| Fight/GameActor/GActorPlayerBase.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/GActorPlayerBase.cs
@@ -139,6 +139,12 @@ { if (m_SheepModel) { var _a = m_SheepModel.GetComponent<Animator>(); if (_a) { _a.enabled = false; } if (m_SheepIsDefaultNpc) { GameObjectPoolManager.Instance.ReleaseDefaultFightNPC(m_SheepModel);