少年修仙传客户端代码仓库
client_linchunjie
2019-03-29 735efa7f44d067c8d8ace5da59bd1b4d4befafb5
3335 修改强化bug
1个文件已修改
65 ■■■■ 已修改文件
System/EquipGem/EquipEvolutionWin.cs 65 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/EquipGem/EquipEvolutionWin.cs
@@ -109,58 +109,29 @@
            {
                equipLv = strengthModel.EquipStrengthDic[equipIndex].StrengthLevel;
            }
            if (advancedLv == 0)
            {
                itemCount = playerPack.GetItemCountByID(PackType.Item, evolveNext.CostItemID);
                strNeedItemCount = itemCount + "/" + evolveNext.CostItemCount;
                if (itemCount >= evolveNext.CostItemCount)
                {
                    strItemCount = Language.Get("ZBQH_09", evolveNext.CostItemCount);
                    strNeedItemCount = Language.Get("ZBQH_09", strNeedItemCount);
                }
                else
                {
                    strItemCount = Language.Get("ZBQH_10", evolveNext.CostItemCount);
                    strNeedItemCount = Language.Get("ZBQH_10", strNeedItemCount);
                }
                if (equipLv >= evolveNext.NeedPlusLV)
                {
                    strEquipLevel = Language.Get("ZBQH_09", evolveNext.NeedPlusLV);
                }
                else
                {
                    strEquipLevel = Language.Get("ZBQH_10", evolveNext.NeedPlusLV);
                }
                m_TextAttributesA.text = Language.Get("ZBQH_05", strEquipLevel);
                m_TextAttributesB.text = Language.Get("ZBQH_06", strItemCount);
            itemCount = playerPack.GetItemCountByID(PackType.Item, evolveNext.CostItemID);
            strNeedItemCount = itemCount + "/" + evolveNext.CostItemCount;
            if (itemCount >= evolveNext.CostItemCount)
            {
                strItemCount = Language.Get("ZBQH_09", evolveNext.CostItemCount);
                strNeedItemCount = Language.Get("ZBQH_09", strNeedItemCount);
            }
            else
            {
                itemCount = playerPack.GetItemCountByID(PackType.Item, evolve.CostItemID);
                strNeedItemCount = itemCount + "/" + evolveNext.CostItemCount;
                if (itemCount >= evolve.CostItemCount)
                {
                    strItemCount = Language.Get("ZBQH_09", evolve.CostItemCount);
                    strNeedItemCount = Language.Get("ZBQH_09", strNeedItemCount);
                }
                else
                {
                    strItemCount = Language.Get("ZBQH_10", evolve.CostItemCount);
                    strNeedItemCount = Language.Get("ZBQH_10", strNeedItemCount);
                }
                if (equipLv >= evolve.NeedPlusLV)
                {
                    strEquipLevel = Language.Get("ZBQH_09", evolve.NeedPlusLV);
                }
                else
                {
                    strEquipLevel = Language.Get("ZBQH_10", evolve.NeedPlusLV);
                }
                m_TextAttributesA.text = Language.Get("ZBQH_05", strEquipLevel);
                m_TextAttributesB.text = Language.Get("ZBQH_06", strItemCount);
                strItemCount = Language.Get("ZBQH_10", evolveNext.CostItemCount);
                strNeedItemCount = Language.Get("ZBQH_10", strNeedItemCount);
            }
            if (equipLv >= evolveNext.NeedPlusLV)
            {
                strEquipLevel = Language.Get("ZBQH_09", evolveNext.NeedPlusLV);
            }
            else
            {
                strEquipLevel = Language.Get("ZBQH_10", evolveNext.NeedPlusLV);
            }
            m_TextAttributesA.text = Language.Get("ZBQH_05", strEquipLevel);
            m_TextAttributesB.text = Language.Get("ZBQH_06", strItemCount);
            m_ItemCount.text = strNeedItemCount;
        }
        private void FullLevel(int advancedLv)