少年修仙传客户端代码仓库
client_Hale
2019-07-08 81efdaec4774f5b1320d805d9756964708c0c908
4439 【主干】【2.0.200】自动释放龙雀环不勾也会自动释放
1个文件已修改
13 ■■■■■ 已修改文件
Fight/Actor/AI/HeroAI_Auto.cs 13 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Actor/AI/HeroAI_Auto.cs
@@ -65,11 +65,9 @@
        }
        if (xpSkillID == 0)
        {
            FuncConfigConfig _funcConfig = FuncConfigConfig.Get("XpSkillID");
            xpSkillID = ConfigParse.GetDic<int, int>(_funcConfig.Numerical1)[PlayerDatas.Instance.baseData.Job];//获取各个职业的XP技能
        }
        FuncConfigConfig _funcConfig = FuncConfigConfig.Get("XpSkillID");
        xpSkillID = ConfigParse.GetDic<int, int>(_funcConfig.Numerical1)[PlayerDatas.Instance.baseData.Job];//获取各个职业的XP技能
        xpSkillID = SkillHelper.Instance.GetSkillID(xpSkillID);
        var _skillModel = ModelCenter.Instance.GetModel<SkillModel>();
        var _skillList = _skillModel.GetSkillMatchs();
@@ -229,6 +227,11 @@
                            return;
                        }
                    }
                    else if (dungeonModel.dungeonFightStage == DungeonFightStage.Prepare
                    || dungeonModel.dungeonFightStage == DungeonFightStage.ExitPrepare)
                    {
                        return;
                    }
                }
                else
                {