少年修仙传客户端代码仓库
client_Wu Xijin
2018-09-12 78f2789286ecb2e993322678430b7dba3a2b9317
3335  代码维护
3个文件已修改
22 ■■■■■ 已修改文件
System/FindPrecious/FindPreciousModel.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/FindPreciousTimer.cs 10 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Team/MyTeamWin.cs 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/FindPreciousModel.cs
@@ -383,9 +383,12 @@
                _redpointId == BossHomeModel.BOSSHOME_REDPOINT ||
                _redpointId == PersonalBossModel.PERSONAL_REDPOINTID)
            {
                var count = worldBossModel.worldBossRedPoint.count + bossHomeModel.bossHomeRedpoint.count + personalBossModel.personalRedpoint.count;
                findPreciousRedpoint.state = count > 0 ? RedPointState.Quantity : RedPointState.None;
                findPreciousRedpoint.count = count;
                var worldBossRedpointCount = worldBossModel.worldBossRedPoint.count;
                var bossHomeRedpointCount = bossHomeModel.bossHomeRedpoint.count;
                var personalBossRedpointCount = personalBossModel.personalRedpoint.count;
                var totalCount = worldBossRedpointCount + bossHomeRedpointCount + personalBossRedpointCount;
                findPreciousRedpoint.state = totalCount > 0 ? RedPointState.Quantity : RedPointState.None;
                findPreciousRedpoint.count = totalCount;
            }
        }
System/FindPrecious/FindPreciousTimer.cs
@@ -26,7 +26,6 @@
            if (IsValidClockSetting(_rebornTime))
            {
                clocks[_npcId] = new BossRebornClock(_npcId, _rebornTime);
                if (!bossIds.Contains(_npcId))
                {
                    bossIds.Add(_npcId);
@@ -69,14 +68,7 @@
        private bool IsValidClockSetting(DateTime _rebornTime)
        {
            if ((_rebornTime - DateTime.Now).TotalSeconds < FindPreciousModel.PREPOSE_SECONDS)
            {
                return false;
            }
            else
            {
                return true;
            }
            return (_rebornTime - DateTime.Now).TotalSeconds >= FindPreciousModel.PREPOSE_SECONDS;
        }
        public class BossRebornClock
System/Team/MyTeamWin.cs
@@ -289,7 +289,8 @@
                Teammate mate;
                if (model.myTeam.TryGetMember(i, out mate))
                {
                    sign.Display(mate.mapId == PlayerDatas.Instance.baseData.MapID ? TeammateNearByBehaviour.LocationState.NearBy : TeammateNearByBehaviour.LocationState.FarAway);
                    var isNearBy = mate.mapId == PlayerDatas.Instance.baseData.MapID;
                    sign.Display(isNearBy ? TeammateNearByBehaviour.LocationState.NearBy : TeammateNearByBehaviour.LocationState.FarAway);
                }
                else
                {