model.lockSelectedBoss)
            {
                var targetBoss = model.GetLatestUnLockBoss();
                var targetBoss = model.GetRecommendBoss();
                model.selectedBoss = targetBoss;
            }
@@ -285,7 +285,7 @@
        private bool TestEnterDungeon(out int _error)
        {
            if (!findPreciousModel.IsRealmEnoughToKillBoss(model.selectedBoss))
            if (!findPreciousModel.IsBossUnlock(model.selectedBoss))
            {
                _error = 6;
                return false;
@@ -321,7 +321,7 @@
            }
            if (model.doubleToKillLowerBossHint && model.isDoubleAward
                && model.selectedBoss != model.GetLatestUnLockBoss() && config.CanEnterTimes == 0)
                && model.selectedBoss != model.GetRecommendBoss() && config.CanEnterTimes == 0)
            {
                _error = 5;
                return false;
@@ -388,7 +388,7 @@
        private void DisplayTip(int bossId)
        {
            if (!findPreciousModel.IsRealmEnoughToKillBoss(bossId))
            if (!findPreciousModel.IsBossUnlock(bossId))
            {
                m_NoDamageTip.gameObject.SetActive(true);
                m_SurpassLevel.gameObject.SetActive(false);
@@ -404,8 +404,6 @@
        private void DisplayGotoKillButton(int bossId)
        {
            var isUnlock = findPreciousModel.IsBossUnlock(model.selectedBoss);
            m_Goto.gameObject.SetActive(isUnlock);
        }
        private void DisplaySubscribe(int bossId)
System/FindPrecious/ElderGodAreaModel.cs
@@ -84,9 +84,22 @@
        {
            var bosses = new List<int>();
            bosses.Add(sortedElites[0]);
            var lockedCount = 0;
            for (int i = 0; i < sortedBossIds.Count; i++)
            {
                bosses.Add(sortedBossIds[i]);
                var bossId = sortedBossIds[i];
                if (findPreciousModel.IsBossUnlock(bossId))
                {
                    bosses.Add(sortedBossIds[i]);
                }
                else
                {
                    if (lockedCount < 2)
                    {
                        lockedCount++;
                        bosses.Add(sortedBossIds[i]);
                    }
                }
            }
            return bosses;
@@ -104,16 +117,30 @@
        public int GetRecommendNpc()
        {
            var preferBoss = 0;
            for (var i = sortedBossIds.Count - 1; i >= 0; i--)
            {
                var bossId = sortedBossIds[i];
                if (findPreciousModel.IsBossUnlock(bossId) && findPreciousModel.IsBossAlive(bossId))
                if (findPreciousModel.IsBossUnlock(bossId))
                {
                    return bossId;
                    if (preferBoss == 0)
                    {
                        preferBoss = bossId;
                    }
                    if (findPreciousModel.IsBossAlive(bossId) && findPreciousModel.IsSameBigRealmStageBoss(bossId))
                    {
                        return bossId;
                    }
                }
            }
            return sortedElites[0];
            if (preferBoss == 0)
            {
                preferBoss = sortedBossIds[0];
            }
            return preferBoss;
        }
        public int GetRecommendEliteNpc()
System/FindPrecious/ElderGodAreaWin.cs
@@ -128,7 +128,7 @@
        private bool TestEnterDungeon(out int _error)
        {
            var config = ElderGodAreaConfig.Get(model.selectedBoss);
            if (config.MonsterType == 2 && !findPreciousModel.IsRealmEnoughToKillBoss(model.selectedBoss))
            if (config.MonsterType == 2 && !findPreciousModel.IsBossUnlock(model.selectedBoss))
            {
                _error = 4;
                return false;
@@ -233,7 +233,7 @@
        private void DisplayTip(int bossId)
        {
            if (!findPreciousModel.IsRealmEnoughToKillBoss(bossId))
            if (!findPreciousModel.IsBossUnlock(bossId))
            {
                m_NoDamageTip.gameObject.SetActive(true);
            }
@@ -245,9 +245,6 @@
        private void DisplayGotoKillButton(int bossId)
        {
            var config = ElderGodAreaConfig.Get(model.selectedBoss);
            var isUnlock = config.MonsterType == 1 || findPreciousModel.IsBossUnlock(model.selectedBoss);
            m_Goto.gameObject.SetActive(isUnlock);
        }
        private void DisplaySubscribe(int bossId)
System/FindPrecious/FindPreciousBossRebornBehaviour.cs
@@ -145,7 +145,7 @@
        private void GotoKillDemonJarBoss(int _bossId)
        {
            if (!model.IsRealmEnoughToKillBoss(_bossId))
            if (!model.IsBossUnlock(_bossId))
            {
                SysNotifyMgr.Instance.ShowTip("BossRealmHint2", NPCConfig.Get(_bossId).Realm);
                return;
@@ -182,7 +182,7 @@
                return;
            }
            if (!model.IsRealmEnoughToKillBoss(_bossId))
            if (!model.IsBossUnlock(_bossId))
            {
                SysNotifyMgr.Instance.ShowTip("BossRealmHint2", NPCConfig.Get(_bossId).Realm);
                return;
@@ -193,7 +193,7 @@
        private void GotoKillBossHomeBoss(int _bossId)
        {
            if (!model.IsRealmEnoughToKillBoss(_bossId))
            if (!model.IsBossUnlock(_bossId))
            {
                SysNotifyMgr.Instance.ShowTip("BossRealmHint2", NPCConfig.Get(_bossId).Realm);
                return;
@@ -254,7 +254,7 @@
        private void GotoKillElderGodAreaBoss(int _bossId)
        {
            if (!model.IsRealmEnoughToKillBoss(_bossId))
            if (!model.IsBossUnlock(_bossId))
            {
                SysNotifyMgr.Instance.ShowTip("BossRealmHint2", NPCConfig.Get(_bossId).Realm);
                return;
@@ -300,7 +300,7 @@
        private void GotoKillCrossServerBoss(int _bossId)
        {
            if (!model.IsRealmEnoughToKillBoss(_bossId))
            if (!model.IsBossUnlock(_bossId))
            {
                SysNotifyMgr.Instance.ShowTip("BossRealmHint2", NPCConfig.Get(_bossId).Realm);
                return;
System/FindPrecious/FindPreciousModel.cs
@@ -262,55 +262,23 @@
        public bool IsBossUnlock(int bossId)
        {
            var myRealmLevel = PlayerDatas.Instance.baseData.realmLevel;
            var myRealmStage = realmModel.GetRealmStage(myRealmLevel);
            var config = NPCConfig.Get(bossId);
            var bossRealmStage = realmModel.GetRealmStage(config.Realm);
            return myRealmStage >= bossRealmStage;
        }
        public bool IsBossUnlockOrUnlockSoon(int bossId)
        {
            var myRealmLevel = PlayerDatas.Instance.baseData.realmLevel;
            var myRealmStage = realmModel.GetRealmStage(myRealmLevel);
            var config = NPCConfig.Get(bossId);
            var bossRealmStage = realmModel.GetRealmStage(config.Realm);
            if (myRealmStage >= bossRealmStage)
            {
                return true;
            }
            if (myRealmStage + 1 >= bossRealmStage)
            {
                return true;
            }
            return false;
        }
        public bool IsRealmEnoughToKillBoss(int bossId)
        {
            var myRealmLevel = PlayerDatas.Instance.baseData.realmLevel;
            var config = NPCConfig.Get(bossId);
            return myRealmLevel >= config.Realm;
        }
        public bool IsSameBigRealmStageBoss(int bossId)
        {
            var myRealmLevel = PlayerDatas.Instance.baseData.realmLevel;
            var myRealmStage = realmModel.GetRealmStage(myRealmLevel);
            var config = NPCConfig.Get(bossId);
            var bossRealmStage = realmModel.GetRealmStage(config.Realm);
            return myRealmStage == bossRealmStage;
        }
        public int GetBossUnLockRealm(int bossId)
        {
            var config = NPCConfig.Get(bossId);
            var realmStage = realmModel.GetRealmStage(config.Realm);
            var realms = new List<int>();
            if (realmModel.TryGetRealmStages(realmStage, out realms))
            {
                return realms[0];
            }
            else
            {
                return 0;
            }
            return config.Realm;
        }
        public bool IsBossAlive(int _bossId)
System/FindPrecious/PersonalBossModel.cs
@@ -72,19 +72,28 @@
        public List<int> GetPersonalBosses()
        {
            var bosses = new List<int>();
            var lockedCount = 0;
            for (int i = 0; i < sortedBossIds.Count; i++)
            {
                var bossId = sortedBossIds[i];
                if (findPreciousModel.IsBossUnlockOrUnlockSoon(bossId))
                if (findPreciousModel.IsBossUnlock(bossId))
                {
                    bosses.Add(bossId);
                }
                else
                {
                    if (lockedCount < 2)
                    {
                        bosses.Add(bossId);
                        lockedCount++;
                    }
                }
            }
            return bosses;
        }
        public int GetLatestUnLockBoss()
        public int GetRecommendBoss()
        {
            for (int i = sortedBossIds.Count - 1; i >= 0; i--)
            {
@@ -108,6 +117,7 @@
                    return config.NPCID;
                }
            }
            return 0;
        }
System/FindPrecious/PersonalBossWin.cs
@@ -69,7 +69,7 @@
            var bosses = new List<int>();
            bosses.AddRange(model.GetPersonalBosses());
            model.selectedBoss = model.GetLatestUnLockBoss();
            model.selectedBoss = model.GetRecommendBoss();
            m_BossIntroduce.Display(model.selectedBoss, true);
            m_Bosses.Init(bosses);
@@ -122,7 +122,7 @@
                return false;
            }
            if (!findPreciousModel.IsRealmEnoughToKillBoss(model.selectedBoss))
            if (!findPreciousModel.IsBossUnlock(model.selectedBoss))
            {
                _error = 3;
                return false;
@@ -163,8 +163,6 @@
        private void DisplayGotoKillButton(int bossId)
        {
            var isUnLocked = findPreciousModel.IsBossUnlock(bossId);
            m_Goto.gameObject.SetActive(isUnLocked);
        }
    }
System/FindPrecious/WorldBossModel.cs
@@ -81,12 +81,21 @@
        public List<int> GetWorldBosses()
        {
            var activedBossIds = new List<int>();
            var lockedCount = 0;
            for (int i = 0; i < sortedBossIds.Count; i++)
            {
                var bossId = sortedBossIds[i];
                if (findPreciousModel.IsBossUnlockOrUnlockSoon(bossId))
                if (findPreciousModel.IsBossUnlock(bossId))
                {
                    activedBossIds.Add(bossId);
                }
                else
                {
                    if (lockedCount < 2)
                    {
                        activedBossIds.Add(bossId);
                        lockedCount++;
                    }
                }
            }
@@ -112,20 +121,30 @@
        public int GetRecommendBoss()
        {
            var playerLevel = PlayerDatas.Instance.baseData.LV;
            var preferBoss = 0;
            for (int i = sortedBossIds.Count - 1; i >= 0; i--)
            {
                var bossId = sortedBossIds[i];
                var npcConfig = NPCConfig.Get(bossId);
                if (findPreciousModel.IsBossUnlock(bossId)
                    && findPreciousModel.IsBossAlive(bossId)
                    && playerLevel >= npcConfig.NPCLV)
                if (findPreciousModel.IsBossUnlock(bossId))
                {
                    return bossId;
                    if (preferBoss == 0)
                    {
                        preferBoss = bossId;
                    }
                    if (findPreciousModel.IsBossAlive(bossId) && findPreciousModel.IsSameBigRealmStageBoss(bossId))
                    {
                        return bossId;
                    }
                }
            }
            return sortedBossIds[0];
            if (preferBoss == 0)
            {
                preferBoss = sortedBossIds[0];
            }
            return preferBoss;
        }
        private void OnFunctionChange(int id)
System/FindPrecious/WorldBossWin.cs
@@ -142,7 +142,7 @@
        private bool TestGotoKillBoss(out int _error)
        {
            if (findPreciousModel.IsRealmEnoughToKillBoss(model.selectedBoss))
            if (findPreciousModel.IsBossUnlock(model.selectedBoss))
            {
                _error = 4;
                return false;
@@ -230,8 +230,6 @@
        private void DisplayGotoKillButton(int bossId)
        {
            var isUnLocked = findPreciousModel.IsBossUnlock(bossId);
            m_Goto.gameObject.SetActive(isUnLocked);
        }
        private void DisplaySubscribe(int bossId)
@@ -246,7 +244,7 @@
        private void DisplayTip(int bossId)
        {
            if (!findPreciousModel.IsRealmEnoughToKillBoss(bossId))
            if (!findPreciousModel.IsBossUnlock(bossId))
            {
                m_NoDamageTip.gameObject.SetActive(true);
                m_SurpassLevel.gameObject.SetActive(false);
System/MainInterfacePanel/MainInterfaceWin.cs
@@ -96,6 +96,7 @@
            m_ChatTip.Init();
            m_HighSettingTip.Init();
            m_HighSettingFadeInFadeOut.Init();
            m_MainPositionTween.Init();
            m_TaskListTip.Init();
            m_IsShowXp.Init();
            m_TopRightTip.Init();
@@ -188,6 +189,7 @@
            m_ChatTip.UnInit();
            m_HighSettingTip.UnInit();
            m_HighSettingFadeInFadeOut.UnInit();
            m_MainPositionTween.UnInit();
            m_TaskListTip.UnInit();
            m_TopRightTip.UnInit();
            m_FunctionForecastTip.Unit();
System/MainInterfacePanel/MainPositionTween.cs
@@ -43,6 +43,16 @@
        TreasureModel treasureModel { get { return ModelCenter.Instance.GetModel<TreasureModel>(); } }
        public void Init()
        {
            this.enabled = true;
        }
        public void UnInit()
        {
            this.enabled = false;
        }
        void Start()
        {
            m_RayMask.AddListener(MarkRayButton);
System/MainWin/HighSettingFadeInFadeOut.cs
@@ -52,6 +52,7 @@
        public void Init()
        {
            this.enabled = true;
            RefreshGridsActiveState();
            TimeUtility.OnServerOpenDayRefresh += OnStepServerDay;
@@ -82,6 +83,8 @@
            OpenServerModel.IsOpenEvent -= IsOpenEvent;
            OpenServerModel.IsPreviewTimeUpdate -= IsOpenEvent;
            OperationTimeHepler.Instance.operationAdvanceEvent -= OperationAdvanceEvent;
            this.enabled = false;
        }
        void Switch(bool active)
System/Rune/RuneModel.cs
@@ -974,7 +974,7 @@
        {
            string formula = string.Empty;
            Dictionary<int, float> qualityModulusDict;
            Dictionary<int, float> multiPropertyModulusDict;
            float multiPropertyModulus = 1f;
            Dictionary<int, int> qualityBaseProperty;
            Dictionary<int, float> cacheFormulaResult;
@@ -982,7 +982,7 @@
            {
                formula = config.Numerical1;
                qualityModulusDict = ConfigParse.GetDic<int, float>(config.Numerical2);
                multiPropertyModulusDict = ConfigParse.GetDic<int, float>(config.Numerical3);
                multiPropertyModulus = float.Parse(config.Numerical3);
                qualityBaseProperty = ConfigParse.GetDic<int, int>(config.Numerical4);
                cacheFormulaResult = new Dictionary<int, float>();
            }
@@ -1021,9 +1021,8 @@
                        baseValue = qualityBaseProperty[quality];
                    }
                    if (multiPropertyModulusDict.ContainsKey(propertyCount))
                    if (propertyCount > 1)
                    {
                        var multiPropertyModulus = multiPropertyModulusDict[propertyCount];
                        result = (formulaResult * qualityModulus + baseValue) * multiPropertyModulus;
                    }
                    else
System/Treasure/ClientTreasureDungeonStage.cs
@@ -161,7 +161,13 @@
            var endPos = heroPos + Vector3.up * 0.5f;
            startPos.y = heroPos.y;
            m_FlyControllers.Add(SFXPlayUtility.Instance.Play(20046, startPos, Vector3.forward));
            var sfx = SFXPlayUtility.Instance.Play(20046, startPos, Vector3.forward);
            if (sfx == null)
            {
                yield break;
            }
            m_FlyControllers.Add(sfx);
            var bezier = m_FlyControllers[i].AddMissingComponent<BezierMove>();
            m_FlyControllers[i].gameObject.SetLayer(LayerUtility.DefaultLayer, true);