| | |
| | | var score = 0;
|
| | | if (ItemLogicUtility.Instance.IsRealmEquip(auctionItem.itemId))
|
| | | {
|
| | | score = ItemLogicUtility.Instance.GetEquipScore(auctionItem.itemId, auctionItem.userDataDict);
|
| | | score = ItemLogicUtility.Instance.GetEquipScore(auctionItem.itemId, auctionItem.userDataDict, true);
|
| | | var isUp = ItemLogicUtility.Instance.IsFightUp(auctionItem.itemId, score);
|
| | | m_ItemCell.stateIcon.gameObject.SetActive(isUp == 1);
|
| | | if (isUp == 1)
|
| | |
| | | var score = 0;
|
| | | if (ItemLogicUtility.Instance.IsRealmEquip(auctionItem.itemId))
|
| | | {
|
| | | score = ItemLogicUtility.Instance.GetEquipScore(auctionItem.itemId, auctionItem.userDataDict);
|
| | | score = ItemLogicUtility.Instance.GetEquipScore(auctionItem.itemId, auctionItem.userDataDict, true);
|
| | | var isUp = ItemLogicUtility.Instance.IsFightUp(auctionItem.itemId, score);
|
| | | m_ItemCell.stateIcon.gameObject.SetActive(isUp == 1);
|
| | | if (isUp == 1)
|
| | |
| | | var score = 0;
|
| | | if (ItemLogicUtility.Instance.IsRealmEquip(auctionItem.itemId))
|
| | | {
|
| | | score = ItemLogicUtility.Instance.GetEquipScore(auctionItem.itemId, auctionItem.userDataDict);
|
| | | score = ItemLogicUtility.Instance.GetEquipScore(auctionItem.itemId, auctionItem.userDataDict,true);
|
| | | var isUp = ItemLogicUtility.Instance.IsFightUp(auctionItem.itemId, score);
|
| | | m_ItemCell.stateIcon.gameObject.SetActive(isUp == 1);
|
| | | if (isUp == 1)
|
| | |
| | | var score = 0;
|
| | | if (ItemLogicUtility.Instance.IsRealmEquip(auctionItem.itemId))
|
| | | {
|
| | | score = ItemLogicUtility.Instance.GetEquipScore(auctionItem.itemId, auctionItem.userDataDict);
|
| | | score = ItemLogicUtility.Instance.GetEquipScore(auctionItem.itemId, auctionItem.userDataDict,true);
|
| | | var isUp = ItemLogicUtility.Instance.IsFightUp(auctionItem.itemId, score);
|
| | | m_ItemCell.stateIcon.gameObject.SetActive(isUp == 1);
|
| | | if (isUp == 1)
|
| | |
| | | {
|
| | | itemId = (int)itemModel.ItemID,
|
| | | isAuctionEquip = true,
|
| | | score = ItemLogicUtility.Instance.GetEquipScore((int)itemModel.ItemID, userDataDict),
|
| | | score = ItemLogicUtility.Instance.GetEquipScore((int)itemModel.ItemID, userDataDict, true),
|
| | | legendProperty = ItemTipUtility.GetLegendProperty((int)itemModel.ItemID, userDataDict),
|
| | | });
|
| | | } |