少年修仙传客户端代码仓库
client_Hale
2019-04-03 734966ee22df14a5b405ecb450ca6c7ec2c9841b
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
14个文件已修改
53 ■■■■ 已修改文件
System/Auction/AuctionModel.cs 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Auction/AuctionShelfWin.cs 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonLiquidCell.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyLeagueRankCell.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/KingFairyChestWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/KingTempleWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/GatheringSoul/GatherSoulHoleBehaviour.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/GatheringSoul/GatherSoulItemBehaviour.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Message/RichTableEvent.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/ImpactRankWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Vip/VipInvest/VipInvestWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Vip/VipWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Welfare/LevelGiftWin.cs 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Welfare/SignInItemBehaviour.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Auction/AuctionModel.cs
@@ -342,13 +342,13 @@
            }
            var index = config.TypeId;
            if (config.ChooseItem1 != null && config.ChooseItem1.Length > 0)
            if (config.ChooseItem1 != null && childClassifyIndex.x < config.ChooseItem1.Length)
            {
                index += childClassifyIndex.x;
                index += config.ChooseItem1[childClassifyIndex.x];
            }
            if (config.ChooseItem2 != null && config.ChooseItem2.Length > 0)
            if (config.ChooseItem2 != null && childClassifyIndex.y < config.ChooseItem2.Length)
            {
                index += childClassifyIndex.y;
                index += config.ChooseItem2[childClassifyIndex.y];
            }
            return index;
        }
System/Auction/AuctionShelfWin.cs
@@ -94,6 +94,11 @@
            var cellModel = new ItemCellModel(auctionHelpModel.ItemModel.itemId, true, (ulong)1);
            m_ItemCell.Init(cellModel);
            m_ItemName.text = auctionHelpModel.ItemModel.config.ItemName;
            m_ItemCell.button.SetListener(() =>
            {
                var itemData = new ItemAttrData(config.ItemID, true, 1);
                ModelCenter.Instance.GetModel<ItemTipsModel>().SetItemTipsModel(itemData);
            });
            var isOverdue = ItemLogicUtility.Instance.IsOverdue(auctionHelpModel.ItemModel.guid);
System/Dungeon/DungeonLiquidCell.cs
@@ -206,7 +206,7 @@
    private void OnItemClick(ItemConfig _itemCfg)
    {
        ItemAttrData itemAttrData = new ItemAttrData(_itemCfg.ID);
        ItemAttrData itemAttrData = new ItemAttrData(_itemCfg.ID, true);
        ModelCenter.Instance.GetModel<ItemTipsModel>().SetItemTipsModel(itemAttrData);
    }
System/FairyAu/FairyLeagueRankCell.cs
@@ -95,7 +95,7 @@
                    m_ChampionAward.Init(_Award.id, Mathf.Min(1, _Award.count));
                    m_ChampionAwardBtn.onClick.AddListener(() =>
                    {
                        ItemAttrData _itemData = new ItemAttrData(_Award.id, false, (ulong)_Award.count);
                        ItemAttrData _itemData = new ItemAttrData(_Award.id, true, (ulong)_Award.count);
                        ModelCenter.Instance.GetModel<ItemTipsModel>().SetItemTipsModel(_itemData);
                    });
                }
System/FairyAu/KingFairyChestWin.cs
@@ -55,7 +55,7 @@
        protected override void OnActived()
        {
            base.OnActived();
            ItemAttrData _itemData = new ItemAttrData(model.viewChestItem.id, false,
            ItemAttrData _itemData = new ItemAttrData(model.viewChestItem.id, true,
                (ulong)model.viewChestItem.count);
            ModelCenter.Instance.GetModel<ItemTipsModel>().SetItemTipsModel(_itemData, false);
            m_ChestDetailBehaviour.Display();
@@ -68,7 +68,7 @@
                {
                    if (index < m_EquipDetails.Length)
                    {
                        ItemAttrData attr = new ItemAttrData(key, false, (ulong)dict[key]);
                        ItemAttrData attr = new ItemAttrData(key, true, (ulong)dict[key]);
                        m_EquipDetails[index].InitModel(attr);
                        m_EquipDetails[index].gameObject.SetActive(true);
                        index++;
System/FairyAu/KingTempleWin.cs
@@ -227,14 +227,14 @@
        private void OnPrivilegeItem()
        {
            ItemAttrData attrData = new ItemAttrData(model.privilegeItemId);
            ItemAttrData attrData = new ItemAttrData(model.privilegeItemId, true);
            ModelCenter.Instance.GetModel<ItemTipsModel>().SetItemTipsModel(attrData);
        }
        private void OnSalaryItem(int index)
        {
            var _itemArray = model.salaryAwardItems[index];
            ItemAttrData attrData = new ItemAttrData(_itemArray[0], false, (ulong)_itemArray[1]);
            ItemAttrData attrData = new ItemAttrData(_itemArray[0], true, (ulong)_itemArray[1]);
            ModelCenter.Instance.GetModel<ItemTipsModel>().SetItemTipsModel(attrData);
        }
    }
System/GatheringSoul/GatherSoulHoleBehaviour.cs
@@ -98,7 +98,7 @@
                if (model.TryGetItem(hole, out item))
                {
                    var itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>();
                    var data = new ItemAttrData(item.id);
                    var data = new ItemAttrData(item.id, true);
                    data.SetGatherSoul(item.level, hole);
                    GatherSoulComposeModel.Compose compose;
                    bool requireCompose = composeModel.ExistInComposeMat(item.id, out compose);
System/GatheringSoul/GatherSoulItemBehaviour.cs
@@ -214,7 +214,7 @@
                GatherSoulItem item;
                if (model.TryGetItem(displayItem.packType, displayItem.index, out item))
                {
                    var data = new ItemAttrData(item.id);
                    var data = new ItemAttrData(item.id, true);
                    data.SetGatherSoul(item.level, -1, PackType.GatherSoul, displayItem.index);
                    if (item.itemType != GatheringSoulModel.GATHERSOUL_ESSENCE_TYPE)
                    {
@@ -261,7 +261,7 @@
            {
                if (displayItem.itemId != 0)
                {
                    var data = new ItemAttrData(displayItem.itemId);
                    var data = new ItemAttrData(displayItem.itemId, true);
                    data.SetGatherSoul(displayItem.level, -1);
                    itemTipsModel.SetItemTipsModel(data);
                }
System/Message/RichTableEvent.cs
@@ -518,7 +518,7 @@
            }
        }
        ItemAttrData attrData = new ItemAttrData(itemId, false, (ulong)itemCount, -1,  false, PackType.Deleted,
        ItemAttrData attrData = new ItemAttrData(itemId, true, (ulong)itemCount, -1,  false, PackType.Deleted,
            "", userdatadic);
        attrData.SetGemModel(stone);
        attrData.SetStrengthData(strengthenLv, GetStrengthenType(itemId));
System/OpenServerActivity/ImpactRankWin.cs
@@ -300,12 +300,12 @@
                if (_itemList != null && i < _itemList.Count)
                {
                    var _item = _itemList[i];
                    ItemCellModel _ItemData = new ItemCellModel(_item.id, false, (ulong)_item.count);
                    ItemCellModel _ItemData = new ItemCellModel(_item.id, true, (ulong)_item.count);
                    _cell.items[i].SetItemRare(_ItemData, 5);
                    _cell.items[i].button.RemoveAllListeners();
                    _cell.items[i].button.AddListener(() =>
                    {
                        ItemAttrData _itemPropertyData = new ItemAttrData(_item.id, false, (ulong)_item.count);
                        ItemAttrData _itemPropertyData = new ItemAttrData(_item.id, true, (ulong)_item.count);
                        ModelCenter.Instance.GetModel<ItemTipsModel>().SetItemTipsModel(_itemPropertyData);
                    });
                }
System/Vip/VipInvest/VipInvestWin.cs
@@ -185,12 +185,12 @@
                {
                    itemBaisc.gameObject.SetActive(true);
                    InvestReward reward = rewardlist[i];
                    ItemCellModel cellModel = new ItemCellModel(reward.id, false, reward.count);
                    ItemCellModel cellModel = new ItemCellModel(reward.id, true, reward.count);
                    itemBaisc.Init(cellModel);
                    itemBaisc.button.RemoveAllListeners();
                    itemBaisc.button.AddListener(() =>
                    {
                        ItemAttrData attrData = new ItemAttrData(reward.id, false, reward.count);
                        ItemAttrData attrData = new ItemAttrData(reward.id, true, reward.count);
                        tipsModel.SetItemTipsModel(attrData);
                    });
                }
System/Vip/VipWin.cs
@@ -388,7 +388,7 @@
                            }
                            else
                            {
                                ItemAttrData attrData = new ItemAttrData(award.id, false, (ulong)award.count);
                                ItemAttrData attrData = new ItemAttrData(award.id, true, (ulong)award.count);
                                itemTipsModel.SetItemTipsModel(attrData);
                            }
                        });
System/Welfare/LevelGiftWin.cs
@@ -84,12 +84,12 @@
                    _cell.items[i].gameObject.SetActive(true);
                    _cell.gotImages[i].gameObject.SetActive(_isGet);
                    var _item = _items[i];
                    ItemCellModel _ItemData = new ItemCellModel(_item.id, false, (ulong)_item.count);
                    ItemCellModel _ItemData = new ItemCellModel(_item.id, true, (ulong)_item.count);
                    _cell.items[i].Init(_ItemData);
                    _cell.items[i].button.RemoveAllListeners();
                    _cell.items[i].button.AddListener(() =>
                    {
                        ItemAttrData _itemPropertyData = new ItemAttrData(_item.id, false, (ulong)_item.count);
                        ItemAttrData _itemPropertyData = new ItemAttrData(_item.id, true, (ulong)_item.count);
                        ModelCenter.Instance.GetModel<ItemTipsModel>().SetItemTipsModel(_itemPropertyData);
                    });
                }
@@ -100,12 +100,12 @@
            }
            var _vipAward = model.m_VipItemDict[_cell.index];
            ItemCellModel _vipDate = new ItemCellModel(_vipAward.item.id, false, (ulong)_vipAward.item.count);
            ItemCellModel _vipDate = new ItemCellModel(_vipAward.item.id, true, (ulong)_vipAward.item.count);
            _cell.vipItem.Init(_vipDate);
            _cell.vipItem.button.RemoveAllListeners();
            _cell.vipItem.button.AddListener(() =>
            {
                ItemAttrData _itemPropertyData = new ItemAttrData(_vipAward.item.id, false, (ulong)_vipAward.item.count);
                ItemAttrData _itemPropertyData = new ItemAttrData(_vipAward.item.id, true, (ulong)_vipAward.item.count);
                ModelCenter.Instance.GetModel<ItemTipsModel>().SetItemTipsModel(_itemPropertyData);
            });
            _cell.vipGotImage.gameObject.SetActive(_vipGot);
System/Welfare/SignInItemBehaviour.cs
@@ -119,7 +119,7 @@
                itemId = config.ItemID[0];
                itemCount = config.OrdinaryNum[0];
            }
            ItemAttrData attrData = new ItemAttrData(itemId, false, (ulong)itemCount);
            ItemAttrData attrData = new ItemAttrData(itemId, true, (ulong)itemCount);
            ModelCenter.Instance.GetModel<ItemTipsModel>().SetItemTipsModel(attrData);
        }
    }