| System/KnapSack/Logic/ItemTipsModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/FlyingShoesTask.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/SideMission.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/OpenServerActivity/OSGiftBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Vip/FairyJadeInvestmentWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Vip/OSTimeLimitGiftModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Vip/OSTimeLimitGiftWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Welfare/SignInWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| UI/EnhancedScroller/EnhancedScroller.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/KnapSack/Logic/ItemTipsModel.cs
@@ -18,7 +18,7 @@ public Dictionary<int, List<int>> equipLegendAttrTypeDict { get; private set; } public Dictionary<int, Dictionary<int, string>> wingsLegendAttrColorDict { get; private set; } private Dictionary<int, int> itemComposeTypeDict; public int[] NotComposeIds { get; private set;} public Dictionary<string, Dictionary<LegendAttrType, int>> legendAttrCntPreviewDict { get; private set; } // key 品质+星级 value 属性条目数 public Dictionary<int, Dictionary<LegendAttrType, List<int>>> legendAttrIDPreviewDict { get; private set; } // key 装备位 value 属性类型,属性ID public Dictionary<int, Dictionary<int, int>> legendAttrColorValuePreviewDict { get; private set; } // key 属性ID value 装备品质,属性数值 @@ -118,7 +118,7 @@ FuncConfigConfig itemComposeTypeFunc = Config.Instance.Get<FuncConfigConfig>("BagCompound"); itemComposeTypeDict = ConfigParse.GetDic<int, int>(itemComposeTypeFunc.Numerical1); NotComposeIds = ConfigParse.GetMultipleStr<int>(itemComposeTypeFunc.Numerical2); FuncConfigConfig legendAttrCountPreview = Config.Instance.Get<FuncConfigConfig>("LegendAttrCountPreview"); JsonData legendAttrCntData = JsonMapper.ToObject(legendAttrCountPreview.Numerical1); @@ -621,7 +621,7 @@ if (!isOverdue) { if (itemComposeTypeDict.ContainsKey(attrData.itemConfig.Type)) if (itemComposeTypeDict.ContainsKey(attrData.itemConfig.Type) && !NotComposeIds.Contains(attrData.itemId)) { attrData.SetTipsFuncBtn(ItemWinBtnType.compose, (ItemWinBtnType, ItemAttrData) => { bool isUnlock = ModelCenter.Instance.GetModel<ComposeWinModel>().CheckComposeItemById(attrData.itemId); System/MainInterfacePanel/FlyingShoesTask.cs
@@ -439,7 +439,18 @@ { m_DeliveryButton.gameObject.SetActive(false); } //----------------特殊采集魔团任务的传送云处理 if (mainModel.TaskId_Skill1.Contains(TaskID))//特殊任务 { if (PlayerDatas.Instance.baseData.LV >= mainModel.TaskLv) { m_DeliveryButton.gameObject.SetActive(true); } else { m_DeliveryButton.gameObject.SetActive(false); } } m_ContentText.raycastTarget = false; if (taskmodel._DicTaskInformation.ContainsKey(TaskID)) System/MainInterfacePanel/SideMission.cs
@@ -122,23 +122,15 @@ else { int Gold = (int)UIHelper.GetMoneyCnt(1);//仙玉 int GoldPaper = (int)UIHelper.GetMoneyCnt(2);//绑玉 string strNull = string.Empty; int needNumber = (mainModel.ItemNumber - itemNumber) * mainModel.UnitPrice;//所需金额 if (GoldPaper >= needNumber) { strNull = string.Format(Language.Get("PassiveSkillTask3"), needNumber); } else { strNull = string.Format(Language.Get("PassiveSkillTask4"), needNumber, GoldPaper, needNumber - GoldPaper); } strNull = string.Format(Language.Get("PassiveSkillTask3"), needNumber); ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), strNull, (bool isOk) => { if (isOk) { if (Gold + GoldPaper >= needNumber) if (Gold >= needNumber) { taskmodel.CompletionOfTask(TaskIdNow); WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.SkillFunc2); @@ -154,7 +146,6 @@ } } }); } return; } System/OpenServerActivity/OSGiftBehaviour.cs
@@ -148,7 +148,7 @@ switch ((StoreFunc)_storeConfig.ShopType) { case StoreFunc.OSTimeLimitGift: if (TimeUtility.CreateDays > timeLimitGiftModel.openDays) if (timeLimitGiftModel.currentDay > timeLimitGiftModel.openDays) { SysNotifyMgr.Instance.ShowTip("ActiveOutTime"); return; System/Vip/FairyJadeInvestmentWin.cs
@@ -8,8 +8,10 @@ using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TableConfig; //仙玉投资 namespace Snxxz.UI { namespace Snxxz.UI { public class FairyJadeInvestmentWin : Window { @@ -20,7 +22,7 @@ [SerializeField] ScrollerController m_ScrollerController; [SerializeField] Button m_InvestmentButton;//投资按钮 [SerializeField] GameObject m_MaxInverstment;//最大投资上限 [SerializeField] Button m_RealizedInvestmentButton;//追加投资 [SerializeField] Button m_RealizedInvestmentButton;//追加投资 [SerializeField] Button m_SelectButton;//额度选择 [SerializeField] Text m_TextNumber; @@ -31,10 +33,28 @@ [SerializeField] Text m_JadeText;//所需投资仙玉 [SerializeField] Image m_Image_AD;//投资图片 [SerializeField] Image m_Image1; [SerializeField] Image m_Image2; [SerializeField] Image m_Image3; public static event Action FairyJadeInvestmentRedPointEvent; #region Built-in private List<int> GearPositionList = new List<int>(); private string[] IconList1 = new string[4]; private string[] IconList2 = new string[4]; private string[] IconList3 = new string[4]; protected override void BindController() { var JadeInves = Config.Instance.Get<FuncConfigConfig>("JadeInvestIconKey"); int[] GearPosition = ConfigParse.GetMultipleStr<int>(JadeInves.Numerical1); GearPositionList.Clear(); for (int i = 0; i < GearPosition.Length; i++) { GearPositionList.Add(GearPosition[i]); } IconList1 = ConfigParse.GetMultipleStr(JadeInves.Numerical2); IconList2 = ConfigParse.GetMultipleStr(JadeInves.Numerical3); IconList3 = ConfigParse.GetMultipleStr(JadeInves.Numerical4); } protected override void AddListeners() @@ -88,9 +108,9 @@ m_JadeText.gameObject.SetActive(true); m_JadeText.text = string.Format(Language.Get("FairyJadeInvestment_9"), fairyJadeInvestmentModel.SelectNumber - fairyJadeInvestmentModel.InvestGold); } IsInvestment(); IsInvestment(); GetMoney(); SetIconKeyImage(); m_TextNumber.text = fairyJadeInvestmentModel.SelectNumber.ToString(); PlayerDatas.Instance.PlayerDataRefreshInfoEvent += Updatefighting;//数据的刷新(h0418) FairyJadeInvestmentModel.FairyJadeInfoSeriorsUpdate += FairyJadeInfoSeriorsUpdate; @@ -100,9 +120,10 @@ m_ScrollerController.JumpIndex(fairyJadeInvestmentModel.JumpInedx); } protected override void OnAfterOpen() { if (fairyJadeInvestmentModel.redPointStre1.state==RedPointState.Simple) if (fairyJadeInvestmentModel.redPointStre1.state == RedPointState.Simple) { fairyJadeInvestmentModel.IsRedpoint = false; if (FairyJadeInvestmentRedPointEvent != null) @@ -123,6 +144,7 @@ private void SelectNumberRefresh() { m_TextNumber.text = fairyJadeInvestmentModel.SelectNumber.ToString(); SetIconKeyImage(); if (fairyJadeInvestmentModel.InvestGold >= fairyJadeInvestmentModel.RecordSelectNumberMax) { m_JadeText.gameObject.SetActive(false); @@ -196,7 +218,7 @@ if (fairyJadeInvestmentModel.InvestGold < fairyJadeInvestmentModel.RecordSelectNumberMax) { m_MaxInverstment.SetActive(false); if (fairyJadeInvestmentModel.InvestGold > 0) { m_Image_AD.SetSprite("XT_VIP_106"); @@ -216,7 +238,7 @@ m_MaxInverstment.SetActive(true); m_InvestmentButton.gameObject.SetActive(false); m_RealizedInvestmentButton.gameObject.SetActive(false); } } } private void InvestmentButton()//仙玉投资 @@ -228,13 +250,13 @@ } if (fairyJadeInvestmentModel.InvestGold > 0) { ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), string.Format(Language.Get("FairyJadeInvestment_2"), fairyJadeInvestmentModel.SelectNumber- fairyJadeInvestmentModel.InvestGold), (bool isOk) => { if (isOk) { ConsumeFairyJade(fairyJadeInvestmentModel.SelectNumber); } }); ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), string.Format(Language.Get("FairyJadeInvestment_2"), fairyJadeInvestmentModel.SelectNumber - fairyJadeInvestmentModel.InvestGold), (bool isOk) => { if (isOk) { ConsumeFairyJade(fairyJadeInvestmentModel.SelectNumber); } }); } else { @@ -244,8 +266,8 @@ { ConsumeFairyJade(fairyJadeInvestmentModel.SelectNumber); } }); } }); } } private void RealizedInvestment_Button()//追加投资按钮 @@ -276,8 +298,8 @@ private void ConsumeFairyJade(int fairyJade) { int getFairyJade = (int)UIHelper.GetMoneyCnt(1); if (getFairyJade>= (fairyJade- fairyJadeInvestmentModel.InvestGold)) int getFairyJade = (int)UIHelper.GetMoneyCnt(1); if (getFairyJade >= (fairyJade - fairyJadeInvestmentModel.InvestGold)) { fairyJadeInvestmentModel.InvestmentMonthlyInvestment(3, fairyJade); } @@ -289,7 +311,7 @@ private void GetMoney() { m_FairyJadeText.text = UIHelper.GetMoneyCnt(1).ToString(); m_TieTheJadeText.text= UIHelper.GetMoneyCnt(2).ToString(); m_TieTheJadeText.text = UIHelper.GetMoneyCnt(2).ToString(); } @@ -312,6 +334,26 @@ break; } } private void SetIconKeyImage() { var money = fairyJadeInvestmentModel.SelectNumber; if (fairyJadeInvestmentModel.InvestmentAmountDic.ContainsKey(money)) { var type = fairyJadeInvestmentModel.InvestmentAmountDic[money]; if (GearPositionList.Contains(type)) { int Inedx = GearPositionList.IndexOf(type); m_Image1.SetSprite(IconList1[Inedx]); m_Image1.SetNativeSize(); m_Image2.SetSprite(IconList2[Inedx]); m_Image2.SetNativeSize(); m_Image3.SetSprite(IconList3[Inedx]); m_Image3.SetNativeSize(); } } } } } System/Vip/OSTimeLimitGiftModel.cs
@@ -31,7 +31,7 @@ { get { return TimeUtility.CreateDays <= openDays && FuncOpen.Instance.IsFuncOpen(132); return currentDay <= openDays && FuncOpen.Instance.IsFuncOpen(132); } } @@ -40,6 +40,14 @@ get { return redpoint.state == RedPointState.Simple; } } public int currentDay { get { return TimeUtility.OpenDay + 1; } } @@ -66,19 +74,22 @@ redpoint = new Redpoint(MainRedDot.REDPOINT_OPENSERVER, MainRedDot.REDPOINT_OPENSERVER * 100 + 3); TimeUtility.OnServerOpenDayRefresh += UpdateRedpoint; TimeUtility.OnCreateRoleTimeRefresh += OnCreateRoleTimeRefresh; TimeUtility.OnServerOpenDayRefresh += OnServerOpenDayRefresh; storeModel.RefreshBuyShopLimitEvent += UpdateRedpoint; FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent; OpenServerActivityCenter.Instance.Register(3, this); } private void OnServerOpenDayRefresh() { OnCreateRoleTimeRefresh(); } public override void UnInit() { TimeUtility.OnServerOpenDayRefresh -= UpdateRedpoint; TimeUtility.OnCreateRoleTimeRefresh -= OnCreateRoleTimeRefresh; TimeUtility.OnServerOpenDayRefresh -= OnServerOpenDayRefresh; storeModel.RefreshBuyShopLimitEvent -= UpdateRedpoint; FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent; FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChangeEvent; } public void OnBeforePlayerDataInitialize() @@ -93,9 +104,9 @@ private void OnCreateRoleTimeRefresh() { if (TimeUtility.CreateDays <= openDays) if (currentDay <= openDays) { m_OverdueTime = TimeUtility.ServerNow.AddDays(openDays - TimeUtility.CreateDays + 1); m_OverdueTime = TimeUtility.ServerNow.AddDays(openDays - currentDay + 1); m_OverdueTime = new DateTime(m_OverdueTime.Year, m_OverdueTime.Month, m_OverdueTime.Day); } UpdateRedpoint(); @@ -130,13 +141,13 @@ void UpdateRedpoint() { redpoint.state = RedPointState.None; if (TimeUtility.CreateDays > openDays || !FuncOpen.Instance.IsFuncOpen(132) if (currentDay > openDays || !FuncOpen.Instance.IsFuncOpen(132) || DayRemind.Instance.GetDayRemind(DayRemind.OSTIMEGIFT_REDPOINT)) { return; } List<StoreConfig> _list; var day = Mathf.Max(1, TimeUtility.CreateDays); var day = Mathf.Max(1, currentDay); day = Mathf.Min(day, openDays); if (TryGetGifts(day, out _list)) { System/Vip/OSTimeLimitGiftWin.cs
@@ -97,7 +97,7 @@ var t = model.overdueTime - TimeUtility.ServerNow; m_CoolDown.text = StringUtility.Contact(Language.Get("OSActivityCoolDown"), TimeUtility.SecondsToDHMSCHS((int)t.TotalSeconds)); if (TimeUtility.CreateDays > model.openDays) if (model.currentDay > model.openDays) { IsOutOffTime = true; m_CoolDown.color = UIHelper.GetUIColor(TextColType.NavyYellow); @@ -112,7 +112,7 @@ private void DisplayItems() { List<StoreConfig> _list; var day = Mathf.Max(1, TimeUtility.CreateDays); var day = Mathf.Max(1, model.currentDay); day = Mathf.Min(day, model.openDays); if (model.TryGetGifts(day, out _list)) { System/Welfare/SignInWin.cs
@@ -46,17 +46,21 @@ protected override void OnPreOpen() { InitSignIn(); //signInCtrl.JumpIndex(0); InitCtnSign(); ctnSignCtrl.mScrollRect.verticalNormalizedPosition = 1; signInCtrl.mScrollRect.verticalNormalizedPosition = 1; model.OnSignRefresh += OnSignRefresh; } protected override void OnActived() { base.OnActived(); JumpToTodaySign(); } protected override void OnAfterOpen() { { HandleAchievement(); } @@ -93,10 +97,6 @@ SysNotifyMgr.Instance.ShowTip("Achievement_16"); AchievementGoto.achievementType = 0; } } else { signInCtrl.JumpIndex(0); } signInCtrl.m_Scorller.RefreshActiveCellViews(); } @@ -137,6 +137,13 @@ ctnSignCtrl.m_Scorller.RefreshActiveCellViews(); } } private void JumpToTodaySign() { var _num = Mathf.Max(0, model.signNum); var _line = _num / 5; signInCtrl.JumpIndex(_line); } } } UI/EnhancedScroller/EnhancedScroller.cs
@@ -808,7 +808,7 @@ * 所以可以通过postion和可滑动区域大小的比值来定义滑动条滑动到了哪个位置 */ if (NumberOfCells == 0) return 0;//如果scroll没有子物体直接返回 if (NumberOfCells == 0 || _cellViewOffsetArray.Count == 0) return 0;//如果scroll没有子物体直接返回 if (cellViewIndex <= 0 && insertPosition == CellViewPositionEnum.Before) {