少年修仙传客户端代码仓库
client_linchunjie
2018-08-29 84ad8bf3f7390262050cbff64912fd8b7c1ce80b
2960 抢Boss活动
2个文件已修改
7 ■■■■■ 已修改文件
System/FairyAu/FairyGrabBossBehaviour.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyGrabBossHintWin.cs 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyGrabBossBehaviour.cs
@@ -96,7 +96,7 @@
            if (model.TryGetBossProgress(bossId, out bossProgress))
            {
                var progress = (float)bossProgress.currentHp / bossProgress.totalHp;
                m_Progress.text = StringUtility.Contact((int)progress * 100, "%");
                m_Progress.text = StringUtility.Contact((int)(progress * 100), "%");
                killed = (float)bossProgress.currentHp / bossProgress.totalHp >= 1;
            }
            m_ContainerKilled.gameObject.SetActive(killed && opened);
System/FairyAu/FairyGrabBossHintWin.cs
@@ -42,7 +42,7 @@
        {
            m_Timer = 0f;
            var list = GAMgr.Instance.GetTypeList(E_ActorClassType.NpcFightBoss);
            var bossId = 0;
            bossId = 0;
            if (list != null)
            {
                for (int i = 0; i < list.Count; i++)
@@ -142,8 +142,9 @@
                    if (i < fairyGrabBossInfo.hurtInfos.Count)
                    {
                        var hurtInfo = fairyGrabBossInfo.hurtInfos[i];
                        var percent = (int)((float)hurtInfo.totalHurt / bossProgress.totalHp) * 100;
                        var percent = (int)(((float)hurtInfo.totalHurt / bossProgress.totalHp) * 100);
                        m_RankBehaviours[i].Display(hurtInfo.HurtName, percent);
                        index++;
                    }
                }
            }