少年修仙传客户端代码仓库
client_Wu Xijin
2018-12-30 7ff4e9f7b21118dadf5559f93314dd333d89dfb2
5398 跨服排行榜查看玩家装备信息,隐藏添加好友按钮
2个文件已修改
39 ■■■■■ 已修改文件
System/RoleParticulars/RoleParticularModel.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/RoleParticulars/RoleParticularsWin.cs 38 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/RoleParticulars/RoleParticularModel.cs
@@ -766,6 +766,7 @@
            public int JobRank;
            public int FamilyID;
            public ulong FightPower;
            public int CrossPlayer;
        }
        public class RolePlusData
System/RoleParticulars/RoleParticularsWin.cs
@@ -29,45 +29,35 @@
        RoleParticularModel m_Model;
        RoleParticularModel model
        {
            get
            {
        RoleParticularModel model {
            get {
                return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<RoleParticularModel>());
            }
        }
        FriendsModel m_FriendModel;
        FriendsModel friendsModel
        {
            get
            {
        FriendsModel friendsModel {
            get {
                return m_FriendModel ?? (m_FriendModel = ModelCenter.Instance.GetModel<FriendsModel>());
            }
        }
        EquipWashModel m_EquipWashModel;
        EquipWashModel equipWashModel
        {
            get
            {
        EquipWashModel equipWashModel {
            get {
                return m_EquipWashModel ?? (m_EquipWashModel = ModelCenter.Instance.GetModel<EquipWashModel>());
            }
        }
        PlayerStrengthengDatas m_StrengthengModel;
        PlayerStrengthengDatas strengthengmodel
        {
            get
            {
        PlayerStrengthengDatas strengthengmodel {
            get {
                return m_StrengthengModel ?? (m_StrengthengModel = ModelCenter.Instance.GetModel<PlayerStrengthengDatas>());
            }
        }
        ItemTipsModel _itemTipsModel;
        ItemTipsModel itemTipsModel
        {
            get
            {
        ItemTipsModel itemTipsModel {
            get {
                return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>());
            }
        }
@@ -178,8 +168,6 @@
        private void OnShowRoleEquip()
        {
            addFriendBtn.gameObject.SetActive(friendsModel.GetFirendInfo((uint)model.viewPlayer, (byte)GroupType.Friend) == null);
            for (int i = 0; i < roleEquipList.Count; i++)
            {
                ItemCell itemCell = roleEquipList[i].itemCell;
@@ -193,10 +181,12 @@
                ItemCellModel cellModel = new ItemCellModel(itemData.ItemID, false, 1, itemData.IsBind,
                   "", PackType.rptEquip, false, itemData.useDataDict);
                itemCell.Init(cellModel);
            }
            RoleParticularModel.ViewPlayerData viewPlayerData = model.GetViewPlayerData(model.viewPlayer);
            var viewPlayerData = model.GetViewPlayerData(model.viewPlayer);
            addFriendBtn.gameObject.SetActive(viewPlayerData.rolePropData.CrossPlayer == 0
                && friendsModel.GetFirendInfo((uint)model.viewPlayer, (byte)GroupType.Friend) == null);
            if (viewPlayerData != null)
            {
                m_ViewHorse.gameObject.SetActive(viewPlayerData.rolePlusData.horses.Count > 0);