少年修仙传客户端代码仓库
client_Hale
2018-09-11 82fe51656d4293aa52cab7d370596d8c9c6bff64
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
10个文件已修改
59 ■■■■ 已修改文件
Core/GameEngine/Model/Player/Character/PlayerExtersionData.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Player/PlayerDatas.cs 3 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DogzDungeon/DogzDungeonWin.cs 29 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Login/LoginWin.cs 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/TaiChi/TaiChilDungeonEntranceWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/TaiChi/WytjGameWin.cs 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Utility/EnumHelper.cs 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Utility/LanguageVerify.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Utility/OperationLogCollect.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Utility/UIHelper.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Player/Character/PlayerExtersionData.cs
@@ -54,4 +54,5 @@
    public int pkState;//是否在pk中 175 1--进入状态 2--退出状态
    public int bossState;//Boss状态  176 1--进入状态 2--退出状态
    public int OnlyFinalHurt;
    public int NpcHurtAddPer;//对怪物伤害加成 188
}
Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -728,6 +728,9 @@
            case PlayerDataRefresh.OnlyFinalHurt:
                extersion.OnlyFinalHurt = (int)value;
                break;
            case PlayerDataRefresh.CDBPlayerRefresh_NPCHurtAddPer:
                extersion.NpcHurtAddPer = (int)value;
                break;
        }
    }
System/DogzDungeon/DogzDungeonWin.cs
@@ -15,7 +15,6 @@
    public class DogzDungeonWin : Window
    {
        [SerializeField] CyclicScroll m_Bosses;
        [SerializeField] DogzBoxBehaviour m_BoxBehaviour;
        [SerializeField] DogzEliteMonsterBehaviour m_EliteMonsterBehaviour;
@@ -83,7 +82,7 @@
            m_Bosses.Init(bosses);
            m_Bosses.MoveToCenter(bosses.IndexOf(model.selectedBoss));
            // DisplayItemDropTip(model.selectedBoss);
            DisplayItemDropTip(model.selectedBoss);
            DisplayBossBaseInfo(model.selectedBoss);
            DisplayWearyValue(model.selectedBoss);
        }
@@ -140,7 +139,7 @@
        private void OnBossSelected(int _bossId)
        {
            //DisplayItemDropTip(_bossId);
            DisplayItemDropTip(_bossId);
            DisplayBossBaseInfo(_bossId);
            DisplayWearyValue(_bossId);
        }
@@ -225,30 +224,6 @@
                    break;
            }
        }
        private void EnterDogzDungeon()
        {
            var error = 0;
            if (TestEnterDungeon(out error))
            {
                MapTransferUtility.Instance.MoveToNPC(model.selectedBoss);
            }
            else
            {
                ProcessEnterDungeonError(error);
            }
        }
        private bool TestEnterDungeon(out int _error)
        {
            _error = 0;
            return true;
        }
        private void ProcessEnterDungeonError(int _error)
        {
        }
    }
System/Login/LoginWin.cs
@@ -26,6 +26,7 @@
        [SerializeField] RectTransform m_ContainerEnterGame;
        [SerializeField] RectTransform m_ContainerAccount;
        [SerializeField] Image m_ServerState;
        [SerializeField] Text m_ServerStateDescription;
        [SerializeField] Text m_ServerName;
        [SerializeField] protected InputField m_Account;
        [SerializeField] Button m_EnterGame;
@@ -129,15 +130,19 @@
                case ServerState.Maintain:
                case ServerState.Predicted:
                    m_ServerState.SetSprite("XT_FWQ_TB4");
                    m_ServerStateDescription.text = Language.Get("ServerStatus4");
                    break;
                case ServerState.Normal:
                    m_ServerState.SetSprite("XT_FWQ_TB2");
                    m_ServerStateDescription.text = Language.Get("ServerStatus3");
                    break;
                case ServerState.Busy:
                    m_ServerState.SetSprite("XT_FWQ_TB3");
                    m_ServerStateDescription.text = Language.Get("ServerStatus2");
                    break;
                case ServerState.Hot:
                    m_ServerState.SetSprite("XT_FWQ_TB1");
                    m_ServerStateDescription.text = Language.Get("ServerStatus1");
                    break;
            }
        }
System/TaiChi/TaiChilDungeonEntranceWin.cs
@@ -96,7 +96,7 @@
                }
                else
                {
                    MessageWin.Inst.ShowFixedTip(Language.Get("L1020"));
                    SysNotifyMgr.Instance.ShowTip("Join_Space_Lost");
                }
              
            }
System/TaiChi/WytjGameWin.cs
@@ -207,21 +207,27 @@
                        npcDesText.text = Language.Get("Wytj0");
                        break;
                    case 1:
                        SoundPlayer.Instance.PlayUIAudio(733);
                        npcDesText.text = Language.Get("Wytj1");
                        break;
                    case 2:
                        SoundPlayer.Instance.PlayUIAudio(734);
                        npcDesText.text = Language.Get("Wytj2");
                        break;
                    case 3:
                        SoundPlayer.Instance.PlayUIAudio(735);
                        npcDesText.text = Language.Get("Wytj3");
                        break;
                    case 4:
                        SoundPlayer.Instance.PlayUIAudio(736);
                        npcDesText.text = Language.Get("Wytj4");
                        break;
                    case 5:
                        SoundPlayer.Instance.PlayUIAudio(737);
                        npcDesText.text = Language.Get("Wytj5");
                        break;
                    case 6:
                        SoundPlayer.Instance.PlayUIAudio(738);
                        npcDesText.text = Language.Get("Wytj6");
                        break;
                }
@@ -274,10 +280,12 @@
                case Stand_1_Key:
                    break;
                case Star1_Key:
                    SoundPlayer.Instance.PlayUIAudio(57);
                    break;
                case Star3_Key:   
                    StartPlayDiceAni();
                    taiChiModel.SendQuest(1);
                    SoundPlayer.Instance.PlayUIAudio(57);
                    break;
                case Rock_Key:
                    break;
Utility/EnumHelper.cs
@@ -551,6 +551,7 @@
    CDBPlayerRefresh_FuncDef = 185,  // 功能层防御  185
    CDBPlayerRefresh_TreasureScore = 186, //寻宝商店积分
    CDBPlayerRefresh_Danjing = 187,              // 丹精 187
    CDBPlayerRefresh_NPCHurtAddPer,//对怪物伤害加成 188
};
/** 物品加成类型 */
@@ -938,7 +939,7 @@
    StoneBasePer = 83, //宝石基础属性
    RealmBasePer = 84, //境界基础属性
    PetSkillAtkRate = 85, //宠物技能伤害
    NpcHurtAddPer = 89,//对怪物伤害加成
}
//UI图标类型
public enum SpriteFileType
Utility/LanguageVerify.cs
@@ -94,7 +94,7 @@
        var account = ModelCenter.Instance.GetModel<LoginModel>().sdkLoginResult.account;
        var playerId = PlayerDatas.Instance.baseData.PlayerID;
        var playerName = PlayerDatas.Instance.baseData.PlayerName;
        var playerName = UIHelper.ServerStringTrim(PlayerDatas.Instance.baseData.PlayerName);
        var tables = new Dictionary<string, string>();
        tables["game_code"] = "snxxz";
@@ -113,7 +113,7 @@
        tables["edit_uid"] = account;
        tables["edit_rid"] = playerId.ToString();
        tables["edit_name"] = UIHelper.ServerStringTrim(playerName);
        tables["edit_name"] = playerName;
        tables["notice"] = op_type == 2 ? string.Empty : verifyContent;
        var ts = System.DateTime.UtcNow - new System.DateTime(1970, 1, 1, 0, 0, 0, 0);
Utility/OperationLogCollect.cs
@@ -148,7 +148,7 @@
        tables["AccountID"] = ModelCenter.Instance.GetModel<LoginModel>().sdkLoginResult.account;
        tables["RoleID"] = StringUtility.Contact(isFairy ? UIHelper.ServerStringTrim(PlayerDatas.Instance.baseData.FamilyName) : string.Empty,
           isFairy ? "-" : string.Empty, UIHelper.ServerStringTrim(PlayerDatas.Instance.baseData.PlayerName));
        tables["ToRoleID"] = toPlayer;
        tables["ToRoleID"] = UIHelper.ServerStringTrim(toPlayer);
        tables["Level"] = PlayerDatas.Instance.baseData.LV.ToString();
        tables["VIPLevel"] = PlayerDatas.Instance.baseData.VIPLv.ToString();
        tables["Content"] = WWW.EscapeURL(UIHelper.TrimContentToServer(content));
Utility/UIHelper.cs
@@ -229,6 +229,8 @@
                return PlayerDatas.Instance.extersion.ComboDamPer;
            case AttrEnum.SkillHurtPrecent:
                return PlayerDatas.Instance.extersion.skillAtkRateReduce;
            case AttrEnum.NpcHurtAddPer:
                return PlayerDatas.Instance.extersion.NpcHurtAddPer;
        }
        return 0;
    }