| Core/GameEngine/Model/Config/TreasurePrivilegeConfig.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/GameEngine/Model/Config/TreasurePrivilegeConfig.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Treasure/TreasureSoulWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Model/Config/TreasurePrivilegeConfig.cs
@@ -1,6 +1,6 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Thursday, August 16, 2018 // [ Date ]: Monday, September 03, 2018 //-------------------------------------------------------- using UnityEngine; @@ -23,6 +23,7 @@ public string Icon { get ; private set; } public string Name { get ; private set; } public string targetDescription { get ; private set; } public int effectId { get ; private set ; } public override string getKey() { @@ -60,6 +61,8 @@ Name = rawContents[10].Trim(); targetDescription = rawContents[11].Trim(); effectId=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0; } catch (Exception ex) { Core/GameEngine/Model/Config/TreasurePrivilegeConfig.cs.meta
@@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 761a8477b6259554ab927daec347dba7 timeCreated: 1534424449 timeCreated: 1535981375 licenseType: Pro MonoImporter: serializedVersion: 2 System/Treasure/TreasureSoulWin.cs
@@ -23,6 +23,7 @@ [SerializeField] Text m_SoulName; [SerializeField] Text m_SoulDescription; [SerializeField] Image m_SoulTarget; [SerializeField] UIEffect m_SoulEffect; [SerializeField] Button m_Active; [SerializeField] Text m_ActiveText; [SerializeField] Button m_GotoRealm; @@ -272,10 +273,16 @@ } } m_ContainerPreview.gameObject.SetActive(!special.active); m_SoulEffect.StopImediatly(); if (!special.active) { DisplayPreview(model.selectSoul); } else { m_SoulEffect.effect = config.effectId; m_SoulEffect.Play(); } } } }