少年修仙传客户端代码仓库
Client_PangDeRong
2018-12-28 87a2f0e66af54d5d6020bbc50d30e1477d4fa9ee
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
2个文件已添加
6个文件已修改
112 ■■■■■ 已修改文件
Fight/GameActor/GA_Player.cs 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/FightingPKWin.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/KingRewardItem.cs 30 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/KingRewardItem.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/RankingWin.cs 18 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/SeasonRewardCell.cs 37 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyFeastModel.cs 5 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyFeastTransmitShow.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GA_Player.cs
@@ -153,6 +153,11 @@
        ActorInfo.Hp = m_H0434.HP;
        ActorInfo.MaxHp = m_H0434.MaxHP;
        if (s_OnRefreshLife != null)
        {
            s_OnRefreshLife(ServerInstID, ActorInfo.RealHp, ActorInfo.RealMaxHp);
        }
        RequestName();
        m_CmdManager = new CmdManager();
System/CrossServerOneVsOne/FightingPKWin.cs
@@ -85,6 +85,7 @@
        protected override void OnActived()
        {
            dungeonEndTime = dungeonModel.GetCoolDownEndTime(DungeonCoolDownType.TowerTake);
            Viewport1.gameObject.SetActive(false);
            Viewport2.gameObject.SetActive(false);
        }
System/CrossServerOneVsOne/KingRewardItem.cs
New file
@@ -0,0 +1,30 @@
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Friday, December 28, 2018
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
namespace Snxxz.UI {
    public class KingRewardItem:MonoBehaviour {
        [SerializeField] ItemCell m_ItemCell;
        [SerializeField] Text m_KingText;
        public ItemCell ItemCell
        {
            get { return m_ItemCell; }
            set { m_ItemCell = value; }
        }
        public Text KingText
        {
            get { return m_KingText; }
            set { m_KingText = value; }
        }
    }
}
System/CrossServerOneVsOne/KingRewardItem.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 1df826046c779c545b19c4a08452d77c
timeCreated: 1545963952
licenseType: Free
MonoImporter:
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData:
  assetBundleName:
  assetBundleVariant:
System/CrossServerOneVsOne/RankingWin.cs
@@ -197,14 +197,22 @@
        {
            int danlv = CrossServerOneVsOnePlayerInfo.Instance.DanLV;
            var config = Config.Instance.Get<CrossServerArenaConfig>(danlv);
            if (crossServerRewardModel.MyRank > -1 && crossServerRewardModel.MyRank < 100)
            {
                m_TextMyRank.text = (crossServerRewardModel.MyRank + 1).ToString();
            }
            else
            if (CrossServerOneVsOnePKSeason.Instance.ZoneID != crossServerRewardModel.ZoneID)
            {
                m_TextMyRank.text = Language.Get("CrossServer122");
            }
            else
            {
                if (crossServerRewardModel.MyRank > -1 && crossServerRewardModel.MyRank < 100)
                {
                    m_TextMyRank.text = (crossServerRewardModel.MyRank + 1).ToString();
                }
                else
                {
                    m_TextMyRank.text = Language.Get("CrossServer123");
                }
            }
        }
        private void SetZoneAndSeasonNum()
System/CrossServerOneVsOne/SeasonRewardCell.cs
@@ -135,10 +135,26 @@
            for (int i = 0; i < m_Itemlist.childCount; i++)
            {
                GameObject ObjChild = m_Itemlist.GetChild(i).gameObject;
                KingRewardItem kingRewardItem = ObjChild.GetComponent<KingRewardItem>();
                if (i < List.Count)
                {
                    ObjChild.SetActive(true);
                    ItemCell _ItemCell = ObjChild.GetComponent<ItemCell>();
                    var config = Config.Instance.Get<KingTreasureItemConfig>(List[i].item.id);
                    if (config != null)
                    {
                        kingRewardItem.KingText.gameObject.SetActive(true);
                        kingRewardItem.KingText.text = config.qualityName;
                        var Itemconfig = Config.Instance.Get<ItemConfig>(List[i].item.id);
                        if (Itemconfig != null)
                        {
                            kingRewardItem.KingText.color = UIHelper.GetUIColor(Itemconfig.ItemColor,false);
                        }
                    }
                    else
                    {
                        kingRewardItem.KingText.gameObject.SetActive(false);
                    }
                    ItemCell _ItemCell = kingRewardItem.ItemCell;
                    ItemCellModel cellModel = new ItemCellModel(List[i].item.id, true, (ulong)List[i].item.count, List[i].isBind);
                    _ItemCell.Init(cellModel);
                    int type = i;
@@ -171,6 +187,7 @@
            if (config != null)
            {
                m_Segmenttext.text = config.Name;
               // m_Segmenttext.color = UIHelper.GetDanLVColor(config.DanLV, false);
            }
            if (CrossServerOneVsOnePKSeason.Instance.SeasonState != 2)
            {
@@ -224,10 +241,26 @@
            for (int i = 0; i < m_Itemlist.childCount; i++)
            {
                GameObject ObjChild = m_Itemlist.GetChild(i).gameObject;
                KingRewardItem kingRewardItem = ObjChild.GetComponent<KingRewardItem>();
                if (i < List.Count)
                {
                    ObjChild.SetActive(true);
                    ItemCell _ItemCell = ObjChild.GetComponent<ItemCell>();
                    var config = Config.Instance.Get<KingTreasureItemConfig>(List[i].ItemId);
                    if (config != null)
                    {
                        kingRewardItem.KingText.gameObject.SetActive(true);
                        kingRewardItem.KingText.text = config.qualityName;
                        var Itemconfig = Config.Instance.Get<ItemConfig>(List[i].ItemId);
                        if (Itemconfig != null)
                        {
                            kingRewardItem.KingText.color = UIHelper.GetUIColor(Itemconfig.ItemColor, false);
                        }
                    }
                    else
                    {
                        kingRewardItem.KingText.gameObject.SetActive(false);
                    }
                    ItemCell _ItemCell = kingRewardItem.ItemCell;
                    ItemCellModel cellModel = new ItemCellModel(List[i].ItemId, true, (ulong)List[i].ItemNumber, List[i].Isbind);
                    _ItemCell.Init(cellModel);
                    int type = i;
System/FairyAu/FairyFeastModel.cs
@@ -17,6 +17,7 @@
        public event Action fairyFeastPlayerUpdate;
        public float transmitCostSeconds { get; private set; }
        public float transmitExpSeconds { get; private set; }
        string expFormula { get; set; }
        public int riseLevel { get; private set; }
        public int expFlyStage { get; private set; }
@@ -47,7 +48,8 @@
        void ParseConfig()
        {
            var config = Config.Instance.Get<FuncConfigConfig>("FairyFeastTransmit");
            transmitCostSeconds = 15;
            transmitCostSeconds = 8.5f;
            transmitExpSeconds = 7.7f;
            expFlyCount = 3;
            expFlyStage = 3;
            if (config != null)
@@ -55,6 +57,7 @@
                transmitCostSeconds = float.Parse(config.Numerical2) / 1000;
                expFlyStage = int.Parse(config.Numerical3);
                expFlyCount = int.Parse(config.Numerical4);
                transmitExpSeconds = float.Parse(config.Numerical5) / 1000;
            }
            config = Config.Instance.Get<FuncConfigConfig>("FamilyPartySitAward");
            expFormula = config.Numerical1;
System/FairyAu/FairyFeastTransmitShow.cs
@@ -60,7 +60,7 @@
        {
            get
            {
                return timer / model.transmitCostSeconds;
                return timer / model.transmitExpSeconds;
            }
        }
@@ -144,7 +144,7 @@
                    Stop();
                    return;
                }
                if (timer >= stage * model.transmitCostSeconds / (model.expFlyStage + 1))
                if (timer >= stage * model.transmitExpSeconds / (model.expFlyStage + 1))
                {
                    StepStage();
                    stage++;