少年修仙传客户端代码仓库
client_linchunjie
2018-09-13 7e74b65bd0d3661c97cc26850d743a11c9631af7
3442运营活动修改
6个文件已修改
78 ■■■■■ 已修改文件
System/OpenServerActivity/FlashSaleBehaviour.cs 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/FlashSaleCoolDown.cs 25 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/FlashSaleModel.cs 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/FlashSaleWin.cs 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Welfare/OperationFlashSale.cs 29 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Welfare/OperationTimeHepler.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/FlashSaleBehaviour.cs
@@ -20,14 +20,13 @@
        StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
        FlashSaleModel model { get { return ModelCenter.Instance.GetModel<FlashSaleModel>(); } }
        public void Display(int index, int _id)
        public void Display(OperationFlashSale.FlashSaleGift gift)
        {
            m_BuyButton.RemoveAllListeners();
            OperationBase operationBase;
            if (OperationTimeHepler.Instance.TryGetOperationTime(Operation.FlashSale, out operationBase))
            {
                OperationFlashSale operation = operationBase as OperationFlashSale;
                var gift = operation.GetFlashSaleGift(index, _id);
                if (!gift.Equals(default(OperationFlashSale.FlashSaleGift)))
                {
                    m_OriginalCostIcon.SetIconWithMoneyType(gift.moneyType);
@@ -66,7 +65,7 @@
                    m_BuyButton.gameObject.SetActive(buyCount < gift.limitNum);
                    m_BuyButton.AddListener(() =>
                    {
                        model.SendBuyFlashSale(index, _id);
                        model.SendBuyFlashSale(gift);
                    });
                }
            }
System/OpenServerActivity/FlashSaleCoolDown.cs
@@ -15,23 +15,40 @@
            DisplayTime();
            GlobalTimeEvent.Instance.secondEvent -= SecondEvent;
            GlobalTimeEvent.Instance.secondEvent += SecondEvent;
            OperationTimeHepler.Instance.dayResetEvent -= DayResetEvent;
            OperationTimeHepler.Instance.dayResetEvent += DayResetEvent;
        }
        private void DayResetEvent(int resetType)
        {
            DisplayTime();
        }
        private void SecondEvent()
        {
            var seconds = OperationTimeHepler.Instance.GetOperationSurplusTime(Operation.FlashSale);
            m_Time.timeShow.color = seconds > 3600 ? UIHelper.GetUIColor(TextColType.Green) : UIHelper.GetUIColor(TextColType.Red);
            OperationBase operationBase;
            if (OperationTimeHepler.Instance.TryGetOperationTime(Operation.FlashSale, out operationBase))
            {
                var seconds = (operationBase as OperationFlashSale).GetSurplusTime();
                m_Time.timeShow.color = seconds > 3600 ? UIHelper.GetUIColor(TextColType.Green) : UIHelper.GetUIColor(TextColType.Red);
            }
        }
        private void OnDisable()
        {
            GlobalTimeEvent.Instance.secondEvent -= SecondEvent;
            OperationTimeHepler.Instance.dayResetEvent -= DayResetEvent;
        }
        void DisplayTime()
        {
            var seconds = OperationTimeHepler.Instance.GetOperationSurplusTime(Operation.FlashSale);
            m_Time.Begin(DateTime.Now.AddTicks(seconds * TimeSpan.TicksPerSecond));
            OperationBase operationBase;
            if (OperationTimeHepler.Instance.TryGetOperationTime(Operation.FlashSale, out operationBase))
            {
                var seconds = (operationBase as OperationFlashSale).GetSurplusTime();
                m_Time.timeShow.color = seconds > 3600 ? UIHelper.GetUIColor(TextColType.Green) : UIHelper.GetUIColor(TextColType.Red);
                m_Time.Begin(DateTime.Now.AddTicks(seconds * TimeSpan.TicksPerSecond));
            }
        }
    }
}
System/OpenServerActivity/FlashSaleModel.cs
@@ -87,7 +87,7 @@
            }
        }
        public void SendBuyFlashSale(int index, int id)
        public void SendBuyFlashSale(OperationFlashSale.FlashSaleGift gift)
        {
            OperationBase operationBase;
            if (OperationTimeHepler.Instance.TryGetOperationTime(Operation.FlashSale, out operationBase))
@@ -98,7 +98,6 @@
                    SysNotifyMgr.Instance.ShowTip("ActiveOutTime");
                    return;
                }
                var gift = operation.GetFlashSaleGift(index, id);
                if (!gift.Equals(default(OperationFlashSale.FlashSaleGift)))
                {
                    var buyInfo = storeModel.GetBuyShopLimit((uint)gift.id);
@@ -169,10 +168,9 @@
            if (operationBase != null && operationBase.InTime(TimeUtility.ServerNow))
            {
                OperationFlashSale operation = operationBase as OperationFlashSale;
                var index = operation.IndexOfFlashSale(TimeUtility.ServerNow);
                if (index != -1 && index < operation.flashShops.Count)
                OperationFlashSale.FlashSale flashShop;
                if (operation.TryGetFlashSale(TimeUtility.ServerNow, out flashShop))
                {
                    var flashShop = operation.flashShops[index];
                    for (int i = 0; i < flashShop.gifts.Length; i++)
                    {
                        var gift = flashShop.gifts[i];
System/OpenServerActivity/FlashSaleWin.cs
@@ -80,10 +80,9 @@
                OperationFlashSale operation = operationBase as OperationFlashSale;
                m_OpreationTime.text = StringUtility.Contact(Language.Get("ExpActivity_Text1"), operation.ToDisplayTime());
                m_RefreshGiftTime.gameObject.SetActive(operation.allDay);
                var index = operation.IndexOfFlashSale(TimeUtility.ServerNow);
                if (index != -1 && index < operation.flashShops.Count)
                OperationFlashSale.FlashSale flashSale;
                if (operation.TryGetFlashSale(TimeUtility.ServerNow, out flashSale))
                {
                    var flashSale = operation.flashShops[index];
                    if (flashSale.gifts.Length > 0)
                    {
                        var moneyType = flashSale.gifts[0].moneyType;
@@ -95,7 +94,7 @@
                        if (i < flashSale.gifts.Length)
                        {
                            m_FlashSaleBehaviours[i].gameObject.SetActive(true);
                            m_FlashSaleBehaviours[i].Display(index, flashSale.gifts[i].id);
                            m_FlashSaleBehaviours[i].Display(flashSale.gifts[i]);
                        }
                        else
                        {
System/Welfare/OperationFlashSale.cs
@@ -8,7 +8,19 @@
    {
        public List<FlashSale> flashShops = new List<FlashSale>();
        public int IndexOfFlashSale(DateTime time)
        public bool TryGetFlashSale(DateTime time, out FlashSale flashSale)
        {
            flashSale = default(FlashSale);
            var index = IndexOfFlashSale(time);
            index = Mathf.Min(index, flashShops.Count - 1);
            if (index >= 0)
            {
                flashSale = flashShops[index];
            }
            return index >= 0;
        }
        int IndexOfFlashSale(DateTime time)
        {
            if (allDay)
            {
@@ -47,21 +59,6 @@
                }
                return index;
            }
        }
        public FlashSaleGift GetFlashSaleGift(int _index, int _id)
        {
            if (_index < flashShops.Count)
            {
                for (int i = 0; i < flashShops[_index].gifts.Length; i++)
                {
                    if (flashShops[_index].gifts[i].id == _id)
                    {
                        return flashShops[_index].gifts[i];
                    }
                }
            }
            return default(FlashSaleGift);
        }
        public override bool SatisfyOpenCondition()
System/Welfare/OperationTimeHepler.cs
@@ -99,6 +99,10 @@
        private void HourEvent()
        {
            if (!(StageManager.Instance.CurrentStage is DungeonStage))
            {
                return;
            }
            if (TimeUtility.Hour == 0 && dayResetEvent != null)
            {
                dayResetEvent(0);