| System/Rune/RuneModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Rune/RuneModel.cs
@@ -169,7 +169,7 @@ for (i = 0; i < runeTypes.Length; i++) { PlayerPropertyConfig playerPro = Config.Instance.Get<PlayerPropertyConfig>(runeTypes[i]); string _str = StringUtility.Contact(playerPro.Name, " ", "+", string _str = StringUtility.Contact(playerPro.Name, "+", UIHelper.ReplacePercentage(GetRuneAttrVal(id, level, runeTypes[i]), playerPro.ISPercentage), playerPro.ISPercentage == 1 ? "%" : string.Empty, i == runeTypes.Length - 1 ? string.Empty : "\n"); _textBuilder.Append(_str);