| Fight/GameActor/GA_NpcClientFightNorm.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/GA_NpcClientFightNorm.cs
@@ -161,7 +161,7 @@ { m_AIHandler = new AI_Npc_200(this, BornPos); } else if (NpcConfig.AIType == 198) else if (NpcConfig.AIType == 196) { m_AIHandler = new AI_Npc_198(this, BornPos); }