少年修仙传客户端代码仓库
Client_PangDeRong
2018-10-26 7ba1164516f2fcbde39b08dc56c570049227001a
2229 【1.2.0】神兽红点未判断开启等级,在未开启时就显示
1个文件已修改
17 ■■■■ 已修改文件
System/Dogz/DogzModel.cs 17 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dogz/DogzModel.cs
@@ -19,6 +19,8 @@
        public void OnBeforePlayerDataInitialize()
        {
            playerPack.RefreshItemCountAct -= RefreshDogzEquipInfo;
            FuncOpen.Instance.OnFuncStateChangeEvent -= UpdateDogzState;
            curSumAssistNum = DogzAssistDefaultCnt;
            addAssistCnt = 0;
            SelectDogzItemQuality = 0;
@@ -37,9 +39,9 @@
        public void OnPlayerLoginOk()
        {
            SetDogzEquipInfo();
            playerPack.RefreshItemCountAct -= RefreshDogzEquipInfo;
            SetDogzEquipInfo();
            playerPack.RefreshItemCountAct += RefreshDogzEquipInfo;
            FuncOpen.Instance.OnFuncStateChangeEvent += UpdateDogzState;
            UpdateDogzAssistRed();
            UpdateDogzEquipPlaceRed();
            UpdateAssistNumRed();
@@ -302,6 +304,17 @@
            return false;
        }
        private void UpdateDogzState(int funcId)
        {
            if (funcId != (int)FuncOpenEnum.Dogz) return;
            UpdateDogzAssistRed();
            UpdateDogzEquipPlaceRed();
            UpdateAssistNumRed();
        }
        #region 协议
        public int addAssistCnt { get; private set; } //额外购买的助战数