少年修仙传客户端代码仓库
client_Hale
2019-03-06 7bc5c96895624bddea8162ec0e95508f8991da04
382 整理目标对象是否可以攻击规则
1个文件已修改
2 ■■■ 已修改文件
Fight/GameActor/GA_Hero.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GA_Hero.cs
@@ -1025,7 +1025,7 @@
            E_SkillCastType _castType = (E_SkillCastType)(_skill.skillInfo.config.Tag % 10);
            if (_castType == E_SkillCastType.NeedTarget)
            {
                if (!AttackHandler.CanAttack(_targetType, this, SelectTarget as GActorNpcFight))
                if (!AttackHandler.CanAttack(_targetType, this, SelectTarget as GActorFight))
                {
                    SysNotifyMgr.Instance.ShowTip("SkillSelectedTarget");
                    return;