| | |
| | | //--------------------------------------------------------
|
| | | // [Author]: Fish
|
| | | // [ Date ]: Thursday, February 14, 2019
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System.Collections.Generic;
|
| | | using System.IO;
|
| | | using System.Threading;
|
| | | using System;
|
| | | using UnityEngine;
|
| | |
|
| | | [XLua.LuaCallCSharp]
|
| | | public partial class RealmConfig
|
| | | {
|
| | |
|
| | | //-------------------------------------------------------- |
| | | // [Author]: Fish |
| | | // [ Date ]: Monday, March 11, 2019 |
| | | //-------------------------------------------------------- |
| | | |
| | | using System.Collections.Generic; |
| | | using System.IO; |
| | | using System.Threading; |
| | | using System; |
| | | using UnityEngine; |
| | | |
| | | [XLua.LuaCallCSharp] |
| | | public partial class RealmConfig |
| | | { |
| | | |
| | | public readonly int Lv;
|
| | | public readonly string Name;
|
| | | public readonly int IsBigRealm;
|
| | | public readonly int NeedPoint;
|
| | | public readonly int NeedLV;
|
| | | public readonly int NeedGood;
|
| | | public readonly int NeedNum;
|
| | | public readonly string NeedActiveTreasure;
|
| | | public readonly int[] AddAttrType;
|
| | | public readonly int[] AddAttrNum;
|
| | | public readonly int BossID;
|
| | | public readonly string Img;
|
| | | public readonly string SitTime;
|
| | | public readonly int Quality;
|
| | | public readonly int FightPower;
|
| | | public readonly int specialProperty;
|
| | | public readonly int effectId;
|
| | | public readonly int requireIconEffect;
|
| | |
|
| | | public RealmConfig()
|
| | | {
|
| | | }
|
| | |
|
| | | public RealmConfig(string input)
|
| | | {
|
| | | try
|
| | | {
|
| | | var tables = input.Split('\t');
|
| | |
|
| | | public readonly int requireIconEffect; |
| | | |
| | | public RealmConfig() |
| | | { |
| | | } |
| | | |
| | | public RealmConfig(string input) |
| | | { |
| | | try |
| | | { |
| | | var tables = input.Split('\t'); |
| | | |
| | | int.TryParse(tables[0],out Lv);
|
| | |
|
| | | Name = tables[1];
|
| | |
|
| | | int.TryParse(tables[2],out IsBigRealm); |
| | | int.TryParse(tables[2],out NeedLV); |
| | |
|
| | | int.TryParse(tables[3],out NeedPoint); |
| | | int.TryParse(tables[3],out NeedGood); |
| | |
|
| | | int.TryParse(tables[4],out NeedGood); |
| | | int.TryParse(tables[4],out NeedNum); |
| | |
|
| | | int.TryParse(tables[5],out NeedNum); |
| | |
|
| | | NeedActiveTreasure = tables[6];
|
| | |
|
| | | string[] AddAttrTypeStringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | string[] AddAttrTypeStringArray = tables[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | AddAttrType = new int[AddAttrTypeStringArray.Length]; |
| | | for (int i=0;i<AddAttrTypeStringArray.Length;i++) |
| | | { |
| | | int.TryParse(AddAttrTypeStringArray[i],out AddAttrType[i]); |
| | | }
|
| | |
|
| | | string[] AddAttrNumStringArray = tables[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | string[] AddAttrNumStringArray = tables[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | AddAttrNum = new int[AddAttrNumStringArray.Length]; |
| | | for (int i=0;i<AddAttrNumStringArray.Length;i++) |
| | | { |
| | | int.TryParse(AddAttrNumStringArray[i],out AddAttrNum[i]); |
| | | }
|
| | |
|
| | | int.TryParse(tables[9],out BossID); |
| | | int.TryParse(tables[7],out BossID); |
| | |
|
| | | Img = tables[10];
|
| | | Img = tables[8];
|
| | |
|
| | | SitTime = tables[11];
|
| | | int.TryParse(tables[9],out Quality); |
| | |
|
| | | int.TryParse(tables[12],out Quality); |
| | | int.TryParse(tables[10],out FightPower); |
| | |
|
| | | int.TryParse(tables[13],out FightPower); |
| | | int.TryParse(tables[11],out specialProperty); |
| | |
|
| | | int.TryParse(tables[14],out specialProperty); |
| | | int.TryParse(tables[12],out effectId); |
| | |
|
| | | int.TryParse(tables[15],out effectId); |
| | |
|
| | | int.TryParse(tables[16],out requireIconEffect); |
| | | }
|
| | | catch (Exception ex)
|
| | | {
|
| | | DebugEx.Log(ex);
|
| | | }
|
| | | }
|
| | |
|
| | | static Dictionary<string, RealmConfig> configs = new Dictionary<string, RealmConfig>();
|
| | | public static RealmConfig Get(string id)
|
| | | { |
| | | if (!inited)
|
| | | {
|
| | | Debug.Log("RealmConfig 还未完成初始化。");
|
| | | return null;
|
| | | }
|
| | | |
| | | if (configs.ContainsKey(id))
|
| | | {
|
| | | return configs[id];
|
| | | }
|
| | |
|
| | | RealmConfig config = null;
|
| | | if (rawDatas.ContainsKey(id))
|
| | | {
|
| | | config = configs[id] = new RealmConfig(rawDatas[id]);
|
| | | rawDatas.Remove(id);
|
| | | }
|
| | |
|
| | | return config;
|
| | | }
|
| | |
|
| | | public static RealmConfig Get(int id)
|
| | | {
|
| | | return Get(id.ToString());
|
| | | }
|
| | |
|
| | | public static List<string> GetKeys()
|
| | | {
|
| | | var keys = new List<string>();
|
| | | keys.AddRange(configs.Keys);
|
| | | keys.AddRange(rawDatas.Keys);
|
| | | return keys;
|
| | | }
|
| | |
|
| | | public static List<RealmConfig> GetValues()
|
| | | {
|
| | | var values = new List<RealmConfig>();
|
| | | values.AddRange(configs.Values);
|
| | |
|
| | | var keys = new List<string>(rawDatas.Keys);
|
| | | foreach (var key in keys)
|
| | | {
|
| | | values.Add(Get(key));
|
| | | }
|
| | |
|
| | | return values;
|
| | | }
|
| | |
|
| | | public static bool Has(string id)
|
| | | {
|
| | | return configs.ContainsKey(id) || rawDatas.ContainsKey(id);
|
| | | }
|
| | |
|
| | | public static bool Has(int id)
|
| | | {
|
| | | return Has(id.ToString());
|
| | | }
|
| | |
|
| | | public static bool inited { get; private set; }
|
| | | protected static Dictionary<string, string> rawDatas = new Dictionary<string, string>();
|
| | | public static void Init(bool sync=false)
|
| | | {
|
| | | inited = false;
|
| | | var path = string.Empty;
|
| | | if (AssetSource.refdataFromEditor)
|
| | | {
|
| | | path = ResourcesPath.CONFIG_FODLER +"/Realm.txt";
|
| | | }
|
| | | else
|
| | | {
|
| | | path = AssetVersionUtility.GetAssetFilePath("config/Realm.txt");
|
| | | }
|
| | |
|
| | | var tempConfig = new RealmConfig();
|
| | | var preParse = tempConfig is IConfigPostProcess;
|
| | |
|
| | | if (sync)
|
| | | {
|
| | | var lines = File.ReadAllLines(path);
|
| | | if (!preParse)
|
| | | {
|
| | | rawDatas = new Dictionary<string, string>(lines.Length - 3);
|
| | | }
|
| | | for (int i = 3; i < lines.Length; i++)
|
| | | {
|
| | | try |
| | | {
|
| | | var line = lines[i];
|
| | | var index = line.IndexOf("\t");
|
| | | if (index == -1)
|
| | | {
|
| | | continue;
|
| | | }
|
| | | var id = line.Substring(0, index);
|
| | |
|
| | | if (preParse)
|
| | | {
|
| | | var config = new RealmConfig(line);
|
| | | configs[id] = config;
|
| | | (config as IConfigPostProcess).OnConfigParseCompleted();
|
| | | }
|
| | | else
|
| | | {
|
| | | rawDatas[id] = line;
|
| | | }
|
| | | }
|
| | | catch (System.Exception ex)
|
| | | {
|
| | | Debug.LogError(ex);
|
| | | }
|
| | | }
|
| | | inited = true;
|
| | | }
|
| | | else
|
| | | {
|
| | | ThreadPool.QueueUserWorkItem((object _object) =>
|
| | | {
|
| | | var lines = File.ReadAllLines(path);
|
| | | if (!preParse)
|
| | | {
|
| | | rawDatas = new Dictionary<string, string>(lines.Length - 3);
|
| | | }
|
| | | for (int i = 3; i < lines.Length; i++)
|
| | | {
|
| | | try |
| | | {
|
| | | var line = lines[i];
|
| | | var index = line.IndexOf("\t");
|
| | | if (index == -1)
|
| | | {
|
| | | continue;
|
| | | }
|
| | | var id = line.Substring(0, index);
|
| | |
|
| | | if (preParse)
|
| | | {
|
| | | var config = new RealmConfig(line);
|
| | | configs[id] = config;
|
| | | (config as IConfigPostProcess).OnConfigParseCompleted();
|
| | | }
|
| | | else
|
| | | {
|
| | | rawDatas[id] = line;
|
| | | }
|
| | | }
|
| | | catch (System.Exception ex)
|
| | | {
|
| | | Debug.LogError(ex);
|
| | | }
|
| | | }
|
| | |
|
| | | inited = true;
|
| | | });
|
| | | }
|
| | | }
|
| | |
|
| | | }
|
| | |
|
| | |
|
| | |
|
| | |
|
| | | int.TryParse(tables[13],out requireIconEffect); |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | | DebugEx.Log(ex); |
| | | } |
| | | } |
| | | |
| | | static Dictionary<string, RealmConfig> configs = new Dictionary<string, RealmConfig>(); |
| | | public static RealmConfig Get(string id) |
| | | { |
| | | if (!inited) |
| | | { |
| | | Debug.Log("RealmConfig 还未完成初始化。"); |
| | | return null; |
| | | } |
| | | |
| | | if (configs.ContainsKey(id)) |
| | | { |
| | | return configs[id]; |
| | | } |
| | | |
| | | RealmConfig config = null; |
| | | if (rawDatas.ContainsKey(id)) |
| | | { |
| | | config = configs[id] = new RealmConfig(rawDatas[id]); |
| | | rawDatas.Remove(id); |
| | | } |
| | | |
| | | return config; |
| | | } |
| | | |
| | | public static RealmConfig Get(int id) |
| | | { |
| | | return Get(id.ToString()); |
| | | } |
| | | |
| | | public static List<string> GetKeys() |
| | | { |
| | | var keys = new List<string>(); |
| | | keys.AddRange(configs.Keys); |
| | | keys.AddRange(rawDatas.Keys); |
| | | return keys; |
| | | } |
| | | |
| | | public static List<RealmConfig> GetValues() |
| | | { |
| | | var values = new List<RealmConfig>(); |
| | | values.AddRange(configs.Values); |
| | | |
| | | var keys = new List<string>(rawDatas.Keys); |
| | | foreach (var key in keys) |
| | | { |
| | | values.Add(Get(key)); |
| | | } |
| | | |
| | | return values; |
| | | } |
| | | |
| | | public static bool Has(string id) |
| | | { |
| | | return configs.ContainsKey(id) || rawDatas.ContainsKey(id); |
| | | } |
| | | |
| | | public static bool Has(int id) |
| | | { |
| | | return Has(id.ToString()); |
| | | } |
| | | |
| | | public static bool inited { get; private set; } |
| | | protected static Dictionary<string, string> rawDatas = new Dictionary<string, string>(); |
| | | public static void Init(bool sync=false) |
| | | { |
| | | inited = false; |
| | | var path = string.Empty; |
| | | if (AssetSource.refdataFromEditor) |
| | | { |
| | | path = ResourcesPath.CONFIG_FODLER +"/Realm.txt"; |
| | | } |
| | | else |
| | | { |
| | | path = AssetVersionUtility.GetAssetFilePath("config/Realm.txt"); |
| | | } |
| | | |
| | | var tempConfig = new RealmConfig(); |
| | | var preParse = tempConfig is IConfigPostProcess; |
| | | |
| | | if (sync) |
| | | { |
| | | var lines = File.ReadAllLines(path); |
| | | if (!preParse) |
| | | { |
| | | rawDatas = new Dictionary<string, string>(lines.Length - 3); |
| | | } |
| | | for (int i = 3; i < lines.Length; i++) |
| | | { |
| | | try |
| | | { |
| | | var line = lines[i]; |
| | | var index = line.IndexOf("\t"); |
| | | if (index == -1) |
| | | { |
| | | continue; |
| | | } |
| | | var id = line.Substring(0, index); |
| | | |
| | | if (preParse) |
| | | { |
| | | var config = new RealmConfig(line); |
| | | configs[id] = config; |
| | | (config as IConfigPostProcess).OnConfigParseCompleted(); |
| | | } |
| | | else |
| | | { |
| | | rawDatas[id] = line; |
| | | } |
| | | } |
| | | catch (System.Exception ex) |
| | | { |
| | | Debug.LogError(ex); |
| | | } |
| | | } |
| | | inited = true; |
| | | } |
| | | else |
| | | { |
| | | ThreadPool.QueueUserWorkItem((object _object) => |
| | | { |
| | | var lines = File.ReadAllLines(path); |
| | | if (!preParse) |
| | | { |
| | | rawDatas = new Dictionary<string, string>(lines.Length - 3); |
| | | } |
| | | for (int i = 3; i < lines.Length; i++) |
| | | { |
| | | try |
| | | { |
| | | var line = lines[i]; |
| | | var index = line.IndexOf("\t"); |
| | | if (index == -1) |
| | | { |
| | | continue; |
| | | } |
| | | var id = line.Substring(0, index); |
| | | |
| | | if (preParse) |
| | | { |
| | | var config = new RealmConfig(line); |
| | | configs[id] = config; |
| | | (config as IConfigPostProcess).OnConfigParseCompleted(); |
| | | } |
| | | else |
| | | { |
| | | rawDatas[id] = line; |
| | | } |
| | | } |
| | | catch (System.Exception ex) |
| | | { |
| | | Debug.LogError(ex); |
| | | } |
| | | } |
| | | |
| | | inited = true; |
| | | }); |
| | | } |
| | | } |
| | | |
| | | } |
| | | |
| | | |
| | | |
| | | |