少年修仙传客户端代码仓库
client_Zxw
2018-12-14 86da929759ba312402be8176e8c0319c0da457e1
5468 【前端】【1.3】【1.3.100】灵宠界面总战斗力计算优化
1个文件已修改
6 ■■■■■ 已修改文件
System/Pet/PetAttributeMethods.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Pet/PetAttributeMethods.cs
@@ -399,13 +399,15 @@
                            }
                        }
                    }
                    _scoreNumAll = Mathf.FloorToInt(_tagPetClass.AtkAdd * 2.5f) + _scoreNum;
                    Dictionary<int, int> Dic = new Dictionary<int, int>();
                    Dic.Add(78, _tagPetClass.AtkAdd);
                    Dic.Add(77, _tagPetClass.AtkAdd);
                    _scoreNumAll = UIHelper.GetFightPower(Dic) + _scoreNum;
                    sumFight += _scoreNumAll;
                }
                allFightText.text = (sumFight + InitFightPower).ToString();
                attackSpeed.text = ((float)UIHelper.GetPropertyMapPlayerData(AttrEnum.ATKSPEED) / 100).ToString();
            }
        }
        public void RefreshPetUpgradeCostUI(bool isRefresh = false)