| Core/NetworkPackage/ClientPack/ClientToMapServer/CA6_Family/CA605_tagCMFamilyDonate.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/NetworkPackage/ClientPack/ClientToMapServer/CA6_Family/CA605_tagCMFamilyDonate.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0419_tagPlayerReborn.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/FairyAu/FairyBoss.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/FairyAu/FairyBossModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/FairyAu/FairyGrabBossHintWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/FairyAu/FairyGrabBossModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/GeneralConfig/GeneralConfig.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/CombatModeWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/MainInterfaceWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/NetworkPackage/ClientPack/ClientToMapServer/CA6_Family/CA605_tagCMFamilyDonate.cs
New file @@ -0,0 +1,16 @@ using UnityEngine; using System.Collections; // A6 05 家族捐献兽粮 #tagCMFamilyDonate public class CA605_tagCMFamilyDonate : GameNetPackBasic { public CA605_tagCMFamilyDonate () { combineCmd = (ushort)0x03FE; _cmd = (ushort)0xA605; } public override void WriteToBytes () { } } Core/NetworkPackage/ClientPack/ClientToMapServer/CA6_Family/CA605_tagCMFamilyDonate.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: d4fd9bb9c199d164ea33281a7d748a8d timeCreated: 1535706665 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0419_tagPlayerReborn.cs
@@ -59,7 +59,11 @@ case 0: if (DungeonStage.CurrentMapType != MapType.OpenCountry) { if (!GeneralConfig.Instance.RebornAutoFightMapID.Contains(PlayerDatas.Instance.baseData.MapID)) if (GeneralConfig.Instance.RebornAutoFightMapID.Contains(PlayerDatas.Instance.baseData.MapID)) { _hero.Behaviour.StartHandupAI(); } else { _hero.Behaviour.StopHandupAI(); _hero.Behaviour.StopKillUntilDieAI(); System/FairyAu/FairyBoss.cs
@@ -23,6 +23,8 @@ [SerializeField] RawImage model; [SerializeField] GameObject enterText; [SerializeField] GameObject openText; [SerializeField] ItemCell m_FairyFood; [SerializeField] Button m_HandIn; FairyBossModel m_Model; FairyBossModel fairyBossModel { @@ -30,6 +32,8 @@ return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<FairyBossModel>()); } } PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } FairyBossTime m_TimeStage; DateTime m_StartTime; @@ -228,6 +232,33 @@ } } private void RefreshItemCountAct(PackType packType, int arg2, int id) { if (packType == PackType.rptItem && id == fairyBossModel.fairyBossFood) { DisplayFairyFood(); } } void DisplayFairyFood() { var singlepack = packModel.GetSinglePackModel(PackType.rptItem); var count = 0; if (singlepack != null) { count = singlepack.GetItemCountByID(fairyBossModel.fairyBossFood); } ItemCellModel itemCellModel = new ItemCellModel(fairyBossModel.fairyBossFood, true, (ulong)count); m_FairyFood.Init(itemCellModel); m_FairyFood.countText.color = UIHelper.GetUIColor(count > 0 ? TextColType.Green : TextColType.Red); m_FairyFood.countText.gameObject.SetActive(true); } private void HandIn() { fairyBossModel.HandInFairyFood(); } protected override void BindController() { @@ -239,6 +270,8 @@ previewBtn.onClick.AddListener(OnPreviewAward); beginBtn.onClick.AddListener(OnBeginBtn); m_GetWayBtn.onClick.AddListener(OnFoodGetWay); m_HandIn.onClick.AddListener(HandIn); m_FairyFood.cellBtn.AddListener(OnFoodGetWay); } protected override void OnPreOpen() @@ -246,9 +279,11 @@ PlayerDatas.Instance.fairyData.OnRefreshFairyBoss += OnRefreshFairyBoss; PlayerDatas.Instance.fairyData.OnRefreshFairyInfo += OnRefreshFairyBoss; TimeMgr.Instance.OnHourEvent += OnRefreshFairyBoss; packModel.RefreshItemCountAct += RefreshItemCountAct; InitData(); OnRefreshFairyBoss(); OnShowFairyBossModel(); DisplayFairyFood(); } @@ -269,6 +304,7 @@ PlayerDatas.Instance.fairyData.OnRefreshFairyInfo -= OnRefreshFairyBoss; PlayerDatas.Instance.fairyData.OnRefreshFairyBoss -= OnRefreshFairyBoss; TimeMgr.Instance.OnHourEvent -= OnRefreshFairyBoss; packModel.RefreshItemCountAct -= RefreshItemCountAct; } float m_Time = 0; System/FairyAu/FairyBossModel.cs
@@ -21,6 +21,7 @@ } DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } public int MapId { get; private set; } public int OpenFairyBossNeed { get; private set; } @@ -148,6 +149,25 @@ fairyBossContinueTime = int.Parse(_stepTime.Split(',')[1]); fairyBossPrepareTime = int.Parse(_stepTime.Split(',')[0]); } public void HandInFairyFood() { var singlepack = packModel.GetSinglePackModel(PackType.rptItem); var count = 0; if (singlepack != null) { count = singlepack.GetItemCountByID(fairyBossFood); } if (count > 0) { CA605_tagCMFamilyDonate pak = new CA605_tagCMFamilyDonate(); GameNetSystem.Instance.SendInfo(pak); } else { SysNotifyMgr.Instance.ShowTip("FairyFoodHandError"); } } } } System/FairyAu/FairyGrabBossHintWin.cs
@@ -25,6 +25,9 @@ float m_Timer = 0f; const float Interval = 10f; float m_DieTimer = 0f; const float DieCloseDuration = 15f; int bossId = 0; uint objId = 0; @@ -44,6 +47,7 @@ protected override void OnPreOpen() { m_Timer = 0f; m_DieTimer = 0f; var list = GAMgr.Instance.GetTypeList(E_ActorClassType.NpcFightBoss); bossId = 0; if (list != null) @@ -97,10 +101,26 @@ protected override void LateUpdate() { base.LateUpdate(); if (CheckBossDie()) { m_DieTimer += Time.deltaTime; if (m_DieTimer >= DieCloseDuration) { CloseImmediately(); model.RecheckGrabBoss(); return; } } m_Timer += Time.deltaTime; if (m_Timer >= Interval && bossId != 0) { m_Timer = 0f; if (CheckBossDie()) { return; } model.QueryGrabBossHurt(bossId, 0, objId); } } @@ -144,6 +164,10 @@ } } } if (currentHp <= 0) { return; } for (int i = index; i < m_RankBehaviours.Length; i++) { m_RankBehaviours[i].Display(string.Empty, 0); @@ -178,9 +202,40 @@ currentHp = hp; totalHp = _totalHp; DisplayProgress(); if (currentHp > 0) { m_DieTimer = 0f; } } } bool CheckBossDie() { bool hasBoss = false; var list = GAMgr.Instance.GetTypeList(E_ActorClassType.NpcFightBoss); if (list != null) { for (int i = 0; i < list.Count; i++) { GA_NpcFightBoss bossActor = list[i] as GA_NpcFightBoss; if (bossActor != null && model.bosses.Contains(bossActor.NpcConfig.NPCID)) { hasBoss = true; break; } } } if (!hasBoss) { currentHp = 0; } if (currentHp == 0 && !m_ContainerKilled.gameObject.activeSelf) { DisplayProgress(); } return bossId == 0 || currentHp <= 0; } private void SecondEvent() { DisplayTimer(); System/FairyAu/FairyGrabBossModel.cs
@@ -99,7 +99,7 @@ FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent; GA_Hero.OnEnterOrExitArea += OnEnterOrExitArea; GAMgr.Instance.OnFightNpcRequest += OnFightNpcUpdate; GAMgr.Instance.OnFightNpcRelease += OnFightNpcUpdate; //GAMgr.Instance.OnFightNpcRelease += OnFightNpcUpdate; PlayerDatas.Instance.PlayerDataRefreshInfoEvent += PlayerDataRefreshInfoEvent; } @@ -119,7 +119,7 @@ DailyQuestActionTimer.Instance.RefreshDailyQuestState -= RefreshDailyQuestState; GA_Hero.OnEnterOrExitArea -= OnEnterOrExitArea; GAMgr.Instance.OnFightNpcRequest -= OnFightNpcUpdate; GAMgr.Instance.OnFightNpcRelease -= OnFightNpcUpdate; //GAMgr.Instance.OnFightNpcRelease -= OnFightNpcUpdate; PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= PlayerDataRefreshInfoEvent; } System/GeneralConfig/GeneralConfig.cs
@@ -478,8 +478,8 @@ } } func = Config.Instance.Get<FuncConfigConfig>("RebornAutoFightDungeon"); RebornAutoFightMapID = new List<int>(GetIntArray(func.Numerical1)); int[] mapIDs = GetIntArray("RebornAutoFightDungeon"); RebornAutoFightMapID = new List<int>(mapIDs); } catch (Exception ex) { System/MainInterfacePanel/CombatModeWin.cs
@@ -50,7 +50,15 @@ { int MapID = PlayerDatas.Instance.baseData.MapID; var config = Config.Instance.Get<MapConfig>(MapID); AtkTypeList = pKModel.GetArea(config.AtkType).ToArray(); if (fairyGrabBossModel.grabBossHintOpen)//再前四章新手地图且在活动区域 { AtkTypeList = new int[] { 0, 5 }; } else { AtkTypeList = pKModel.GetArea(config.AtkType).ToArray(); } _PkType = Buffmodel.PkType;//获取当前PK状态 if (_PkType != 2) { System/MainInterfacePanel/MainInterfaceWin.cs
@@ -1054,9 +1054,19 @@ IsShowTaskPanel(); int mapID = PlayerDatas.Instance.baseData.MapID; var config = Config.Instance.Get<MapConfig>(mapID); if (!fairyGrabBossModel.grabBossHintOpen && Buffmodel.PkType != config.Camp) if (fairyGrabBossModel.grabBossHintOpen) { DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)config.Camp); if (Buffmodel.PkType != config.Camp) { DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)config.Camp); } } else { if (Buffmodel.PkType != config.Camp) { DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)config.Camp); } } } }