| Core/GameEngine/Model/Config/WeekPartyConfig.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/GameEngine/Model/Config/WeekPartyConfig.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/HighSettingTip.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/OpenServerActivity/AchievementActivityWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/OpenServerActivity/OpenServiceAchievementModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/OpenServerActivity/OpenServiceAchievementWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Model/Config/WeekPartyConfig.cs
@@ -1,6 +1,6 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, January 08, 2019 // [ Date ]: Thursday, January 10, 2019 //-------------------------------------------------------- using UnityEngine; @@ -15,7 +15,8 @@ public int ActionType { get ; private set ; } public string Description { get ; private set; } public int jump { get ; private set ; } public int order { get ; private set ; } public int order { get ; private set ; } public int DailyQusetId { get ; private set ; } public override string getKey() { @@ -33,7 +34,9 @@ jump=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; order=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; order=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; DailyQusetId=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0; } catch (Exception ex) { Core/GameEngine/Model/Config/WeekPartyConfig.cs.meta
@@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 59a36668b02da3d4fb47cbc1579228be timeCreated: 1546936994 timeCreated: 1547105026 licenseType: Free MonoImporter: serializedVersion: 2 System/MainInterfacePanel/HighSettingTip.cs
@@ -387,7 +387,7 @@ void OnClickOpenServiceBtn() { WindowCenter.Instance.Open<OpenServiceAchievementWin>(); WindowCenter.Instance.Open<AchievementActivityWin>(); } public void ShowButton()//向上 System/OpenServerActivity/AchievementActivityWin.cs
@@ -19,6 +19,7 @@ [SerializeField] Button _CloseBtn; [SerializeField] Button _LeftBtn; [SerializeField] Button _RightBtn; [SerializeField] FunctionButton m_OpenServiceAchievementBtn;//周狂欢 protected override void BindController() { } @@ -28,12 +29,23 @@ _CloseBtn.AddListener(OnClickClose); _LeftBtn.AddListener(OnClickLeftBtn); _RightBtn.AddListener(OnClickRight); m_OpenServiceAchievementBtn.AddListener(OpenServiceAchievementButton); } protected override void OnPreOpen() { { if (WindowCenter.Instance.IsOpen<MainInterfaceWin>()) { WindowCenter.Instance.Close<MainInterfaceWin>(); } functionOrder = 0; } protected override void OnActived() { FuncBtnGroup.TriggerByOrder(functionOrder); } protected override void OnAfterOpen() { @@ -41,7 +53,11 @@ protected override void OnPreClose() { CloseChild(); CloseChild(); if (!WindowCenter.Instance.IsOpen<MainInterfaceWin>()) { WindowCenter.Instance.Open<MainInterfaceWin>(); } } protected override void OnAfterClose() @@ -69,6 +85,20 @@ WindowCenter.Instance.CloseImmediately<OpenServiceAchievementWin>(); } } private void OpenServiceAchievementButton() { CloseChild(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<OpenServiceAchievementWin>(); } else { WindowCenter.Instance.Open<OpenServiceAchievementWin>(true); } functionOrder = 0; } #endregion } System/OpenServerActivity/OpenServiceAchievementModel.cs
@@ -64,9 +64,10 @@ public Dictionary<int, WeekPartyActionClass> WeekPartyActionDic = new Dictionary<int, WeekPartyActionClass>();//活动模板信息 public Dictionary<int, Redpoint> RedPointDic = new Dictionary<int, Redpoint>();//红点 public event Action WeekPartyUpdate;//活动信息变更 private const int Redpoint_key1 = 666666;//周狂欢红点 public Redpoint redPointStre1 = new Redpoint(666, Redpoint_key1); private const int Redpoint_key1 = 21401;//周狂欢红点 public Redpoint redPointStre1 = new Redpoint(214, Redpoint_key1); private int _SelectedNow = 0; private int ResetType = 0;// 重置类型,0-0点重置;1-5点重置 public int SelectedNow//选中天 { get { return _SelectedNow; } @@ -137,6 +138,7 @@ public void WeekPartyInfo(HAA0A_tagMCWeekPartyInfo info) { ResetType = info.ResetType; string[] dateArray = info.StartDate.Split('-'); if (dateArray != null && dateArray.Length == 3) { @@ -282,8 +284,17 @@ { return; } DateTime time1 = new DateTime(time.Year, time.Month, time.Day); DateTime time2 = new DateTime(TimeUtility.ServerNow.Year, TimeUtility.ServerNow.Month, TimeUtility.ServerNow.Day); int hour = 0; if (ResetType == 0) { hour = 0; } else { hour = 5; } DateTime time1 = new DateTime(time.Year, time.Month, time.Day, hour,0,0); DateTime time2 = new DateTime(TimeUtility.ServerNow.Year, TimeUtility.ServerNow.Month, TimeUtility.ServerNow.Day, TimeUtility.ServerNow.Hour, TimeUtility.ServerNow.Minute, TimeUtility.ServerNow.Second); TimeSpan ts = time2.Subtract(time1); Day = (int)ts.TotalDays; DebugEx.LogError("输出当前的天数" + Day); @@ -346,10 +357,10 @@ foreach (var key in WeekPartyDayInfoDic.Keys) { int RedPoint = Redpoint_key1 * 10 + key; if (!RedPointDic.ContainsKey(RedPoint)) if (!RedPointDic.ContainsKey(key)) { Redpoint redPointMountStare = new Redpoint(Redpoint_key1, RedPoint); RedPointDic.Add(RedPoint, redPointMountStare); RedPointDic.Add(key, redPointMountStare); } } @@ -402,6 +413,44 @@ } return RedPointState.None; } public int GetWeekDay(int dayIndex)//获取周几 { int weekDay = 1; var time = TimeDayBeginAndOver[0]; if (TimeDayBeginAndOver.Length <= 0 || time == null) { return weekDay; } DateTime time1 = new DateTime(time.Year, time.Month, time.Day); var time2= time1.AddDays(dayIndex); var dt = time2.DayOfWeek.ToString(); switch (dt) { case "Monday": weekDay = 1; break; case "Tuesday": weekDay = 2; break; case "Wednesday": weekDay = 3; break; case "Thursday": weekDay = 4; break; case "Friday": weekDay = 5; break; case "Saturday": weekDay = 6; break; case "Sunday": weekDay = 0; break; } return weekDay; } } System/OpenServerActivity/OpenServiceAchievementWin.cs
@@ -29,7 +29,8 @@ [SerializeField] OpenServiceItem m_OpenServiceItemB1; #region Built-in OpenServiceAchievementModel model { get { return ModelCenter.Instance.GetModel<OpenServiceAchievementModel>(); } } OpenServiceAchievementModel model { get { return ModelCenter.Instance.GetModel<OpenServiceAchievementModel>(); } } DailyQuestModel dailymodel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } } List<int> SortList = new List<int>(); List<WeekPartyItemClass> ItemDayList = new List<WeekPartyItemClass>(); protected override void BindController() @@ -69,6 +70,7 @@ } private void WeekPartyDayInfoUpdate()//列表刷新 { m_ScrollerController1.m_Scorller.RefreshActiveCellViews();//刷新可见 m_ScrollerController2.m_Scorller.RefreshActiveCellViews();//刷新可见 } #endregion @@ -86,22 +88,57 @@ int Index = cell.index; ButtonEx Btn = cell.GetComponent<ButtonEx>(); GameObject SelectedObj = cell.transform.Find("Image_XZ").gameObject;//选中 GameObject SelectedObj1 = cell.transform.Find("Image_XZ1").gameObject;//选中 GameObject Unselected = cell.transform.Find("Image_WXZ").gameObject;//未选中 Text DayText = cell.transform.Find("DayText").GetComponent<Text>();//天数 if (Index == model.SelectedNow) ImageEx UnselectedIm = Unselected.GetComponent<ImageEx>(); GameObject Lock = cell.transform.Find("Lock").gameObject;//锁 GameObject IsNotGary = cell.transform.Find("Obj1").gameObject; Text IsNotGary_text = IsNotGary.transform.Find("DayText").GetComponent<Text>(); GameObject Gary= cell.transform.Find("Obj2").gameObject; Text Gary_text = Gary.transform.Find("DayText").GetComponent<Text>(); RedpointBehaviour redPoint = cell.transform.Find("RedPoint").GetComponent<RedpointBehaviour>();//红点 if (model.RedPointDic.ContainsKey(Index)) { SelectedObj.SetActive(true); Unselected.SetActive(false); redPoint.redpointId = model.RedPointDic[Index].id; } if (Index <= model.DayNow) { Unselected.SetActive(true); UnselectedIm.gray = false; SelectedObj.SetActive(false); SelectedObj1.SetActive(false); Lock.SetActive(false); IsNotGary.SetActive(true); Gary.SetActive(false); IsNotGary_text.text = (Index + 1).ToString(); } else { SelectedObj.SetActive(false); Unselected.SetActive(true); UnselectedIm.gray = true; SelectedObj.SetActive(false); SelectedObj1.SetActive(false); Lock.SetActive(true); IsNotGary.SetActive(false); Gary.SetActive(true); Gary_text.text = (Index + 1).ToString(); } DayText.text = InDayStr(Index); if (Index == model.SelectedNow) { SelectedObj.SetActive(true); SelectedObj1.SetActive(true); Unselected.SetActive(false); Lock.SetActive(false); IsNotGary.SetActive(true); Gary.SetActive(false); IsNotGary_text.text = (Index + 1).ToString(); } Btn.SetListener(() => { if (Index != model.SelectedNow) if (Index != model.SelectedNow && Index<= model.DayNow) { model.SelectedNow = Index;//选中天 SetTextIntegral(); @@ -137,13 +174,45 @@ private void ToAddSorting() { SortList.Clear(); int Weekday = model.GetWeekDay(model.SelectedNow); var quests = dailymodel.GetQuestByWeekTime(Weekday); List<int> dailyIdlist = new List<int>(); foreach (var key in quests.Keys) { var _list = quests[key]; for (int i = 0; i < _list.Count; i++) { dailyIdlist.Add(_list[i]); } } foreach (var key in model.WeekPartyDayDic.Keys) { if (key == model.SelectedNow) { for (int i = 0; i < model.WeekPartyDayDic[key].TemplateList.Length; i++) { SortList.Add(model.WeekPartyDayDic[key].TemplateList[i]); var TemplateId = model.WeekPartyDayDic[key].TemplateList[i]; var config = Config.Instance.Get<WeekPartyConfig>(TemplateId); if (config == null) { return; } if (config.DailyQusetId != 0) { if (dailyIdlist.Contains(config.DailyQusetId)) { SortList.Add(TemplateId); } // var Dailyquse = Config.Instance.Get<DailyQuestConfig>(TemplateId); } else { SortList.Add(TemplateId); } } } }