少年修仙传客户端代码仓库
client_linchunjie
2019-05-07 80befd392e6d037c6b2f1f4b86a4202b615c5342
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
2个文件已修改
18 ■■■■■ 已修改文件
System/Message/RichTableEvent.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/RoleParticulars/OtherPlayerEquipModel.cs 12 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Message/RichTableEvent.cs
@@ -490,9 +490,9 @@
                stars.Sort((int x, int y) => { return x.CompareTo(y); });
                var twoSuitLevel = stars.Count > 1 ? stars[1] : -1;
                var fiveSuitLevel = stars.Count > 4 ? stars[4] : -1;
                var eightSuitLevel = stars.Count > 7 ? stars[7] : -1;
                var twoSuitLevel = (suitplaces.Count > 1 && stars.Count > 1) ? stars[1] : -1;
                var fiveSuitLevel = (suitplaces.Count > 4 && stars.Count > 4) ? stars[4] : -1;
                var eightSuitLevel = (suitplaces.Count > 7 && stars.Count > 7) ? stars[7] : -1;
                suitLevels[EquipSuitType.TwoSuit] = twoSuitLevel;
                suitLevels[EquipSuitType.FiveSuit] = fiveSuitLevel;
System/RoleParticulars/OtherPlayerEquipModel.cs
@@ -375,11 +375,17 @@
            public Dictionary<EquipSuitType, int> GetSuitLevels()
            {
                var stars = new List<int>();
                var suitCount = 0;
                foreach (var item in equips)
                {
                    if (item.Key > 8)
                    {
                        continue;
                    }
                    if (ItemLogicUtility.Instance.IsSuitEquip(item.Value.itemId))
                    {
                        suitCount++;
                    }
                    var star = item.Value.star;
@@ -388,9 +394,9 @@
                stars.Sort((int x, int y) => { return x.CompareTo(y); });
                var twoSuitLevel = stars.Count > 1 ? stars[1] : -1;
                var fiveSuitLevel = stars.Count > 4 ? stars[4] : -1;
                var eightSuitLevel = stars.Count > 7 ? stars[7] : -1;
                var twoSuitLevel = (suitCount >= 2 && stars.Count >= 2) ? stars[1] : -1;
                var fiveSuitLevel = (suitCount >= 5 && stars.Count >= 5) ? stars[4] : -1;
                var eightSuitLevel = (suitCount >= 8 && stars.Count >= 8) ? stars[7] : -1;
                return new Dictionary<EquipSuitType, int>() {
                    { EquipSuitType.TwoSuit, twoSuitLevel },