少年修仙传客户端代码仓库
10417 【英文】【bt】【越南】【砍树】TIP优化
1. 显示古宝碎片tip时,去掉古宝说明
2. 宝箱tip再显示宝箱tip是改显示 普通的物品tip
2个文件已修改
29 ■■■■ 已修改文件
LogicProject/System/TreasurePavilion/TreasurePavilionTipWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/ItemTip/ItemTipUtility.cs 27 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
LogicProject/System/TreasurePavilion/TreasurePavilionTipWin.cs
@@ -193,7 +193,7 @@
        else
        {
            var itemConfig = ItemConfig.Get(TreasurePavilionModel.Instance.showTipFromPiece);
            descText.text = StringUtility.Contact(Language.Get("KnapS110"), " ", itemConfig.UseLV, "</r>", itemConfig.Description, "</r>", config.Desc);
            descText.text = StringUtility.Contact(Language.Get("KnapS110"), " ", itemConfig.UseLV, "</r>", itemConfig.Description);
        }
        var showLV = gubaoInfo.Count == 0 ? 1 : gubaoInfo[1];   //未激活显示0级
System/ItemTip/ItemTipUtility.cs
@@ -331,7 +331,14 @@
                    }
                    break;
                case TipType.BoxItem:
                    WindowCenter.Instance.Open<ItemBoxTipWin>();
                    if (WindowCenter.Instance.IsOpen<ItemBoxTipWin>())
                    {
                        WindowCenter.Instance.Open<ItemTipWin>();
                    }
                    else
                    {
                        WindowCenter.Instance.Open<ItemBoxTipWin>();
                    }
                    break;
                case TipType.TreasurePavilion:
                    TreasurePavilionModel.Instance.selectGubao = config.EffectValueA1;
@@ -417,7 +424,14 @@
                    WindowCenter.Instance.Open<SpiritWeaponTipWin>();
                    break;
                case TipType.BoxItem:
                    WindowCenter.Instance.Open<ItemBoxTipWin>();
                    if (WindowCenter.Instance.IsOpen<ItemBoxTipWin>())
                    {
                        WindowCenter.Instance.Open<ItemTipWin>();
                    }
                    else
                    {
                        WindowCenter.Instance.Open<ItemBoxTipWin>();
                    }
                    break;
                case TipType.TreasurePavilion:
                    TreasurePavilionModel.Instance.selectGubao = item.config.EffectValueA1;
@@ -464,7 +478,14 @@
                        WindowCenter.Instance.Open<SpiritWeaponTipWin>();
                        break;
                    case TipType.BoxItem:
                        WindowCenter.Instance.Open<ItemBoxTipWin>();
                        if (WindowCenter.Instance.IsOpen<ItemBoxTipWin>())
                        {
                            WindowCenter.Instance.Open<ItemTipWin>();
                        }
                        else
                        {
                            WindowCenter.Instance.Open<ItemBoxTipWin>();
                        }
                        break;
                    case TipType.TreasurePavilion:
                        TreasurePavilionModel.Instance.selectGubao = ItemConfig.Get(itemId).EffectValueA1;