| System/DogzDungeon/DogzDungeonWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/DogzDungeon/DogzDungeonWin.cs
@@ -109,6 +109,7 @@ { if (PlayerDatas.Instance.baseData.MapID == DogzDungeonModel.DATA_MAPID) { WindowJumpMgr.Instance.ClearJumpData(); WindowCenter.Instance.Close<LootPreciousFrameWin>(); WindowCenter.Instance.Open<MainInterfaceWin>(); }