少年修仙传客户端代码仓库
client_linchunjie
2019-07-17 7d7c24ec9fc0487bdf8b91e4b5cd4f65803397a2
4533 【主干】拍品tips显示错误
5个文件已修改
10 ■■■■ 已修改文件
System/Auction/FamilyAuctioncell.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Auction/FullServiceAuctioncell.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Auction/MyAuctionCell.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Auction/MyFocusCell.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FriendSystem/MailWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Auction/FamilyAuctioncell.cs
@@ -85,7 +85,7 @@
            var score = 0;
            if (ItemLogicUtility.Instance.IsRealmEquip(auctionItem.itemId))
            {
                score = ItemLogicUtility.Instance.GetEquipScore(auctionItem.itemId, auctionItem.userDataDict);
                score = ItemLogicUtility.Instance.GetEquipScore(auctionItem.itemId, auctionItem.userDataDict, true);
                var isUp = ItemLogicUtility.Instance.IsFightUp(auctionItem.itemId, score);
                m_ItemCell.stateIcon.gameObject.SetActive(isUp == 1);
                if (isUp == 1)
System/Auction/FullServiceAuctioncell.cs
@@ -106,7 +106,7 @@
            var score = 0;
            if (ItemLogicUtility.Instance.IsRealmEquip(auctionItem.itemId))
            {
                score = ItemLogicUtility.Instance.GetEquipScore(auctionItem.itemId, auctionItem.userDataDict);
                score = ItemLogicUtility.Instance.GetEquipScore(auctionItem.itemId, auctionItem.userDataDict, true);
                var isUp = ItemLogicUtility.Instance.IsFightUp(auctionItem.itemId, score);
                m_ItemCell.stateIcon.gameObject.SetActive(isUp == 1);
                if (isUp == 1)
System/Auction/MyAuctionCell.cs
@@ -94,7 +94,7 @@
            var score = 0;
            if (ItemLogicUtility.Instance.IsRealmEquip(auctionItem.itemId))
            {
                score = ItemLogicUtility.Instance.GetEquipScore(auctionItem.itemId, auctionItem.userDataDict);
                score = ItemLogicUtility.Instance.GetEquipScore(auctionItem.itemId, auctionItem.userDataDict,true);
                var isUp = ItemLogicUtility.Instance.IsFightUp(auctionItem.itemId, score);
                m_ItemCell.stateIcon.gameObject.SetActive(isUp == 1);
                if (isUp == 1)
System/Auction/MyFocusCell.cs
@@ -87,7 +87,7 @@
            var score = 0;
            if (ItemLogicUtility.Instance.IsRealmEquip(auctionItem.itemId))
            {
                score = ItemLogicUtility.Instance.GetEquipScore(auctionItem.itemId, auctionItem.userDataDict);
                score = ItemLogicUtility.Instance.GetEquipScore(auctionItem.itemId, auctionItem.userDataDict,true);
                var isUp = ItemLogicUtility.Instance.IsFightUp(auctionItem.itemId, score);
                m_ItemCell.stateIcon.gameObject.SetActive(isUp == 1);
                if (isUp == 1)
System/FriendSystem/MailWin.cs
@@ -335,7 +335,7 @@
                                    {
                                        itemId = (int)itemModel.ItemID,
                                        isAuctionEquip = true,
                                        score = ItemLogicUtility.Instance.GetEquipScore((int)itemModel.ItemID, userDataDict),
                                        score = ItemLogicUtility.Instance.GetEquipScore((int)itemModel.ItemID, userDataDict, true),
                                        legendProperty = ItemTipUtility.GetLegendProperty((int)itemModel.ItemID, userDataDict),
                                    });
                                }