| Fight/Stage/Dungeon/ClientDungeonStageUtility.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/Stage/Dungeon/ClientDungeonStageUtility.cs
@@ -59,6 +59,8 @@ public static void ReceiveStartCustomDungeonResult(HB216_tagMCStartCustomSceneResult package) { //个人boss有概率出现开始和结束倒计时同时出现,这里调用一次ResetBufData待观察 ModelCenter.Instance.GetModel<DungeonModel>().ResetBufData(); if (package.MapID == dungeonInfo.mapId && package.FuncLineID == dungeonInfo.lineId) {