少年修仙传客户端代码仓库
client_Zxw
2018-09-19 826401ef7d32507233069c1554b7b96e30d6a623
3654 【前端】被动技能任务点击弹窗
1个文件已修改
23 ■■■■ 已修改文件
System/MainInterfacePanel/SkillTaskWin.cs 23 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/SkillTaskWin.cs
@@ -10,7 +10,8 @@
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI {
namespace Snxxz.UI
{
    public class SkillTaskWin : Window
    {
@@ -33,7 +34,7 @@
        protected override void AddListeners()
        {
            m_ClaoseBtn.AddListener(()=> { Close(); });
            m_ClaoseBtn.AddListener(() => { Close(); });
            m_GoToSkillBtn.AddListener(OnClickGoToSkillBtn);
            m_OpenNowBtn.AddListener(OnClickOpenNowBtn);
            m_GoToBtn.AddListener(OnClickGoToBtn);
@@ -45,13 +46,13 @@
            var taskinfo = Config.Instance.Get<TASKINFOConfig>(str);
            if (taskinfo != null)
            {
                m_Text_Condition_1.text= taskinfo.show_writing;
                m_Text_Condition_1.text = taskinfo.show_writing;
            }
            if (mainModel.TaskId_Skill.Contains(mainModel.TaskSkillID))
            {
                int Index = mainModel.TaskId_Skill.IndexOf(mainModel.TaskSkillID);
                m_Text_Reward_1.text = "开启第" + (mainModel.SkillIndex[Index]+1)+ "个被动技能槽";
                m_NeedMoney_Text.text = "花费" + mainModel.NeedFairyJade[Index] + "仙玉";
                m_Text_Reward_1.text = string.Format(Language.Get("PassiveSkillTask1"), (mainModel.SkillIndex[Index] + 1));
                m_NeedMoney_Text.text = string.Format(Language.Get("PassiveSkillTask2"), mainModel.NeedFairyJade[Index]);
            }
        }
@@ -64,8 +65,8 @@
        }
        protected override void OnAfterClose()
        {
        {
        }
        private void OnClickGoToSkillBtn()
@@ -75,7 +76,7 @@
                int Index = mainModel.TaskId_Skill.IndexOf(mainModel.TaskSkillID);
                mainModel.Skill_Index = mainModel.SkillIndex[Index];
            }
                WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.SkillFunc2);
            WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.SkillFunc2);
        }
        private void OnClickOpenNowBtn()
        {
@@ -109,9 +110,9 @@
        }
        private void OnClickGoToBtn()
        {
                m_Text_Condition_1.ExcuteHref();
            m_Text_Condition_1.ExcuteHref();
            // Close();
        }
        #endregion