| | |
| | | //--------------------------------------------------------
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| | | // [Author]: 第二世界
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| | | // [ Date ]: Tuesday, February 12, 2019
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| | | // [Author]: Fish
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| | | // [ Date ]: Wednesday, February 13, 2019
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| | | //--------------------------------------------------------
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| | |
|
| | | using UnityEngine;
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| | | using System.Collections.Generic;
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| | | using System.IO;
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| | | using System.Threading;
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| | | using System;
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| | | using UnityEngine;
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| | |
|
| | | namespace TableConfig {
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| | | public partial class ActorShowConfig
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| | | {
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| | |
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| | | |
| | | public partial class ActorShowConfig : ConfigBase {
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| | | public readonly int ID;
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| | | public readonly int NpcID;
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| | | public readonly int MapID;
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| | | public readonly int line;
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| | | public readonly int[] showNpcs;
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| | | public readonly int length;
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| | | public readonly int showNameTime;
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| | | public readonly int BindMissionID;
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| | | public readonly int type;
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| | | public readonly int[] scale;
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| | | public readonly int[] NpcFace;
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| | | public readonly int[] PosX;
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| | | public readonly int[] PosY;
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| | | public readonly int shadow;
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| | | public readonly int effect;
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| | | public readonly int uieffect;
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| | | public readonly string[] mob;
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| | | public readonly string cam;
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| | | public readonly int[] Height;
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| | | public readonly int DialogueTime;
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| | | public readonly int Dialogue;
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| | | public readonly int soundId;
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| | | public readonly int soundTime;
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| | | public readonly int step;
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| | |
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| | | public int ID;
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| | | public int NpcID;
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| | | public int MapID;
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| | | public int line;
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| | | public int[] showNpcs;
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| | | public int length;
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| | | public int showNameTime;
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| | | public int BindMissionID;
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| | | public int type;
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| | | public int[] scale;
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| | | public int[] NpcFace;
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| | | public int[] PosX;
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| | | public int[] PosY;
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| | | public int shadow;
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| | | public int effect;
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| | | public int uieffect;
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| | | public string[] mob;
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| | | public string cam;
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| | | public int[] Height;
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| | | public int DialogueTime;
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| | | public int Dialogue;
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| | | public int soundId;
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| | | public int soundTime;
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| | | public int step;
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| | |
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| | | public override string getKey()
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| | | public ActorShowConfig(string input)
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| | | {
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| | | try
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| | | {
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| | | return ID.ToString();
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| | | var tables = input.Split('\t');
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| | |
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| | | int.TryParse(tables[0],out ID); |
| | |
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| | | int.TryParse(tables[1],out NpcID); |
| | |
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| | | int.TryParse(tables[2],out MapID); |
| | |
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| | | int.TryParse(tables[3],out line); |
| | |
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| | | string[] showNpcsStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | showNpcs = new int[showNpcsStringArray.Length]; |
| | | for (int i=0;i<showNpcsStringArray.Length;i++) |
| | | { |
| | | int.TryParse(showNpcsStringArray[i],out showNpcs[i]); |
| | | }
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| | |
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| | | int.TryParse(tables[5],out length); |
| | |
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| | | int.TryParse(tables[6],out showNameTime); |
| | |
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| | | int.TryParse(tables[7],out BindMissionID); |
| | |
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| | | int.TryParse(tables[8],out type); |
| | |
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| | | string[] scaleStringArray = tables[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | scale = new int[scaleStringArray.Length]; |
| | | for (int i=0;i<scaleStringArray.Length;i++) |
| | | { |
| | | int.TryParse(scaleStringArray[i],out scale[i]); |
| | | }
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| | |
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| | | string[] NpcFaceStringArray = tables[10].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | NpcFace = new int[NpcFaceStringArray.Length]; |
| | | for (int i=0;i<NpcFaceStringArray.Length;i++) |
| | | { |
| | | int.TryParse(NpcFaceStringArray[i],out NpcFace[i]); |
| | | }
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| | |
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| | | string[] PosXStringArray = tables[11].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | PosX = new int[PosXStringArray.Length]; |
| | | for (int i=0;i<PosXStringArray.Length;i++) |
| | | { |
| | | int.TryParse(PosXStringArray[i],out PosX[i]); |
| | | }
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| | |
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| | | string[] PosYStringArray = tables[12].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | PosY = new int[PosYStringArray.Length]; |
| | | for (int i=0;i<PosYStringArray.Length;i++) |
| | | { |
| | | int.TryParse(PosYStringArray[i],out PosY[i]); |
| | | }
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| | |
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| | | int.TryParse(tables[13],out shadow); |
| | |
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| | | int.TryParse(tables[14],out effect); |
| | |
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| | | int.TryParse(tables[15],out uieffect); |
| | |
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| | | mob = tables[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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| | |
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| | | cam = tables[17];
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| | |
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| | | string[] HeightStringArray = tables[18].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | Height = new int[HeightStringArray.Length]; |
| | | for (int i=0;i<HeightStringArray.Length;i++) |
| | | { |
| | | int.TryParse(HeightStringArray[i],out Height[i]); |
| | | }
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| | |
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| | | int.TryParse(tables[19],out DialogueTime); |
| | |
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| | | int.TryParse(tables[20],out Dialogue); |
| | |
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| | | int.TryParse(tables[21],out soundId); |
| | |
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| | | int.TryParse(tables[22],out soundTime); |
| | |
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| | | int.TryParse(tables[23],out step); |
| | | }
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| | | catch (Exception ex)
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| | | {
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| | | DebugEx.Log(ex);
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| | | }
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| | | }
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| | |
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| | | static Dictionary<int, ActorShowConfig> configs = new Dictionary<int, ActorShowConfig>();
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| | | public static ActorShowConfig Get(int id)
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| | | { |
| | | if (!inited)
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| | | {
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| | | Debug.Log("ActorShowConfig 还未完成初始化。");
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| | | return null;
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| | | }
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| | | |
| | | if (configs.ContainsKey(id))
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| | | {
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| | | return configs[id];
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| | | }
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| | |
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| | | public override void Parse(string content) {
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| | | try
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| | | {
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| | | var contents = content.Split('\t');
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| | | ActorShowConfig config = null;
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| | | if (rawDatas.ContainsKey(id))
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| | | {
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| | | config = configs[id] = new ActorShowConfig(rawDatas[id]);
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| | | rawDatas.Remove(id);
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| | | }
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| | |
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| | | int.TryParse(contents[0],out ID);
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| | | |
| | | int.TryParse(contents[1],out NpcID);
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| | | |
| | | int.TryParse(contents[2],out MapID);
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| | | |
| | | int.TryParse(contents[3],out line);
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| | | |
| | | var showNpcsStringArray = contents[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | showNpcs = new int[showNpcsStringArray.Length]; |
| | | for (int i=0;i<showNpcsStringArray.Length;i++) |
| | | { |
| | | int.TryParse(showNpcsStringArray[i],out showNpcs[i]); |
| | | }
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| | | |
| | | int.TryParse(contents[5],out length);
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| | | |
| | | int.TryParse(contents[6],out showNameTime);
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| | | |
| | | int.TryParse(contents[7],out BindMissionID);
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| | | |
| | | int.TryParse(contents[8],out type);
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| | | |
| | | var scaleStringArray = contents[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | scale = new int[scaleStringArray.Length]; |
| | | for (int i=0;i<scaleStringArray.Length;i++) |
| | | { |
| | | int.TryParse(scaleStringArray[i],out scale[i]); |
| | | }
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| | | |
| | | var NpcFaceStringArray = contents[10].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | NpcFace = new int[NpcFaceStringArray.Length]; |
| | | for (int i=0;i<NpcFaceStringArray.Length;i++) |
| | | { |
| | | int.TryParse(NpcFaceStringArray[i],out NpcFace[i]); |
| | | }
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| | | |
| | | var PosXStringArray = contents[11].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | PosX = new int[PosXStringArray.Length]; |
| | | for (int i=0;i<PosXStringArray.Length;i++) |
| | | { |
| | | int.TryParse(PosXStringArray[i],out PosX[i]); |
| | | }
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| | | |
| | | var PosYStringArray = contents[12].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | PosY = new int[PosYStringArray.Length]; |
| | | for (int i=0;i<PosYStringArray.Length;i++) |
| | | { |
| | | int.TryParse(PosYStringArray[i],out PosY[i]); |
| | | }
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| | | |
| | | int.TryParse(contents[13],out shadow);
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| | | |
| | | int.TryParse(contents[14],out effect);
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| | | |
| | | int.TryParse(contents[15],out uieffect);
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| | | |
| | | mob = contents[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
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| | | |
| | | cam = contents[17];
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| | | |
| | | var HeightStringArray = contents[18].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | Height = new int[HeightStringArray.Length]; |
| | | for (int i=0;i<HeightStringArray.Length;i++) |
| | | { |
| | | int.TryParse(HeightStringArray[i],out Height[i]); |
| | | }
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| | | |
| | | int.TryParse(contents[19],out DialogueTime);
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| | | |
| | | int.TryParse(contents[20],out Dialogue);
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| | | |
| | | int.TryParse(contents[21],out soundId);
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| | | |
| | | int.TryParse(contents[22],out soundTime);
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| | | |
| | | int.TryParse(contents[23],out step);
|
| | | }
|
| | | catch (Exception ex)
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| | | return config;
|
| | | }
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| | |
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| | | public static bool Has(int id)
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| | | {
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| | | return configs.ContainsKey(id) || rawDatas.ContainsKey(id);
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| | | }
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| | |
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| | | public static bool inited { get; private set; }
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| | | protected static Dictionary<int, string> rawDatas = null;
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| | | public static void Init(bool sync=false)
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| | | {
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| | | inited = false;
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| | | var path = string.Empty;
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| | | if (AssetSource.refdataFromEditor)
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| | | {
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| | | path = ResourcesPath.CONFIG_FODLER +"/ActorShow.txt";
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| | | }
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| | | else
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| | | {
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| | | path = AssetVersionUtility.GetAssetFilePath("config/ActorShow.txt");
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| | | }
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| | |
|
| | | if (sync)
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| | | {
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| | | var lines = File.ReadAllLines(path);
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| | | rawDatas = new Dictionary<int, string>(lines.Length - 3);
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| | | for (int i = 3; i < lines.Length; i++)
|
| | | {
|
| | | DebugEx.Log(ex);
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| | | var line = lines[i];
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| | | var index = line.IndexOf("\t");
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| | | var idString = line.Substring(0, index);
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| | | var id = int.Parse(idString);
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| | |
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| | | rawDatas[id] = line;
|
| | | }
|
| | | }
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| | | |
| | | }
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| | | inited = true;
|
| | | }
|
| | | else
|
| | | {
|
| | | ThreadPool.QueueUserWorkItem((object _object) =>
|
| | | {
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| | | var lines = File.ReadAllLines(path);
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| | | rawDatas = new Dictionary<int, string>(lines.Length - 3);
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| | | for (int i = 3; i < lines.Length; i++)
|
| | | {
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| | | var line = lines[i];
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| | | var index = line.IndexOf("\t");
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| | | var idString = line.Substring(0, index);
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| | | var id = int.Parse(idString);
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| | |
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| | | rawDatas[id] = line;
|
| | | }
|
| | |
|
| | | inited = true;
|
| | | });
|
| | | }
|
| | | }
|
| | |
|
| | | }
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| | |
|