| System/Dogz/DogzActiveWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Dogz/DogzItemCell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Dogz/DogzItemCell.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Dogz/DogzModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Dogz/DogzPackCell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Dogz/DogzPackWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Tip/SkillDetails.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Tip/SkillDetailsWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| UI/Common/SortTable.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Dogz/DogzActiveWin.cs
@@ -135,6 +135,16 @@ var _skillCfg = ConfigManager.Instance.GetTemplate<SkillConfig>(_dogzCfg.HelpBattleSkills[i]); m_DogzSkills[i].Icon.SetSprite(_skillCfg.IconName); m_DogzSkills[i].Lv.text = Language.Get("Z1024", _skillCfg.SkillLV); m_DogzSkills[i].SkillBtn.RemoveAllListeners(); m_DogzSkills[i].SkillBtn.AddListener(()=> { int fightPower = 0; if (_skillCfg.FightPower > 0) { fightPower = _skillCfg.FightPower; } SkillDetails.ShowSkillDetails(_skillCfg.SkillID, SkillDetails.SkillSourceType.DogzSkill, fightPower); }); } } } @@ -226,6 +236,8 @@ public Image Icon { get { return m_SkillIcon; } } [SerializeField] Text m_SkillLv; public Text Lv { get { return m_SkillLv; } } [SerializeField] Button m_SkillBtn; public Button SkillBtn { get { return m_SkillBtn; } } } } } System/Dogz/DogzItemCell.cs
New file @@ -0,0 +1,55 @@ using UnityEngine; using UnityEngine.UI; namespace Snxxz.UI { public class DogzItemCell : MonoBehaviour { [SerializeField] CommonItemBaisc itemBaisc; [SerializeField] Text strengthLvTxt; ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } DogzModel dogzModel { get { return ModelCenter.Instance.GetModel<DogzModel>(); } } public void Display(int index) { dogzModel.GetDogzItemList(); ItemModel model = null; if(index < dogzModel.dogzItemList.Count) { model = dogzModel.dogzItemList[index]; } if(model == null) { itemBaisc.gameObject.SetActive(false); strengthLvTxt.gameObject.SetActive(false); return; } int strenLv = 0; if (model.GetUseDataModel((int)ItemUseDataKey.Def_IudetDogzEquipPlus) != null) { strenLv = model.GetUseDataModel((int)ItemUseDataKey.Def_IudetDogzEquipPlus)[0]; } if (strenLv > 0) { strengthLvTxt.gameObject.SetActive(true); strengthLvTxt.text = StringUtility.Contact("+", strenLv); } else { strengthLvTxt.gameObject.SetActive(false); } itemBaisc.gameObject.SetActive(true); itemBaisc.Init(model,true); itemBaisc.cellBtn.RemoveAllListeners(); itemBaisc.cellBtn.AddListener(()=> { ItemAttrData attrData = new ItemAttrData(model.itemId, false, (ulong)model.itemInfo.ItemCount, model.itemInfo.ItemPlace, model.itemInfo.IsBind, false, PackType.rptDogzItem, model.itemInfo.ItemGUID); tipsModel.SetItemTipsModel(attrData); }); } } } System/Dogz/DogzItemCell.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: f39c1072bca18d842bcd980b83ef13c5 timeCreated: 1534580808 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: System/Dogz/DogzModel.cs
@@ -18,6 +18,9 @@ public void OnBeforePlayerDataInitialize() { addAssistCnt = 0; SelectDogzItemQuality = 0; SelectDogzItemStart = 0; dogzItemList = new List<ItemModel>(); dogzAssistStateDict = new Dictionary<int, int>(); } @@ -43,8 +46,10 @@ public int DogzAssistDefaultCnt { get; private set; } //助战神兽总数 public int DogzAssistMaxCnt { get; private set; }//助战神兽最大数 public int AddAssistItem { get; private set; } //增加助战神兽总数的物品Id public int DogzPackGridCnt { get; private set; } //神兽物品背包格子数 public int[] AddAssistItemCnt { get; private set; } //增加助战神兽总数的物品数量 public Dictionary<int, int> m_DogzEquipStrenLimit { get; private set;} //神兽装备强化上限 品质 强化等级 void ParseConfig() { var _dogzCfgs = ConfigManager.Instance.GetAllValues<DogzConfig>(); @@ -64,8 +69,9 @@ AddAssistItem = int.Parse(_funcCfg.Numerical2); AddAssistItemCnt = ConfigParse.GetMultipleStr<int>(_funcCfg.Numerical3); m_DogzEquipStrenLimit = ConfigParse.GetDic<int, int>(_funcCfg.Numerical4); _funcCfg = ConfigManager.Instance.GetTemplate<FuncConfigConfig>("DogzPack"); DogzPackGridCnt = int.Parse(_funcCfg.Numerical1); } /// <summary> /// 获得格子可以穿戴的装备限制 神兽Id 格子索引 /// </summary> @@ -356,6 +362,45 @@ #endregion #region 神兽背包物品 public int SelectDogzItemQuality { get; set; } public int SelectDogzItemStart { get; set; } public List<ItemModel> dogzItemList { get; private set; } public List<ItemModel> GetDogzItemList() { dogzItemList.Clear(); SinglePackModel singlePack = playerPack.GetSinglePackModel(PackType.rptDogzItem); if (singlePack == null) return dogzItemList; Dictionary<int, ItemModel> pairs = singlePack.GetPackModelIndexDict(); foreach(var value in pairs.Values) { if(IsReachSelectCondi(value.itemId)) { dogzItemList.Add(value); } } return dogzItemList; } public bool IsReachSelectCondi(int itemId) { ItemConfig itemConfig = ConfigManager.Instance.GetTemplate<ItemConfig>(itemId); if (itemConfig == null) return false; if (SelectDogzItemQuality == 0 && SelectDogzItemStart == 0) return true; if (SelectDogzItemQuality == 0 && itemConfig.StarLevel == SelectDogzItemStart) return true; if (SelectDogzItemQuality == itemConfig.ItemColor && SelectDogzItemStart == 0) return true; if (SelectDogzItemQuality == itemConfig.ItemColor && SelectDogzItemStart == itemConfig.StarLevel) return true; return false; } #endregion #region 装备详细信息 public DogzEquipData viewDetailData { get; private set; } System/Dogz/DogzPackCell.cs
@@ -7,9 +7,7 @@ { public class DogzPackCell : ScrollerUI { [SerializeField] List<Image> m_Compares; [SerializeField] List<DogzEquip> m_DogzEquips; [SerializeField] List<DogzItemCell> dogzItemlist; DogzPackModel m_Model; DogzPackModel model { @@ -24,8 +22,7 @@ for (int i = 0; i < 4; i++) { var _index = _line * 4 + i; m_DogzEquips[i].gameObject.SetActive(_index < model.dogzPackItems.Count); m_Compares[i].gameObject.SetActive(_index < model.dogzPackItems.Count); dogzItemlist[i].Display(_index); } } } System/Dogz/DogzPackWin.cs
@@ -34,7 +34,7 @@ return m_DogzModel ?? (m_DogzModel = ModelCenter.Instance.GetModel<DogzModel>()); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } DogzPackModel m_Model; DogzPackModel model { @@ -58,6 +58,14 @@ protected override void OnPreOpen() { dogzModel.RefreshDogzEquipAct += RefreshDogzEquipEvent; playerPack.RefreshItemCountAct += RefreshDogzItemEvent; qualitySort.onSelectSortEvent += RefreshDogzSelectEvent; starSort.onSelectSortEvent += RefreshDogzSelectEvent; dogzModel.SelectDogzItemQuality = 0; dogzModel.SelectDogzItemStart = 0; starSort.SetDefault(); qualitySort.SetDefault(); UpdateDogzEquip(); UpdateDogzPack(); starSort.gameObject.SetActive(false); @@ -70,12 +78,22 @@ protected override void OnPreClose() { dogzModel.RefreshDogzEquipAct -= RefreshDogzEquipEvent; playerPack.RefreshItemCountAct -= RefreshDogzItemEvent; qualitySort.onSelectSortEvent -= RefreshDogzSelectEvent; starSort.onSelectSortEvent -= RefreshDogzSelectEvent; } protected override void OnAfterClose() { } #endregion private void RefreshDogzEquipEvent(int dogzId) { if (dogzId != dogzModel.presentSelectDogz) return; UpdateDogzEquip(); } private void UpdateDogzEquip() { @@ -102,12 +120,25 @@ } } private void RefreshDogzSelectEvent(int type) { m_PackController.m_Scorller.RefreshActiveCellViews(); } private void RefreshDogzItemEvent(PackType type, int index, int id) { if (type != PackType.rptDogzItem || !dogzModel.IsReachSelectCondi(id)) return; m_PackController.m_Scorller.RefreshActiveCellViews(); } private void UpdateDogzPack() { if (m_PackController.GetNumberOfCells(m_PackController.m_Scorller) == 0) { m_PackController.Refresh(); var _line = model.DogzPackGridCnt / 4; var _line = dogzModel.DogzPackGridCnt / 4; for (int i = 0; i < _line; i++) { m_PackController.AddCell(ScrollerDataType.Header, i); System/Tip/SkillDetails.cs
@@ -64,6 +64,9 @@ skillSource = _infos[0]; infoList.Add(skillModel.Description); break; case SkillSourceType.DogzSkill: infoList.Add(skillModel.Description); break; } if (!WindowCenter.Instance.CheckOpen<SkillDetailsWin>()) { @@ -78,6 +81,7 @@ PetSkill = 2, BlastFurnace = 3, ViewHorsePet = 4, DogzSkill = 5, } } } System/Tip/SkillDetailsWin.cs
@@ -65,6 +65,12 @@ textSkillSource.text = SkillDetails.skillSource; } break; case SkillDetails.SkillSourceType.DogzSkill: { textSkillSource.text = SkillDetails.skillModel.SkillName; textSkillName.text = Language.Get("PlayerDetail_Level", SkillDetails.skillModel.SkillLV); } break; } UI/Common/SortTable.cs
@@ -28,6 +28,7 @@ public event Action<int> onSelectSortEvent; public event Action onSortCloseEvent; DogzModel dogzModel { get { return ModelCenter.Instance.GetModel<DogzModel>(); } } private void Awake() { m_Controller.OnRefreshCell += OnRefreshCell; @@ -60,9 +61,20 @@ private void OnSortSelect(CellView _cell) { var _index = _cell.index; var type = m_SortElements[_index].type; switch (sortType) { case SortType.EquipQuality: dogzModel.SelectDogzItemQuality = type; break; case SortType.EquipStar: dogzModel.SelectDogzItemStart = type; break; } if (onSelectSortEvent != null) { onSelectSortEvent(m_SortElements[_index].type); onSelectSortEvent(type); } if (onSortCloseEvent != null) {