| | |
| | | _temp = WindowCenter.Instance.uiRoot.baseCanvas.Find("MainInterfaceWin/CopyOfThePanel/HighSettingTip/Container_Treasure");
|
| | | _temp.gameObject.SetActive(false);
|
| | |
|
| | | _temp = WindowCenter.Instance.uiRoot.baseCanvas.Find("MainInterfaceWin/InGameDownLoadProgress");
|
| | | _temp.localScale = Vector3.zero;
|
| | |
|
| | | _temp = WindowCenter.Instance.uiRoot.baseCanvas.Find("MainInterfaceWin/SkillButtonTip/Pivot/CastSkillTip/SwitchPan_a");
|
| | | _temp.localScale = Vector3.zero;
|
| | | _temp = WindowCenter.Instance.uiRoot.baseCanvas.Find("MainInterfaceWin/SkillButtonTip/Pivot/CastSkillTip/Btn_SkillXp");
|
| | |
| | |
|
| | | _temp = WindowCenter.Instance.uiRoot.baseCanvas.Find("MainInterfaceWin/CopyOfThePanel/HighSettingTip/Container_Treasure");
|
| | | _temp.gameObject.SetActive(true);
|
| | | |
| | | _temp = WindowCenter.Instance.uiRoot.baseCanvas.Find("MainInterfaceWin/InGameDownLoadProgress");
|
| | | _temp.localScale = Vector3.one;
|
| | |
|
| | | _temp = WindowCenter.Instance.uiRoot.baseCanvas.Find("MainInterfaceWin/SkillButtonTip/Pivot/CastSkillTip/SwitchPan_a");
|
| | | _temp.localScale = Vector3.one;
|
| | |
| | | _temp = WindowCenter.Instance.Get<MainInterfaceWin>().transform.Find("CopyOfThePanel/HighSettingTip/Container_Treasure");
|
| | | _temp.gameObject.SetActive(true);
|
| | |
|
| | | _temp = WindowCenter.Instance.uiRoot.baseCanvas.Find("MainInterfaceWin/InGameDownLoadProgress");
|
| | | _temp.localScale = Vector3.one;
|
| | |
|
| | | _temp = WindowCenter.Instance.Get<MainInterfaceWin>().transform.Find("SkillButtonTip/Pivot/CastSkillTip/SwitchPan_a");
|
| | | _temp.localScale = Vector3.one;
|
| | | _temp = WindowCenter.Instance.Get<MainInterfaceWin>().transform.Find("SkillButtonTip/Pivot/CastSkillTip/Btn_SkillXp");
|