少年修仙传客户端代码仓库
client_linchunjie
2019-03-14 7a0b4cc3d89fa1019ff337bd1c3312fb496a84cf
6340  【前端】【2.0】境界改版开发单
2个文件已添加
2个文件已修改
71 ■■■■■ 已修改文件
System/Realm/RealmLevelUpBehaviour.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Realm/RealmRestraintWin.cs 51 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Realm/RealmRestraintWin.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Realm/RealmWin.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Realm/RealmLevelUpBehaviour.cs
@@ -44,7 +44,7 @@
            else
            {
                var config = RealmConfig.Get(realmLevel - 1);
                m_RequireRealmLevel.text = string.Format("境界达到<Img img={0}/>可修炼", config.Img);
                m_RequireRealmLevel.text = Language.Get("RealmLevelUpRequire", config.Img);
            }
        }
System/Realm/RealmRestraintWin.cs
New file
@@ -0,0 +1,51 @@
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Thursday, March 14, 2019
//--------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI
{
    public class RealmRestraintWin : Window
    {
        [SerializeField] Button m_Confirm;
        #region Built-in
        protected override void BindController()
        {
        }
        protected override void AddListeners()
        {
            m_Confirm.AddListener(CloseClick);
        }
        protected override void OnPreOpen()
        {
        }
        protected override void OnAfterOpen()
        {
        }
        protected override void OnPreClose()
        {
        }
        protected override void OnAfterClose()
        {
        }
        #endregion
    }
}
System/Realm/RealmRestraintWin.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 437cef43d1a9a6647ad35dc25ee0c6c6
timeCreated: 1552549504
licenseType: Pro
MonoImporter:
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData:
  assetBundleName:
  assetBundleVariant:
System/Realm/RealmWin.cs
@@ -78,6 +78,7 @@
        {
            m_Close.onClick.AddListener(OnBack);
            m_GotoBoss.AddListener(GotoBoss);
            m_RealmRestraint.AddListener(RealmRestraint);
        }
        protected override void OnPreOpen()
@@ -274,6 +275,11 @@
            }
        }
        private void RealmRestraint()
        {
            WindowCenter.Instance.Open<RealmRestraintWin>();
        }
        public enum RealmState
        {
            LevelUp,