Core/NetworkPackage/DTCFile/ServerPack/HAA_SaleActivity/DTCAA0A_tagMCWeekPartyInfo.cs
New file @@ -0,0 +1,11 @@ using UnityEngine; using System.Collections; // AA 0A 周狂欢活动信息 #tagMCWeekPartyInfo public class DTCAA0A_tagMCWeekPartyInfo : DtcBasic { public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); HAA0A_tagMCWeekPartyInfo vNetData = vNetPack as HAA0A_tagMCWeekPartyInfo; } } Core/NetworkPackage/DTCFile/ServerPack/HAA_SaleActivity/DTCAA0A_tagMCWeekPartyInfo.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: 72692874cbc2b764695a9f3d16eaa2ef timeCreated: 1546914880 licenseType: Free MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: Core/NetworkPackage/DTCFile/ServerPack/HAA_SaleActivity/DTCAA0B_tagMCWeekPartyPlayerInfo.cs
New file @@ -0,0 +1,11 @@ using UnityEngine; using System.Collections; // AA 0B 周狂欢玩家活动信息 #tagMCWeekPartyPlayerInfo public class DTCAA0B_tagMCWeekPartyPlayerInfo : DtcBasic { public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); HAA0B_tagMCWeekPartyPlayerInfo vNetData = vNetPack as HAA0B_tagMCWeekPartyPlayerInfo; } } Core/NetworkPackage/DTCFile/ServerPack/HAA_SaleActivity/DTCAA0B_tagMCWeekPartyPlayerInfo.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: 58aba46fc0042c3418fb8532a50ab92d timeCreated: 1546914879 licenseType: Free MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: Core/NetworkPackage/ServerPack/HAA_SaleActivity/HAA0A_tagMCWeekPartyInfo.cs
New file @@ -0,0 +1,88 @@ using UnityEngine; using System.Collections; // AA 0A 周狂欢活动信息 #tagMCWeekPartyInfo public class HAA0A_tagMCWeekPartyInfo : GameNetPackBasic { public string StartDate; // 开始日期 y-m-d public string EndtDate; // 结束日期 y-m-d public byte IsDayReset; //是否每天重置 public byte ResetType; // 重置类型,0-0点重置;1-5点重置 public ushort LimitLV; // 限制等级 public byte DayCnt; // 天数 public tagMCWeekPartyDayInfo[] DayInfoList; // 每天模板 public byte TCount; // 模板数 public tagMCWeekPartyAction[] ActionInfo; // 活动模板信息 public HAA0A_tagMCWeekPartyInfo () { _cmd = (ushort)0xAA0A; } public override void ReadFromBytes (byte[] vBytes) { TransBytes (out StartDate, vBytes, NetDataType.Chars, 10); TransBytes (out EndtDate, vBytes, NetDataType.Chars, 10); TransBytes (out IsDayReset, vBytes, NetDataType.BYTE); TransBytes (out ResetType, vBytes, NetDataType.BYTE); TransBytes (out LimitLV, vBytes, NetDataType.WORD); TransBytes (out DayCnt, vBytes, NetDataType.BYTE); DayInfoList = new tagMCWeekPartyDayInfo[DayCnt]; for (int i = 0; i < DayCnt; i ++) { DayInfoList[i] = new tagMCWeekPartyDayInfo(); TransBytes (out DayInfoList[i].ActCnt, vBytes, NetDataType.BYTE); TransBytes (out DayInfoList[i].TemplateList, vBytes, NetDataType.WORD, DayInfoList[i].ActCnt); TransBytes (out DayInfoList[i].PCount, vBytes, NetDataType.BYTE); DayInfoList[i].PItemInfo = new tagMCWeekPartyItem[DayInfoList[i].PCount]; for (int j = 0; j < DayInfoList[i].PCount; j ++) { DayInfoList[i].PItemInfo[j] = new tagMCWeekPartyItem(); TransBytes (out DayInfoList[i].PItemInfo[j].NeedPoint, vBytes, NetDataType.WORD); TransBytes (out DayInfoList[i].PItemInfo[j].ItemID, vBytes, NetDataType.DWORD); TransBytes (out DayInfoList[i].PItemInfo[j].ItemCnt, vBytes, NetDataType.WORD); TransBytes (out DayInfoList[i].PItemInfo[j].IsBind, vBytes, NetDataType.BYTE); } } TransBytes (out TCount, vBytes, NetDataType.BYTE); ActionInfo = new tagMCWeekPartyAction[TCount]; for (int i = 0; i < TCount; i ++) { ActionInfo[i] = new tagMCWeekPartyAction(); TransBytes (out ActionInfo[i].TemplateID, vBytes, NetDataType.DWORD); TransBytes (out ActionInfo[i].ActionType, vBytes, NetDataType.WORD); TransBytes (out ActionInfo[i].TotalTimes, vBytes, NetDataType.BYTE); TransBytes (out ActionInfo[i].SingleTimes, vBytes, NetDataType.DWORD); TransBytes (out ActionInfo[i].Point, vBytes, NetDataType.DWORD); TransBytes (out ActionInfo[i].Count, vBytes, NetDataType.BYTE); ActionInfo[i].ItemInfo = new tagMCWeekPartyItem[ActionInfo[i].Count]; for (int j = 0; j < ActionInfo[i].Count; j ++) { ActionInfo[i].ItemInfo[j] = new tagMCWeekPartyItem(); TransBytes (out ActionInfo[i].ItemInfo[j].NeedPoint, vBytes, NetDataType.WORD); TransBytes (out ActionInfo[i].ItemInfo[j].ItemID, vBytes, NetDataType.DWORD); TransBytes (out ActionInfo[i].ItemInfo[j].ItemCnt, vBytes, NetDataType.WORD); TransBytes (out ActionInfo[i].ItemInfo[j].IsBind, vBytes, NetDataType.BYTE); } } } public struct tagMCWeekPartyItem { public ushort NeedPoint; // 领奖需要积分 public uint ItemID; // 物品ID public ushort ItemCnt; // 物品数量 public byte IsBind; // 是否绑定 } public struct tagMCWeekPartyAction { public uint TemplateID; // 模板ID public ushort ActionType; // 活动类别 public byte TotalTimes; // 可完成的总次数,0表示不限次数 public uint SingleTimes; // 单次领奖需要的次数 public uint Point; // 单次领奖积分 public byte Count; // 物品数 public tagMCWeekPartyItem[] ItemInfo; // 物品信息 } public struct tagMCWeekPartyDayInfo { public byte ActCnt; // 数量 public ushort[] TemplateList; // 模板列表 public byte PCount; // 物品数 public tagMCWeekPartyItem[] PItemInfo; // 物品信息 } } Core/NetworkPackage/ServerPack/HAA_SaleActivity/HAA0A_tagMCWeekPartyInfo.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: 105a5325e78cad84baafa89fb8522311 timeCreated: 1546914879 licenseType: Free MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: Core/NetworkPackage/ServerPack/HAA_SaleActivity/HAA0B_tagMCWeekPartyPlayerInfo.cs
New file @@ -0,0 +1,47 @@ using UnityEngine; using System.Collections; // AA 0B 周狂欢玩家活动信息 #tagMCWeekPartyPlayerInfo public class HAA0B_tagMCWeekPartyPlayerInfo : GameNetPackBasic { public byte Count; public tagMCWeekPartyDayPlayerInfo[] DayInfoList; //活动完成次数信息 public HAA0B_tagMCWeekPartyPlayerInfo () { _cmd = (ushort)0xAA0B; } public override void ReadFromBytes (byte[] vBytes) { TransBytes (out Count, vBytes, NetDataType.BYTE); DayInfoList = new tagMCWeekPartyDayPlayerInfo[Count]; for (int i = 0; i < Count; i ++) { DayInfoList[i] = new tagMCWeekPartyDayPlayerInfo(); TransBytes (out DayInfoList[i].DayIndex, vBytes, NetDataType.DWORD); TransBytes (out DayInfoList[i].Point, vBytes, NetDataType.DWORD); TransBytes (out DayInfoList[i].AwardRecord, vBytes, NetDataType.DWORD); TransBytes (out DayInfoList[i].ACount, vBytes, NetDataType.DWORD); DayInfoList[i].TaskList = new tagMCWeekPartyTaskInfo[DayInfoList[i].ACount]; for (int j = 0; j < DayInfoList[i].ACount; j ++) { DayInfoList[i].TaskList[j] = new tagMCWeekPartyTaskInfo(); TransBytes (out DayInfoList[i].TaskList[j].TemplateID, vBytes, NetDataType.WORD); TransBytes (out DayInfoList[i].TaskList[j].CurTimes, vBytes, NetDataType.WORD); TransBytes (out DayInfoList[i].TaskList[j].GotTimes, vBytes, NetDataType.WORD); } } } public struct tagMCWeekPartyDayPlayerInfo { public uint DayIndex; //第X天 public uint Point; //积分 public uint AwardRecord; //积分领奖记录 public uint ACount; //任务条目数 public tagMCWeekPartyTaskInfo[] TaskList; //活动完成次数信息 } public struct tagMCWeekPartyTaskInfo { public ushort TemplateID; // 模板ID public ushort CurTimes; //已完成次数 public ushort GotTimes; //已领取次数 } } Core/NetworkPackage/ServerPack/HAA_SaleActivity/HAA0B_tagMCWeekPartyPlayerInfo.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: 1ed838c254d198840b0c0e9e5da66eaa timeCreated: 1546914879 licenseType: Free MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: System/OpenServerActivity/OpenServiceAchievementCell.cs
New file @@ -0,0 +1,197 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, January 08, 2019 //-------------------------------------------------------- using EnhancedUI.EnhancedScroller; using System.Collections; using System.Collections.Generic; using TableConfig; using UnityEngine; using UnityEngine.UI; using System; namespace Snxxz.UI { [XLua.Hotfix] public class OpenServiceAchievementCell : ScrollerUI { [SerializeField] Text m_TextA; [SerializeField] Text m_TextB; [SerializeField] Text m_TextC; [SerializeField] Transform m_ItemList; [SerializeField] Button m_Btn; [SerializeField] Text m_BtnText; [SerializeField] GameObject m_Miss;//错过 [SerializeField] GameObject m_Reach;//未达成 [SerializeField] GameObject m_Draw;//已领取 OpenServiceAchievementModel model { get { return ModelCenter.Instance.GetModel<OpenServiceAchievementModel>(); } } ItemTipsModel _itemTipsModel; ItemTipsModel itemTipsModel { get { return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>()); } } public override void Refresh(CellView cell) { int ID = cell.index; if (!model.WeekPartyDayInfoDic.ContainsKey(model.SelectedNow) || !model.WeekPartyActionDic.ContainsKey(ID)) { return; } var WeekPartyAction = model.WeekPartyActionDic[ID]; int rewardNum = GetRewardNumber(model.SelectedNow, ID);//已领奖次数 int carryOutNum = GetCarryOutNum(model.SelectedNow, ID);//已完成次数 int number = WeekPartyAction.TotalTimes / WeekPartyAction.SingleTimes; if (number - rewardNum > 0) { m_TextA.text = Language.Get("OSA_1", (number - rewardNum)); } else { m_TextA.text = Language.Get("OSA_1", 0); } m_TextB.text = "AAAAAAAAA"; m_TextC.text = Language.Get("OSA_1", WeekPartyAction.Point); for (int i = 0; i < m_ItemList.childCount; i++) { GameObject Obj = m_ItemList.GetChild(i).gameObject; ItemCell itemCell = Obj.GetComponent<ItemCell>(); if (i < WeekPartyAction.WeekPartyItem.Length) { Obj.SetActive(true); var Item = WeekPartyAction.WeekPartyItem[i]; ItemCellModel cellModel = new ItemCellModel(Item.ItemID, true, (ulong)Item.ItemCnt, Item.IsBind); itemCell.Init(cellModel); itemCell.cellBtn.SetListener(() => { ItemAttrData attrData = new ItemAttrData(Item.ItemID, false, (ulong)Item.ItemCnt, -1, Item.IsBind); itemTipsModel.SetItemTipsModel(attrData); }); } else { Obj.SetActive(false); } } if (model.SelectedNow != model.DayNow) { if (model.SelectedNow > model.DayNow)//还未到达的天数 { m_Btn.gameObject.SetActive(false); m_Miss.SetActive(false); m_Reach.SetActive(false); m_Draw.SetActive(false); } else//已过的天数 { if (WeekPartyAction.SingleTimes > carryOutNum)//未到达 { m_Btn.gameObject.SetActive(false); m_Miss.SetActive(false); m_Reach.SetActive(true); m_Draw.SetActive(false); } else { if (rewardNum >= number)//已经领完 { m_Btn.gameObject.SetActive(false); m_Miss.SetActive(false); m_Reach.SetActive(false); m_Draw.SetActive(true); } else//还未领取 { m_Btn.gameObject.SetActive(true); m_BtnText.text = Language.Get("RealmPractice109");//领取 m_Miss.SetActive(false); m_Reach.SetActive(false); m_Draw.SetActive(false); m_Btn.SetListener(()=> { DebugEx.LogError("-----------------------------"); }); } } } } else//当前天 { if (WeekPartyAction.SingleTimes > carryOutNum)//未到达(前往) { m_Btn.gameObject.SetActive(true); m_BtnText.text = Language.Get("RealmPractice108");//前往 m_Miss.SetActive(false); m_Reach.SetActive(false); m_Draw.SetActive(false); m_Btn.SetListener(() => { // WindowJumpMgr.Instance.WindowJumpTo(); DebugEx.LogError("-----------------------------"); }); } else { if (rewardNum >= number)//已经领完 { m_Btn.gameObject.SetActive(false); m_Miss.SetActive(false); m_Reach.SetActive(false); m_Draw.SetActive(true); } else//还未领取 { m_Btn.gameObject.SetActive(true); m_BtnText.text = Language.Get("RealmPractice109");//领取 m_Miss.SetActive(false); m_Reach.SetActive(false); m_Draw.SetActive(false); m_Btn.SetListener(() => { DebugEx.LogError("-----------------------------"); }); } } } } private int GetRewardNumber(int Day, int ID)//获取领奖次数 { int Num = -1; if (model.WeekPartyDayInfoDic.ContainsKey(Day)) { var WeekPartyDay = model.WeekPartyDayInfoDic[Day]; for (int i = 0; i < WeekPartyDay.ActionType.Length; i++) { var ActionType = WeekPartyDay.ActionType[i]; if (ID == ActionType.TemplateID) { Num = ActionType.GotTimes; } } } return Num; } public int GetCarryOutNum(int Day, int ID)//获取已完成次数 { int Num = -1; if (model.WeekPartyDayInfoDic.ContainsKey(Day)) { var WeekPartyDay = model.WeekPartyDayInfoDic[Day]; for (int i = 0; i < WeekPartyDay.ActionType.Length; i++) { var ActionType = WeekPartyDay.ActionType[i]; if (ID == ActionType.TemplateID) { Num = ActionType.CurTimes; } } } return Num; } } } System/OpenServerActivity/OpenServiceAchievementCell.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: 4496751da23fc9a4398c7108cb98aa34 timeCreated: 1546914150 licenseType: Free MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: System/OpenServerActivity/OpenServiceAchievementModel.cs
New file @@ -0,0 +1,227 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, January 08, 2019 //-------------------------------------------------------- using System; using System.Collections.Generic; using TableConfig; using Snxxz.UI; using System.Linq; [XLua.LuaCallCSharp] public class ActionTypeClass { public int TemplateID; // 模板ID public int CurTimes; //已完成次数 public int GotTimes; //已领取次数 } public class WeekPartyDayInfoClass { public int DayIndex;//第X天 public int Point;//积分 public int AwardRecord;//领奖记录 public ActionTypeClass[] ActionType;//领奖信息 } public class TimeDayClass { public int Year; public int Month; public int Day; public string TimeStr; } public class WeekPartyItemClass { public int NeedPoint; // 领奖需要积分 public int ItemID; // 物品ID public int ItemCnt; // 物品数量 public int IsBind; // 是否绑定 } public class WeekPartyDayClass { public int Day; public int[] TemplateList;// 模板列表 public WeekPartyItemClass[] WeekPartyItem;//奖励列表 } public class WeekPartyActionClass//模板信息 { public int TemplateID; // 模板ID public int ActionType; // 活动类别 public int TotalTimes; // 可完成的总次数,0表示不限次数 public int SingleTimes; // 单次领奖需要的次数 public int Point; // 单次领奖积分 public WeekPartyItemClass[] WeekPartyItem;//物品奖励列表 } public class OpenServiceAchievementModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk { public Dictionary<int, WeekPartyDayInfoClass> WeekPartyDayInfoDic = new Dictionary<int, WeekPartyDayInfoClass>();//每天领取奖励信息 public event Action WeekPartyDayInfoUpdate;//领奖记录变更 public TimeDayClass[] TimeDayBeginAndOver = new TimeDayClass[2];//开始和结束时间 public int LimitLV = 0;//限制等级 public Dictionary<int, WeekPartyDayClass> WeekPartyDayDic = new Dictionary<int, WeekPartyDayClass>();//每天的奖励信息 public Dictionary<int, WeekPartyActionClass> WeekPartyActionDic = new Dictionary<int, WeekPartyActionClass>();//活动模板信息 public event Action WeekPartyUpdate;//活动信息变更 private int _SelectedNow = 0; public int SelectedNow//选中天 { get { return _SelectedNow; } set { _SelectedNow = value; } } private int _DayNow=0; public int DayNow//当前天 { get { return _DayNow; } set { _DayNow = value; } } public override void Init() { } public void OnBeforePlayerDataInitialize() { } public void OnPlayerLoginOk() { } public override void UnInit() { } public void WeekPartyPlayerInfo(HAA0B_tagMCWeekPartyPlayerInfo info) { for (int i = 0; i < info.Count; i++) { var DayInfo = info.DayInfoList[i]; WeekPartyDayInfoClass WeekPartyDayInfo = new WeekPartyDayInfoClass(); WeekPartyDayInfo.DayIndex = (int)DayInfo.DayIndex; WeekPartyDayInfo.Point = (int)DayInfo.Point; WeekPartyDayInfo.ActionType = new ActionTypeClass[DayInfo.ACount]; for (int k = 0; k < DayInfo.ACount; k++) { var Task = DayInfo.TaskList[k]; ActionTypeClass ActionType = new ActionTypeClass(); ActionType.TemplateID = Task.TemplateID; ActionType.CurTimes = Task.CurTimes; ActionType.GotTimes = Task.GotTimes; WeekPartyDayInfo.ActionType[k] = ActionType; } if (WeekPartyDayInfoDic.ContainsKey((int)DayInfo.DayIndex)) { WeekPartyDayInfoDic[(int)DayInfo.DayIndex] = WeekPartyDayInfo; } else { WeekPartyDayInfoDic.Add((int)DayInfo.DayIndex, WeekPartyDayInfo); } } if (WeekPartyDayInfoUpdate != null) { WeekPartyDayInfoUpdate(); } } public void WeekPartyInfo(HAA0A_tagMCWeekPartyInfo info) { string[] dateArray = info.StartDate.Split('-'); if (dateArray != null && dateArray.Length == 3) { TimeDayClass TimeDay = new TimeDayClass(); TimeDay.Year = int.Parse(dateArray[0].Trim()); TimeDay.Month = int.Parse(dateArray[1].Trim()); TimeDay.Day = int.Parse(dateArray[2].Trim()); TimeDay.TimeStr = info.StartDate; TimeDayBeginAndOver[0] = TimeDay; } string[] dateArrayO = info.EndtDate.Split('-'); if (dateArrayO != null && dateArrayO.Length == 3) { TimeDayClass TimeDay = new TimeDayClass(); TimeDay.Year = int.Parse(dateArrayO[0].Trim()); TimeDay.Month = int.Parse(dateArrayO[1].Trim()); TimeDay.Day = int.Parse(dateArrayO[2].Trim()); TimeDay.TimeStr = info.EndtDate; TimeDayBeginAndOver[1] = TimeDay; } LimitLV = info.LimitLV; for (int i = 0; i < info.DayCnt; i++) { int Index = i; var DayInfo = info.DayInfoList[i]; WeekPartyDayClass WeekPartyDay = new WeekPartyDayClass(); WeekPartyDay.TemplateList = new int[DayInfo.ActCnt]; for (int k = 0; k < DayInfo.ActCnt; k++) { WeekPartyDay.TemplateList[k] = DayInfo.TemplateList[k]; } WeekPartyDay.WeekPartyItem = new WeekPartyItemClass[DayInfo.PCount]; for (int p = 0; p < DayInfo.PCount; p++) { WeekPartyItemClass WeekPartyItem = new WeekPartyItemClass(); var Item = DayInfo.PItemInfo[p]; WeekPartyItem.NeedPoint = Item.NeedPoint; WeekPartyItem.ItemID = (int)Item.ItemID; WeekPartyItem.ItemCnt = (int)Item.ItemCnt; WeekPartyItem.IsBind = (int)Item.IsBind; WeekPartyDay.WeekPartyItem[p] = WeekPartyItem; } if (WeekPartyDayDic.ContainsKey(Index)) { WeekPartyDayDic[Index] = WeekPartyDay; } else { WeekPartyDayDic.Add(Index, WeekPartyDay); } }// 每天模板 for (int i = 0; i < info.TCount; i++) { var ActionInfo = info.ActionInfo[i]; WeekPartyActionClass WeekPartyAction = new WeekPartyActionClass(); WeekPartyAction.TemplateID = (int)ActionInfo.TemplateID; WeekPartyAction.ActionType = (int)ActionInfo.ActionType; WeekPartyAction.TotalTimes = (int)ActionInfo.TotalTimes; WeekPartyAction.SingleTimes = (int)ActionInfo.SingleTimes; WeekPartyAction.Point = (int)ActionInfo.Point; WeekPartyAction.WeekPartyItem = new WeekPartyItemClass[ActionInfo.Count]; for (int z = 0; z < ActionInfo.Count; z++) { var item = ActionInfo.ItemInfo[z]; WeekPartyItemClass WeekPartyItem = new WeekPartyItemClass(); WeekPartyItem.ItemID = (int)item.ItemID; WeekPartyItem.ItemCnt = (int)item.ItemCnt; WeekPartyItem.IsBind = item.IsBind; WeekPartyItem.NeedPoint = 0; } if (WeekPartyActionDic.ContainsKey((int)ActionInfo.TemplateID)) { WeekPartyActionDic[(int)ActionInfo.TemplateID] = WeekPartyAction; } else { WeekPartyActionDic.Add((int)ActionInfo.TemplateID, WeekPartyAction); } }// 活动模板信息 if (WeekPartyUpdate != null) { WeekPartyUpdate(); } } } System/OpenServerActivity/OpenServiceAchievementModel.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: 47b6c129d29b8ca468b66b208c1da32c timeCreated: 1546914598 licenseType: Free MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: System/OpenServerActivity/OpenServiceAchievementWin.cs
@@ -18,8 +18,9 @@ { [SerializeField] ScrollerController m_ScrollerController1;//天 [SerializeField] ScrollerController m_ScrollerController2;//列表 private int InDay; private int InDay; #region Built-in OpenServiceAchievementModel model { get { return ModelCenter.Instance.GetModel<OpenServiceAchievementModel>(); } } protected override void BindController() { m_ScrollerController1.OnRefreshCell += OnRefreshGridCell_1; @@ -81,6 +82,7 @@ if (Index != InDay) { InDay = Index; model.SelectedNow = InDay;//选中天 m_ScrollerController1.m_Scorller.RefreshActiveCellViews();//刷新可见 } }); @@ -89,19 +91,20 @@ private string InDayStr(int Day) { string DaySte = string.Empty; switch (Day) { case 1: return DaySte; case 2: return DaySte; case 3: return DaySte; case 4: return DaySte; case 5: return DaySte; } DaySte = Language.Get("SignIn_4",Day); //switch (Day) //{ // case 1: // return DaySte; // case 2: // return DaySte; // case 3: // return DaySte; // case 4: // return DaySte; // case 5: // return DaySte; //} return DaySte; } //------------------------------- System/WindowBase/ModelCenter.cs
@@ -218,6 +218,7 @@ RegisterModel<GatherSoulComposeModel>(); RegisterModel<GatherSoulDungeonModel>(); RegisterModel<KingTreasureModel>(); RegisterModel<OpenServiceAchievementModel>(); inited = true; }