少年修仙传客户端代码仓库
client_Wu Xijin
2018-09-20 7c2d56ef91a59375d6b0423da71ac60ad1948755
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
22个文件已修改
361 ■■■■ 已修改文件
Core/GameEngine/Model/Player/Character/PlayerExtersionData.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Player/PlayerDatas.cs 3 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Chat/ChatCenter.cs 85 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Chat/ChatCtrl.cs 47 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Chat/ChatSendComponent.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Compose/New/ComposeWinModel.cs 14 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dogz/DogzCell.cs 13 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dogz/DogzModel.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dogz/DogzWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dogz/SelectCell.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/WarehouseTipsWin.cs 33 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/Logic/ItemOverdueModel.cs 26 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/TaskListTip.cs 22 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/FlashSaleWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Treasure/TreasurePotentialPanel.cs 31 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Vip/LimitedTimePackageWin.cs 10 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Vip/VipInvest/VipInvestModel.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Vip/VipInvest/VipInvestWin.cs 14 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/WindowJump/WindowJumpMgr.cs 39 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Utility/EnumHelper.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Utility/LanguageVerify.cs 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Utility/UIHelper.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Player/Character/PlayerExtersionData.cs
@@ -54,6 +54,7 @@
    public int pkState;//是否在pk中 175 1--进入状态 2--退出状态
    public int bossState;//Boss状态  176 1--进入状态 2--退出状态
    public int OnlyFinalHurt;
    public int forbidenTalk;
    public int NpcHurtAddPer;//对怪物伤害加成 188
    public int FunalHurtPer;//对怪物伤害加成 189
}
Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -734,6 +734,9 @@
            case PlayerDataRefresh.FunalHurtPer:
                extersion.FunalHurtPer = (int)value;
                break;
            case PlayerDataRefresh.CDBPlayerRefresh_ForbidenTalk:
                extersion.forbidenTalk = (int)value;
                break;
        }
    }
System/Chat/ChatCenter.cs
@@ -304,6 +304,11 @@
        const string downloadUrl = "http://{0}.voice.2460web.com:53001/voice/download";
        private void SendSpeech(byte[] encode, long _tick)
        {
            if (IsChatBanned)
            {
                SaveSpeech((int)PlayerDatas.Instance.PlayerId, _tick, encode);
                return;
            }
            VoiceHttpRequest.Instance.Enqueue(encode, _tick, (int)PlayerDatas.Instance.PlayerId);
        }
@@ -818,6 +823,86 @@
        }
        #endregion
        #region 聊天黑名单
        public string SetChatExtra()
        {
            var vipLevel = PlayerDatas.Instance.baseData.VIPLv;
            var job = PlayerDatas.Instance.baseData.Job;
            return StringUtility.Contact(vipLevel.ToString().PadLeft(2, '0'), 0, job);
        }
        public void HandleChatBanned(ChatInfoType channel, string message, int toPlayer)
        {
            if (IsChatBanned)
            {
                var playerId = PlayerDatas.Instance.baseData.PlayerID;
                var playerName = UIHelper.ServerStringTrim(PlayerDatas.Instance.baseData.PlayerName);
                switch (channel)
                {
                    case ChatInfoType.World:
                        ChatCtrl.Inst.RevChatInfo(new H0201_tagTalkGong()
                        {
                            Content = message,
                            Extras = SetChatExtra(),
                            PlayerID = playerId,
                            Name = playerName,
                        });
                        break;
                    case ChatInfoType.Area:
                        ChatCtrl.Inst.RevChatInfo(new H0207_tagTalkArea()
                        {
                            Content = message,
                            Extras = SetChatExtra(),
                            PlayerID = playerId,
                            SrcName = playerName,
                        });
                        break;
                    case ChatInfoType.Team:
                        ChatCtrl.Inst.RevChatInfo(new H0205_tagTalkDui()
                        {
                            PlayerID = playerId,
                            Name = playerName,
                            Content = message,
                            Extras = SetChatExtra(),
                        });
                        break;
                    case ChatInfoType.Fairy:
                        ChatCtrl.Inst.RevChatInfo(new H0203_tagTalkBang()
                        {
                            PlayerID = playerId,
                            Content = message,
                            Extras = SetChatExtra(),
                            Name = playerName,
                        });
                        break;
                    case ChatInfoType.Friend:
                        ChatCtrl.Inst.RevChatInfo(new H0206_tagTalkMi()
                        {
                            PlayerID = playerId,
                            SrcName = playerName,
                            Content = message,
                            Extras = SetChatExtra(),
                            ToPlayerID = (uint)toPlayer,
                            ToName = string.Empty,
                            TalkType = 1,
                        });
                        break;
                }
            }
        }
        public bool IsChatBanned
        {
            get
            {
                var value = PlayerDatas.Instance.extersion.forbidenTalk;
                var serverBanned = value == 1;
                return serverBanned;
            }
        }
        #endregion
    }
}
System/Chat/ChatCtrl.cs
@@ -210,6 +210,10 @@
    {
        try
        {
            if (chatCenter.IsChatBanned)
            {
                return;
            }
            var channelName = string.Empty;
            switch (chatType)
            {
@@ -247,7 +251,8 @@
    public void SendChatInfo(ChatInfoType type, string msg, ChatExtraData? info = null)
    {
        bool _dirty = false;
        bool isDirty = false;
        bool isVoice = ChatCenter.s_VoiceRegex.IsMatch(msg);
        if (CheckEmptyChat(msg))
        {
@@ -257,10 +262,9 @@
        ChatReport(type, msg, PteChatName);
        if (!ChatCenter.s_VoiceRegex.IsMatch(msg)
            && !InviteRegex.IsMatch(msg))
        if (!isVoice && !InviteRegex.IsMatch(msg))
        {
            _dirty = DirtyWordConfig.IsDirtWord(msg);
            isDirty = DirtyWordConfig.IsDirtWord(msg);
            msg = DirtyWordConfig.IsDirtWord(msg, '*');
            var length = msg.Length;
            if (length > CHAT_INFO_CNT)
@@ -276,12 +280,24 @@
             if (ok)
             {
                 ChatCenter.RecentlyChat _recentlyChat = null;
                 if (!_dirty)
                 if (!isDirty && !isVoice)
                 {
                     _recentlyChat = chatCenter.SaveRecentlyChat(result);
                 }
                 msg = CheckHasItem(result, _recentlyChat);
                 chatCenter.recentlyChat = null;
                 if (chatCenter.IsChatBanned)
                 {
                     var toPlayer = PteChatID;
                     if (info.HasValue && info.Value.infoint1 == 0)
                     {
                         toPlayer = info.Value.infoint1;
                     }
                     chatCenter.HandleChatBanned(type, msg, toPlayer);
                     return;
                 }
                 switch (type)
                 {
                     case ChatInfoType.World:
@@ -347,11 +363,6 @@
                                 _pak.Text = msg;
                                 GameNetSystem.Instance.SendInfo(_pak);
                             }
                         }
                         break;
                     case ChatInfoType.Invite:
                         {
                             SendInvite(msg);
                         }
                         break;
                 }
@@ -649,10 +660,18 @@
                    ItemConfig cfg = Config.Instance.Get<ItemConfig>(itemID);
                    if (cfg != null)
                    {
                        string append = string.Format("<a><Word info=item id={1} userdata={5} chatsend=1/>|showitem={1} isbind={2} itemcnt={3} stone={4} userdata={5} suitLv={6} suitCnt={7} place={8} equipwash={9}</a>",
                            cfg.ItemColor, strarray[0], strarray[1], strarray[2], strarray[3], strarray[4], strarray[5], strarray[6], strarray[7], strarray[8]);
                        append = UIHelper.GetTextColorByItemColor(cfg.ItemColor, append);
                        data.richText.Append(append);
                        try
                        {
                            string append = string.Format("<a><Word info=item id={0} userdata={4} chatsend=1/>|showitem={0} isbind={1} itemcnt={2} stone={3} userdata={4} suitLv={5} suitCnt={6} place={7} equipwash={8}</a>",
                                      strarray[0], strarray[1], strarray[2], strarray[3], strarray[4], strarray[5], strarray[6], strarray[7], strarray[8]);
                            append = UIHelper.GetTextColorByItemColor(cfg.ItemColor, append);
                            data.richText.Append(append);
                        }
                        catch (Exception e)
                        {
                            data.richText.Append(cfg.ItemName);
                            DebugEx.Log(e.Message);
                        }
                    }
                }
                else
System/Chat/ChatSendComponent.cs
@@ -84,6 +84,10 @@
            SinglePackModel singlePack = _packModel.GetSinglePackModel(PackType.rptItem);
            if (ChatCtrl.Inst.presentChatType == ChatInfoType.Trumpet)
            {
                if (chatCenter.IsChatBanned)
                {
                    return;
                }
                List<ItemModel> _list = null;
                var _count = singlePack.GetItemCountByID(chatCenter.bugleItem, out _list);
                if (_count < 1)
System/Compose/New/ComposeWinModel.cs
@@ -854,6 +854,20 @@
        }
    }
    public bool CheckIsComposeByType(int firstType,int secondType,int thirdType)
    {
        ItemCompoundConfig itemCompound = GetThirdTypeModellist(firstType,secondType,thirdType)[0];
        if (itemCompound.levelNeed <= PlayerDatas.Instance.baseData.LV)
        {
            return true;
        }
        else
        {
            SysNotifyMgr.Instance.ShowTip("TicketComposeUnlock", itemCompound.levelNeed, itemCompound.secondTypeName);
            return false;
        }
    }
    public int secondType { get; private set; }
    public int thirdType { get; private set;}
    public void SetJumpToModel(ComposeFuncType type,int secondType,int thirdType)
System/Dogz/DogzCell.cs
@@ -9,6 +9,7 @@
    public class DogzCell : ScrollerUI
    {
        [SerializeField] Image m_DogzIcon;
        [SerializeField] RectTransform m_DogzIconRect;
        [SerializeField] Image m_DogzAssist;
        [SerializeField] Text m_DogzName;
        [SerializeField] Text m_DogzGrade;
@@ -22,11 +23,13 @@
                return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<DogzModel>());
            }
        }
        public override void Refresh(CellView cell)
        {
            var _dogzCfg = Config.Instance.Get<DogzConfig>(cell.index);
            m_DogzIcon.SetSprite(_dogzCfg.HeadIcon);
            m_DogzIcon.SetNativeSize();
            m_DogzIconRect.sizeDelta = new Vector2(m_DogzIconRect.sizeDelta.x/2,m_DogzIconRect.sizeDelta.y/2);
            var _dogzEquips = model.GetDogzEquips(_dogzCfg.ID);
            bool isActive = (_dogzEquips == null || _dogzEquips.Count < 5) ? false : true;
            m_DogzName.text = _dogzCfg.Name;
@@ -34,16 +37,16 @@
            if (isActive)
            {
                m_DogzIcon.material = MaterialUtility.GetUIDefaultGraphicMaterial();
                m_DogzName.material = MaterialUtility.GetUIDefaultGraphicMaterial();
                m_DogzGrade.material = MaterialUtility.GetUIDefaultGraphicMaterial();
                m_DogzName.color = UIHelper.s_NavyBrown;
                m_DogzGrade.color = UIHelper.s_BrightOrangeColor;
            }
            else
            {
                m_DogzIcon.material = MaterialUtility.GetDefaultSpriteGrayMaterial();
                m_DogzName.material = MaterialUtility.GetDefaultSpriteGrayMaterial();
                m_DogzGrade.material = MaterialUtility.GetDefaultSpriteGrayMaterial();
                m_DogzName.color = UIHelper.s_BrightWhiteColor;
                m_DogzGrade.color = UIHelper.s_BrightWhiteColor;
            }
            m_DogzBtn.image.color = model.presentSelectDogz == _dogzCfg.ID ? Color.blue : Color.white;
            m_DogzBtn.image.SetSprite(model.presentSelectDogz == _dogzCfg.ID ? "Title_RightWindow" : "Title_PopupWindow");
            m_DogzAssist.gameObject.SetActive(model.TryGetAssistDogzState(_dogzCfg.ID));
            m_DogzBtn.onClick.RemoveAllListeners();
            m_DogzBtn.onClick.AddListener(() =>
System/Dogz/DogzModel.cs
@@ -490,7 +490,7 @@
        public bool IsReachSelectCondi(int itemId)
        {
            ItemConfig itemConfig = Config.Instance.Get<ItemConfig>(itemId);
            if (itemConfig == null) return false;
            if (itemConfig == null || itemConfig.EquipPlace == 0) return false;
            if (SelectDogzItemQuality == 0 && SelectDogzItemStart == 0) return true;
System/Dogz/DogzWin.cs
@@ -73,6 +73,10 @@
        private void OnOpenFuncEvent(int order)
        {
            funcBtnGroup.TriggerByOrder(order);
            if(WindowCenter.Instance.CheckOpen<DogzPackWin>())
            {
                WindowCenter.Instance.CloseImmediately<DogzPackWin>();
            }
        }
        private void OnDogzStrengthen()
System/Dogz/SelectCell.cs
@@ -19,7 +19,7 @@
            ItemModel model = dogzModel.selectEquipPlacelist[cell.index];
            nameTex.text = model.chinItemModel.ItemName;
            nameTex.color = UIHelper.GetUIColor(model.chinItemModel.ItemColor);
            nameTex.color = UIHelper.GetUIColor(model.chinItemModel.ItemColor,true);
            itemBaisc.Init(model);
            int strenLv = 0;
            if (model.GetUseDataModel((int)ItemUseDataKey.Def_IudetDogzEquipPlus) != null)
System/FairyAu/WarehouseTipsWin.cs
@@ -70,6 +70,7 @@
        [SerializeField] Toggle _Togle_13;//十三阶
        [SerializeField] Toggle _Togle_14;//十四阶
        [SerializeField] Toggle _Togle_15;//十五阶
        [SerializeField] Toggle m_Toggle_Start;
        [SerializeField] Text _CountText;//获取当前的积分值
        [SerializeField] GameObject _Dropdown2;//阶数界面
@@ -128,6 +129,7 @@
            QueryFamilyAction();//家族行为信息查询
            _Dropdown.SetActive(false);
            _Dropdown2.SetActive(false);
            m_Toggle_Start.gameObject.SetActive(false);
            _ExitBtn.gameObject.SetActive(false);
            _DeleteBtn.gameObject.SetActive(false);
            _DonateBtn.gameObject.SetActive(true);
@@ -344,6 +346,7 @@
            _Togle_13.onValueChanged.AddListener(delegate (bool _bool) { Togle_13(_bool); });
            _Togle_14.onValueChanged.AddListener(delegate (bool _bool) { Togle_14(_bool); });
            _Togle_15.onValueChanged.AddListener(delegate (bool _bool) { Togle_15(_bool); });
            m_Toggle_Start.onValueChanged.AddListener(ToggleStar);
        }
        void CloseButton()//关闭按钮
@@ -376,6 +379,7 @@
            {
                ScrollViewFirst.SetActive(false);
                ScrollViewSecond.SetActive(false);
                m_Toggle_Start.gameObject.SetActive(true);
                _ExitBtn.gameObject.SetActive(false);
                _CleanBtn.gameObject.SetActive(false);
                _Dropdown.SetActive(true);
@@ -400,6 +404,7 @@
            _WarehouseCountBG.SetActive(true);
            _Dropdown.SetActive(false);
            _Dropdown2.SetActive(false);
            m_Toggle_Start.gameObject.SetActive(false);
            _ExitBtn.gameObject.SetActive(false);
            _DeleteBtn.gameObject.SetActive(false);
            _bool = false;
@@ -816,7 +821,10 @@
            }
        }
        private void ToggleStar(bool isBool)
        {
            SelectiveCleaningEquipment();//选择销毁
        }
        #endregion
@@ -827,14 +835,29 @@
            Item_lv = type_B;
            Item_Color = type_A;
            _EquipmentArray.Clear();
            foreach (int key in playerFairyAuTreasureData._DicfamilyStoreItem.Keys)
            if (m_Toggle_Start.isOn)
            {
                var itemConfig = Config.Instance.Get<ItemConfig>(playerFairyAuTreasureData._DicfamilyStoreItem[key].ItemID);
                if ((Item_lv >= itemConfig.LV && Item_Color >= itemConfig.ItemColor && playerFairyAuTreasureData._DicfamilyStoreItem[key].Index != 0))
                foreach (int key in playerFairyAuTreasureData._DicfamilyStoreItem.Keys)
                {
                    _EquipmentArray.Add(playerFairyAuTreasureData._DicfamilyStoreItem[key].Index, true);
                    var itemConfig = Config.Instance.Get<ItemConfig>(playerFairyAuTreasureData._DicfamilyStoreItem[key].ItemID);
                    if ((Item_lv >= itemConfig.LV && Item_Color >= itemConfig.ItemColor && playerFairyAuTreasureData._DicfamilyStoreItem[key].Index != 0 && itemConfig.StarLevel <= 1))
                    {
                        _EquipmentArray.Add(playerFairyAuTreasureData._DicfamilyStoreItem[key].Index, true);
                    }
                }
            }
            else
            {
                foreach (int key in playerFairyAuTreasureData._DicfamilyStoreItem.Keys)
                {
                    var itemConfig = Config.Instance.Get<ItemConfig>(playerFairyAuTreasureData._DicfamilyStoreItem[key].ItemID);
                    if ((Item_lv >= itemConfig.LV && Item_Color >= itemConfig.ItemColor && playerFairyAuTreasureData._DicfamilyStoreItem[key].Index != 0 && itemConfig.StarLevel<=0))
                    {
                        _EquipmentArray.Add(playerFairyAuTreasureData._DicfamilyStoreItem[key].Index, true);
                    }
                }
            }
            _GridlineCtrl.m_Scorller.RefreshActiveCellViews();//刷新当前可见       
        }
        int Color_T()//返回值1
System/KnapSack/Logic/ItemOverdueModel.cs
@@ -35,7 +35,7 @@
        public event Action showItemRefreshEvent;
        public OverdueItem currentShowItem { get; private set; }
        DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        bool isdelay = true;
        public readonly int VipExperirnceID = 985;
        public readonly int VipCardID = 978;
        Dictionary<int, Dictionary<int, List<ItemModel>>>  allGuardDict = new Dictionary<int, Dictionary<int, List<ItemModel>>>(); //守护类型,守护ID
@@ -63,6 +63,8 @@
        public void OnBeforePlayerDataInitialize()
        {
            isdelay = true;
            GlobalTimeEvent.Instance.secondEvent -= UpdateSecond;
            guardOverdueIndex = -1;
            itemStack.Clear();
            itemGuids.Clear();
@@ -73,10 +75,25 @@
        {
          
        }
        void IPlayerLoginOk.OnPlayerLoginOk()
        public void OnPlayerLoginOk()
        {
            GetOverdueGuard();
            GlobalTimeEvent.Instance.secondEvent += UpdateSecond;
            time = 0;
        }
        float time = 0;
        private void UpdateSecond()
        {
           if(isdelay)
            {
                time += 1;
                if(time >= 5)
                {
                    GetOverdueGuard();
                    isdelay = false;
                    time = 0;
                }
            }
        }
        public bool TryGetItem(string _guid, out OverdueItem _itemModel)
@@ -194,6 +211,7 @@
                case "Guardian_Timeout":
                    if (list.Count > 1)
                    {
                        SetAllGuardIdlist();
                        guardOverdueIndex = int.Parse(list[1].ToString());
                        ItemModel itemModel = playerPack.GetItemModelByIndex(PackType.rptItem, guardOverdueIndex);
                        if (itemModel != null)
System/MainInterfacePanel/TaskListTip.cs
@@ -99,6 +99,7 @@
            PlayerTaskDatas.Event_TaskToDelete += OnTaskToDelete;//任务的删除
            PlayerTaskDatas.Event_TaskInformation += TaskInformation;//任务字典信息
            PlayerTaskDatas.MainCardLevelChange += MainCardLevelChange;//卡级任务修改
            PlayerTaskDatas.CardLevelChange += CardLevelChangeEvent;//卡级任务状态改变
            model.collectingTreasureChangeEvent += OnCollectingTreasureChangeEvent;
            FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
            TreasureNewGotWin.CloseTreasureNewGotWinEvent += CloseTreasureNewGotWinEvent;
@@ -132,6 +133,7 @@
            FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChangeEvent;
            TreasureNewGotWin.CloseTreasureNewGotWinEvent -= CloseTreasureNewGotWinEvent;
            PlayerTaskDatas.MainCardLevelChange -= MainCardLevelChange;//卡级任务修改
            PlayerTaskDatas.CardLevelChange -= CardLevelChangeEvent;//卡级任务状态改变
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= Updatefighting;//数据的刷新(h0418)
        }
@@ -153,6 +155,15 @@
            }
        }
        private void CardLevelChangeEvent(int taskID)
        {
            if (taskmodel.allMissionDict.ContainsKey(taskID) && taskmodel.allMissionDict[taskID].Type == 3)
            {
                TaskScheduling();
                TheTaskToGenerate();
                TaskJump(taskID);
            }
        }
        private void MainCardLevelChange(int _id)
        {
            TaskScheduling();    
@@ -347,7 +358,7 @@
            foreach (var key in taskmodel.MainTaskDic.Keys)
            {
                var State = taskmodel.GetTaskStatus(key);
                if (State == PlayerTaskDatas.TaskStatus.CardLevel)
                if (State == PlayerTaskDatas.TaskStatus.TreasureCardLevel)
                {
                    IsDefault = false;
                }
@@ -371,6 +382,10 @@
            {
                return _index0.CompareTo(_index1);
            }
            if (xPack.LV.CompareTo(yPack.LV) != 0)
            {
                return -xPack.LV.CompareTo(yPack.LV);
            }
            return 1;
        }
@@ -384,6 +399,11 @@
            {
                return _index0.CompareTo(_index1);
            }
            if (xPack.LV.CompareTo(yPack.LV) != 0)
            {
                return -xPack.LV.CompareTo(yPack.LV);
            }
            return 1;
        }
System/OpenServerActivity/FlashSaleWin.cs
@@ -79,7 +79,7 @@
            {
                OperationFlashSale operation = operationBase as OperationFlashSale;
                m_OpreationTime.text = StringUtility.Contact(Language.Get("ExpActivity_Text1"), operation.ToDisplayTime());
                m_RefreshGiftTime.gameObject.SetActive(operation.allDay);
                m_RefreshGiftTime.gameObject.SetActive(operation.allDay && operation.dayReset);
                OperationFlashSale.FlashSale flashSale;
                if (operation.TryGetFlashSale(TimeUtility.ServerNow, out flashSale))
                {
System/Treasure/TreasurePotentialPanel.cs
@@ -89,6 +89,7 @@
                    if (!isMax)
                    {
                        AutoSelectPotentialBook();
                        DisplayUpgradeCost();
                        DisplayGetSkill();
                        DisplaySuccessRatio();
@@ -179,7 +180,8 @@
            var isMax = level >= config.SkillMaxLV;
            if (!isMax)
            {
                DisplayPotentialBook(0);
                AutoSelectPotentialBook();
                DisplayPotentialBook(model.selectedPotentialBook);
            }
            model.onPotentialLevelUpResultEvent -= OnPotentialLevelUp;
@@ -510,6 +512,33 @@
            }
        }
        void AutoSelectPotentialBook()
        {
            var potential = m_Treasure.GetPotential(model.selectedPotential);
            if (potential == null)
            {
                return;
            }
            var levelUpType = model.GetSkillLevelUpType(potential.id);
            var levelupId = TreasureModel.GetSkillLevelUpId(levelUpType, potential.level + 1);
            var config = Config.Instance.Get<TreasureSkillConfig>(levelupId);
            if (config == null)
            {
                return;
            }
            var itemId = config.Meterial2ID.Length > 0 ? config.Meterial2ID[0] : 0;
            if (itemId != 0)
            {
                var own = playerPack.GetItemCountByID(PackType.rptItem, itemId);
                var need = config.MeterialNum2[0];
                var rate = config.Rate[0];
                if (rate >= 60 && own >= need)
                {
                    model.selectedPotentialBook = itemId;
                }
            }
        }
        private void DisplayUpgradeCost()
        {
            var potential = m_Treasure.GetPotential(selectedPotential);
System/Vip/LimitedTimePackageWin.cs
@@ -109,7 +109,15 @@
                            {
                                if (OperationTimeHepler.Instance.SatisfyAdvanceCondition(Operation.GiftPackage))
                                {
                                    SysNotifyMgr.Instance.ShowTip("LimitGilt1");
                                    var seconds = 0;
                                    if (operationBase != null)
                                    {
                                        if (operationBase.InAdvanceTime(TimeUtility.ServerNow))
                                        {
                                            seconds = operationBase.GetSecondsBeforeStart(TimeUtility.ServerNow);
                                        }
                                    }
                                    SysNotifyMgr.Instance.ShowTip("LimitGilt1", TimeUtility.SecondsToDHMSCHS(seconds));
                                    return;
                                }
                                else
System/Vip/VipInvest/VipInvestModel.cs
@@ -414,6 +414,7 @@
        private void VipInvestRedPoint()//Vip 投资红点
        {
            JumpIndex = 0;
            redPointStre1.state = RedPointState.None;
            InvestInfo = GetInvestInfoByType((int)InvestType.Vip);
            cycle = GetInvestCycle(InvestInfo.curDay);
            if (InvestInfo.investGold <= 0)
System/Vip/VipInvest/VipInvestWin.cs
@@ -51,7 +51,12 @@
            }
            else
            {
                m_RemainingDays.text = string.Format(Language.Get("TheRemainingNumberDays_Z"), UIHelper.GetTextColorByItemColor(TextColType.Green, (7 - InvestInfo.curDay).ToString(), true));
                int Day = 0;
                if (7 - InvestInfo.curDay > 0)
                {
                    Day = 7 - InvestInfo.curDay;
                }
                m_RemainingDays.text = string.Format(Language.Get("TheRemainingNumberDays_Z"), UIHelper.GetTextColorByItemColor(TextColType.Green, Day.ToString(), true));
            }
            if (InvestInfo.investGold <= 0)
@@ -118,7 +123,12 @@
                }
                else
                {
                    m_RemainingDays.text = string.Format(Language.Get("TheRemainingNumberDays_Z"), UIHelper.GetTextColorByItemColor(TextColType.Green, (7 - InvestInfo.curDay).ToString(), true));
                    int Day = 0;
                    if (7 - InvestInfo.curDay > 0)
                    {
                        Day = 7 - InvestInfo.curDay;
                    }
                    m_RemainingDays.text = string.Format(Language.Get("TheRemainingNumberDays_Z"), UIHelper.GetTextColorByItemColor(TextColType.Green, Day.ToString(), true));
                }
            }
        }
System/WindowJump/WindowJumpMgr.cs
@@ -45,6 +45,7 @@
    DailyQuestModel dailyQuestModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } }
    TrialDungeonModel trialDungeonModel { get { return ModelCenter.Instance.GetModel<TrialDungeonModel>(); } }
    ImpactRankModel rankModel { get { return ModelCenter.Instance.GetModel<ImpactRankModel>(); } }
    ComposeWinModel composeModel { get { return ModelCenter.Instance.GetModel<ComposeWinModel>(); } }
    public bool IsJumpState { get; private set; }
    private int jumpPhase = 0;
@@ -320,6 +321,22 @@
                break;
            case JumpUIType.OpenServerGift:
                return;
            case JumpUIType.EquipCompose1:
            case JumpUIType.EquipCompose2:
            case JumpUIType.EquipCompose3:
            case JumpUIType.EquipCompose4:
            case JumpUIType.ComposeTicketFairy:
            case JumpUIType.ComposeTicketGod:
            case JumpUIType.ComposeTicketIce:
                int[] types = ConfigParse.GetMultipleStr<int>(_tagWinSearchModel.SelectActive);
                if (types.Length > 0)
                {
                    if (!composeModel.CheckIsComposeByType(_tagWinSearchModel.TABID+1,types[0],types[1]))
                    {
                        return;
                    }
                }
                break;
        }
        DebugEx.Log("WindowJumpTo" + jumpType);
@@ -353,7 +370,9 @@
            case JumpUIType.StrengthFunc3:
            case JumpUIType.StrengthFunc4:
            case JumpUIType.StrengthFunc5:
            case JumpUIType.EquipWashType2:
            case JumpUIType.StrengthFunc1Type2:
            case JumpUIType.EquipSuitType2:
                SetJumpLogic<EquipReinforceWin>(_tagWinSearchModel.TABID);
                break;
            case JumpUIType.ComposeFunc1:
@@ -364,6 +383,17 @@
            case JumpUIType.TicketCompose1:
            case JumpUIType.TicketCompose2:
                SetJumpLogic<ComposeWin>(_tagWinSearchModel.TABID);
                break;
            case JumpUIType.EquipCompose1:
            case JumpUIType.EquipCompose2:
            case JumpUIType.EquipCompose3:
            case JumpUIType.EquipCompose4:
                int[] types = ConfigParse.GetMultipleStr<int>(_tagWinSearchModel.SelectActive);
                if(types.Length > 0)
                {
                    composeModel.SetJumpToModel((ComposeFuncType)_tagWinSearchModel.TABID + 1,types[0],types[1]);
                    SetJumpLogic<ComposeWin>(_tagWinSearchModel.TABID);
                }
                break;
            case JumpUIType.RuneFunc1:
            case JumpUIType.RuneFunc2:
@@ -383,6 +413,7 @@
                break;
            case JumpUIType.PetFunc1:
            case JumpUIType.PetFunc2:
            case JumpUIType.MountType2:
            case JumpUIType.FairyGrabBoss:
                SetJumpLogic<PetWin>(_tagWinSearchModel.TABID);
                break;
@@ -723,7 +754,6 @@
            case JumpUIType.ComposeTicketFairy:
            case JumpUIType.ComposeTicketGod:
            case JumpUIType.ComposeTicketIce:
                var composeModel = ModelCenter.Instance.GetModel<ComposeWinModel>();
                int[] composeTypelist = ConfigParse.GetMultipleStr<int>(_tagWinSearchModel.SelectActive);
                composeModel.SetJumpToModel((ComposeFuncType)_tagWinSearchModel.TABID + 1, composeTypelist[0], composeTypelist[1]);
                SetJumpLogic<ComposeWin>(_tagWinSearchModel.TABID);
@@ -1081,7 +1111,9 @@
    StrengthFunc2 = 13,
    StrengthFunc3 = 14,
    StrengthFunc4 = 15,
    EquipSuitType2 = 241, //套装界面
    StrengthFunc5 = 16,
    EquipWashType2 = 239, //装备洗练界面
    ComposeFunc1 = 17,
    ComposeFunc2 = 18,
    ComposeFunc3 = 19,
@@ -1099,6 +1131,7 @@
    UnionFunc5 = 31,
    PetFunc1 = 32,
    PetFunc2 = 33,
    MountType2 = 240,//坐骑界面
    PetStone = 34,
    Treasure = 35,
    WorldChat = 38,
@@ -1270,6 +1303,10 @@
    Kylin5= 232,//麒麟之府的5层
    Kylin6 = 233,//麒麟之府的6层
    PrayforDrug = 234, //炼丹祈福(太上老君的馈赠)
    EquipCompose1 = 235, //装备合成-龙魂红二
    EquipCompose2 = 236, //装备合成-龙魂红三
    EquipCompose3 = 237, //装备合成-灵瑶红二
    EquipCompose4 = 238, //装备合成-灵瑶红三
    DhszTs = 1001,//定海神针功法提升界面
    HyqTs = 1002,//皓月枪功法提升界面
    GyzTs = 1003,//鬼牙刃功法提升界面
Utility/EnumHelper.cs
@@ -548,6 +548,7 @@
    BasicsScoreAHit = 181,//基础命中
    BasicsDodge = 182,//基础闪避
    OnlyFinalHurt = 183,// 额外伤害附加
    CDBPlayerRefresh_ForbidenTalk = 184,//禁言
    CDBPlayerRefresh_FuncDef = 185,  // 功能层防御  185
    CDBPlayerRefresh_TreasureScore = 186, //寻宝商店积分
    CDBPlayerRefresh_Danjing = 187,              // 丹精 187
Utility/LanguageVerify.cs
@@ -150,8 +150,9 @@
    public void VerifyChat(string content, ChatInfoType channelType, Action<bool, string> callback)
    {
        int channel = 0;
        var chatCenter = ModelCenter.Instance.GetModel<ChatCenter>();
        if (!requireVerify || !GetChannel(channelType, out channel) || PlayerDatas.Instance.baseData.VIPLv >= 4
            || IsFairyFeast(channelType))
            || IsFairyFeast(channelType) || chatCenter.IsChatBanned)
        {
            if (callback != null)
            {
Utility/UIHelper.cs
@@ -357,8 +357,8 @@
    public static readonly Color32 s_BrightRedColor = new Color32(255, 3, 3, 255);
    public static readonly Color32 s_BrightPurpleColor = new Color32(218, 72, 213, 255);
    public static readonly Color32 s_BrightBlueColor = new Color32(0, 107, 227, 255);
    public static readonly Color32 s_BrightOrangeColor = new Color32(255, 103, 1, 255);
    public static readonly Color32 s_BrightWhiteColor = new Color32(104, 104, 104, 255);
    public static readonly Color32 s_BrightOrangeColor = new Color32(255, 103, 1, 255); //FF6701FF
    public static readonly Color32 s_BrightWhiteColor = new Color32(104, 104, 104, 255); //686868
    public static readonly Color32 s_BrightGreenColor = new Color32(16, 157, 6, 255);
    public static readonly Color32 s_DarkPinkColor = new Color32(255, 124, 124, 255);