少年修仙传客户端代码仓库
Client_PangDeRong
2018-08-15 81962d6ba1a96466d49f941ec5423226cff06dd0
[1585]修改装备分解经验预览问题
1个文件已修改
3 ■■■■ 已修改文件
System/KnapSack/Logic/EquipDevourWin.cs 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/Logic/EquipDevourWin.cs
@@ -336,6 +336,7 @@
            playerPack.GetSelectDevourList();
            gridCtrl.m_Scorller.RefreshActiveCellViews();
            RefreshGeMatProgress();
            RefreshDecomPreviewAttr();
            if (playerPack.getItems != null && playerPack.getItems.Length > 0)
            {
                WindowCenter.Instance.Open<DecomposeGetItemWin>();
@@ -533,7 +534,7 @@
                ItemModel itemModel = realDevourlist[i];
                if (itemModel.chinItemModel.EquipPlace == 0)
                {
                    curExp = playerPack.GetItemCountByID(PackType.rptItem, itemModel.itemId) * itemModel.chinItemModel.EffectValueA1;
                    curExp = itemModel.itemInfo.ItemCount * itemModel.chinItemModel.EffectValueA1;
                }
                else
                {