| | |
| | | m_ItemCell.gameObject.SetActive(true); |
| | | m_EmptyItem.gameObject.SetActive(false); |
| | | m_ItemCell.Init(item); |
| | | m_ItemCell.button.enabled = false; |
| | | m_Description1.text = item.config.ItemName; |
| | | m_Description1.color = UIHelper.GetUIColor(item.config.ItemColor, true); |
| | | m_Description2.text = string.Empty; |
| | |
| | | m_ItemCell.gameObject.SetActive(true); |
| | | m_EmptyItem.gameObject.SetActive(false); |
| | | m_ItemCell.Init(item); |
| | | m_ItemCell.button.enabled = false; |
| | | m_Description1.text = item.config.ItemName; |
| | | m_Description1.color = UIHelper.GetUIColor(item.config.ItemColor, true); |
| | | m_Description2.text = string.Format("洗练等级:{0}级", this.candidate.trainLevel.Fetch()); |