| System/KnapSack/Logic/ItemInfoWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/Logic/ItemInfoWin.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/New/KnapSackEventMgr.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Treasure/TreasureBaseWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/KnapSack/Logic/ItemInfoWin.cs
File was deleted System/KnapSack/Logic/ItemInfoWin.cs.meta
File was deleted System/KnapSack/New/KnapSackEventMgr.cs
@@ -4,7 +4,6 @@ [XLua.LuaCallCSharp] public class KnapSackEventMgr : Singleton<KnapSackEventMgr> { public Action<GameObject> AddEquipWinTempObjEvent; @@ -58,23 +57,24 @@ if (HideItemWinEvent != null) HideItemWinEvent(); } public void HideItemPopWin() { if(WindowCenter.Instance.IsOpen<EquipWin>()) if (WindowCenter.Instance.IsOpen<EquipWin>()) { HideEquipWin(); } else if(WindowCenter.Instance.IsOpen<WingsWin>()) else if (WindowCenter.Instance.IsOpen<WingsWin>()) { HideWingsWin(); } else if(WindowCenter.Instance.IsOpen<ItemInfoWin>()) else if (WindowCenter.Instance.IsOpen<ItemTipWin>()) { HideItemWin(); } else if(WindowCenter.Instance.IsOpen<GuardianWin>()) else if (WindowCenter.Instance.IsOpen<GuardianWin>()) { HideGuardWin(); HideGuardWin(); } else if (WindowCenter.Instance.IsOpen<KingFairyChestWin>()) { System/Treasure/TreasureBaseWin.cs
@@ -201,7 +201,7 @@ || WindowCenter.Instance.IsOpen<TreasureSoulActiveWin>() || WindowCenter.Instance.IsOpen<GetItemPathWin>() || WindowCenter.Instance.IsOpen<DemonTreasurePropertyWin>() || WindowCenter.Instance.IsOpen<ItemInfoWin>()) || WindowCenter.Instance.IsOpen<ItemTipWin>()) { return; }