| System/FindPrecious/FindPreciousModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/FindPrecious/FindPreciousModel.cs
@@ -321,10 +321,7 @@ sendInfo.IsAdd = 0; GameNetSystem.Instance.SendInfo(sendInfo); if (IsBossSubscribed(_bossId)) { bossSubscribes.Remove(_bossId); } bossSubscribes[_bossId] = new BossSubscribe(_bossId, 9); if (bossSubscribeChangeEvent != null) { @@ -554,7 +551,7 @@ public struct BossSubscribe { public int bossId; public int subscribeState; public int subscribeState;//0-默认未关注, 1-主动关注, 2-自动关注, 9-主动取消关注 public bool isAutoSubscribe { get { return this.subscribeState == 2; } } public BossSubscribe(int _bossId, int _subscribeState)