少年修仙传客户端代码仓库
client_Wu Xijin
2018-09-21 83262a7f5fee1b6f41e2d2f8b817d29870f36af8
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
3个文件已修改
12 ■■■■ 已修改文件
Core/GameEngine/Model/Config/DogzConfig.cs 9 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Config/DogzConfig.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Treasure/TreasurePotentialPanel.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Config/DogzConfig.cs
@@ -18,7 +18,7 @@
        public int[] BaseAttrValues;
        public int[] HelpBattleSkills;
        public int FightPowerEx { get ; private set ; }
        public string EquipPlaceColorList { get ; private set; }
        public int[] EquipPlaceColorList;
        public override string getKey()
        {
@@ -57,7 +57,12 @@
            
                FightPowerEx=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0; 
            
                EquipPlaceColorList = rawContents[7].Trim();
                string[] EquipPlaceColorListStringArray = rawContents[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                EquipPlaceColorList = new int[EquipPlaceColorListStringArray.Length];
                for (int i=0;i<EquipPlaceColorListStringArray.Length;i++)
                {
                     int.TryParse(EquipPlaceColorListStringArray[i],out EquipPlaceColorList[i]);
                }
            }
            catch (Exception ex)
            {
Core/GameEngine/Model/Config/DogzConfig.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 940b0f1e335cf3749bb18fbee7090526
timeCreated: 1537522814
timeCreated: 1537530330
licenseType: Pro
MonoImporter:
  serializedVersion: 2
System/Treasure/TreasurePotentialPanel.cs
@@ -599,6 +599,7 @@
            m_SuccessRatio.color = UIHelper.GetUIColor(model.selectedPotentialBook != 0 && levelUpConfig.rate > 0
                ? TextColType.DarkGreen : TextColType.LightYellow);
            m_UpgradeImage.gray = levelUpConfig.rate == 0 && model.selectedPotentialBook == 0;
            m_Upgrade.interactable = levelUpConfig.rate != 0 || model.selectedPotentialBook != 0;
        }
        private void DisplayAddBookRedpoint()