| Fight/GameActor/GA_Hero.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/GA_Hero.cs
@@ -884,6 +884,10 @@ private IEnumerator Wait() { yield return WaitingForSecondConst.WaitMS1500; if (WindowCenter.Instance.Open<VipExperienceWin>()) { yield break; } if (PlayerDatas.Instance.extersion.bossState == 1) { yield break;