少年修仙传客户端代码仓库
client_Wu Xijin
2019-05-22 7417f7dcc6312692a74ae0ff4efaee6152db9df3
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
3个文件已修改
12 ■■■■■ 已修改文件
Core/NetworkPackage/DTCFile/ServerPack/H06_PlayerVsNPC/DTC0608_tagNPCDie.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Actor/HeroBehaviour.cs 9 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Stage/MapEditor/Game/ClientSceneManager.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/H06_PlayerVsNPC/DTC0608_tagNPCDie.cs
@@ -21,6 +21,7 @@
        if (PersonalEnemy.m_SBindCDict.ContainsKey(vNetData.ObjID))
        {
            _actor = GAMgr.Instance.GetBySID(PersonalEnemy.m_SBindCDict[vNetData.ObjID]);
            ClientSceneManager.Instance.lastDeadPos = _actor.Pos;
            GAMgr.Instance.ServerDie(_actor.ServerInstID);
            _actor.Die();
            GAMgr.Instance.DoDelayDie(_actor as GActorFight);
Fight/Actor/HeroBehaviour.cs
@@ -339,16 +339,9 @@
            return;
        }
        if (!PreFightMission.Instance.IsFinished() && skill.id == 190)
        {
        }
        else
        {
            if (skill == null || GA_Hero.s_MapSwitching)
            {
                return;
            }
        }
        if (m_Hero.ActorInfo.serverDie)
@@ -949,6 +942,8 @@
                        {
                            ClientSceneManager.Instance.NpcDead(_clientNpc.belongEventID, _clientNpc, _clientNpc.NpcConfig.NPCID);
                        }
                        ClientSceneManager.Instance.lastDeadPos = _clientNpc.Pos;
                    }
                    // 前期战斗只发送石头人的
                    //if (1000 == _target.NpcConfig.NPCID)
Fight/Stage/MapEditor/Game/ClientSceneManager.cs
@@ -90,7 +90,7 @@
        }
    }
    public Vector3 lastDeadPos { get; private set; }
    public Vector3 lastDeadPos { get; set; }
    public void NpcDead(int eventID, GActor npc, int npcID)
    {