| Core/GameEngine/Login/Launch.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Login/Launch.cs
@@ -1135,7 +1135,8 @@ m_CurrentStage = LaunchStage.Complete; duration = Mathf.Max(0.5f, expectTime); LuaUtility.Instance.Init(); CSharpCallLua.Init(); ShaderUtility.WarmUpAll(); SpeechTranslate.Instance.RequestGetToken(); UI3DModelExhibition.CreateStage();