少年修仙传客户端代码仓库
10349 【越南】【英文】【BT】【GM】跨服竞技场优化 - 查看比赛积分
2个文件已修改
4 ■■■■ 已修改文件
LogicProject/System/CrossServerQualifying/CrossServerQualifying64Win.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
LogicProject/System/CrossServerQualifying/CrossServerQualifying8Win.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
LogicProject/System/CrossServerQualifying/CrossServerQualifying64Win.cs
@@ -196,7 +196,7 @@
        var nameA = CrossServerQualifyingModel.Instance.fightersInfo.ContainsKey(battleInfo.PlayerIDA) ? CrossServerQualifyingModel.Instance.fightersInfo[battleInfo.PlayerIDA].PlayerName : Language.Get("UnDetermind");
        var nameB = CrossServerQualifyingModel.Instance.fightersInfo.ContainsKey(battleInfo.PlayerIDB) ? CrossServerQualifyingModel.Instance.fightersInfo[battleInfo.PlayerIDB].PlayerName : Language.Get("UnDetermind");
        queryScoreText.text = StringUtility.Contact(nameA, UIHelper.AppendColor(TextColType.NavyYellow, " VS "), nameB, "</r>",
        queryScoreText.text = StringUtility.Contact(nameA, UIHelper.AppendColor(TextColType.Orange, " VS "), nameB, "</r>",
            Language.Get("L2033"), " ", tagScoreA, " - ", tagScoreB);
    }
LogicProject/System/CrossServerQualifying/CrossServerQualifying8Win.cs
@@ -512,7 +512,7 @@
        var nameA = CrossServerQualifyingModel.Instance.fightersInfo.ContainsKey(battleInfo.PlayerIDA) ? CrossServerQualifyingModel.Instance.fightersInfo[battleInfo.PlayerIDA].PlayerName : Language.Get("UnDetermind");
        var nameB = CrossServerQualifyingModel.Instance.fightersInfo.ContainsKey(battleInfo.PlayerIDB) ? CrossServerQualifyingModel.Instance.fightersInfo[battleInfo.PlayerIDB].PlayerName : Language.Get("UnDetermind");
        queryScoreText.text = StringUtility.Contact(nameA, UIHelper.AppendColor(TextColType.NavyYellow, " VS "), nameB, "</r>",
        queryScoreText.text = StringUtility.Contact(nameA, UIHelper.AppendColor(TextColType.Orange, " VS "), nameB, "</r>",
            Language.Get("L2033"), " ", tagScoreA, " - ", tagScoreB);
    }