| Fight/GameActor/GA_Hero.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/GA_Hero.cs
@@ -1025,7 +1025,7 @@ E_SkillCastType _castType = (E_SkillCastType)(_skill.skillInfo.config.Tag % 10); if (_castType == E_SkillCastType.NeedTarget) { if (!AttackHandler.CanAttack(_targetType, this, SelectTarget as GActorNpcFight)) if (!AttackHandler.CanAttack(_targetType, this, SelectTarget as GActorFight)) { SysNotifyMgr.Instance.ShowTip("SkillSelectedTarget"); return;