少年修仙传客户端代码仓库
client_linchunjie
2019-04-23 89ecddb0d865eef208e01efe8d83ee9e72555457
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
2个文件已修改
81 ■■■■ 已修改文件
Core/GameEngine/Model/Config/NPCConfig.cs 79 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Config/NPCConfig.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Config/NPCConfig.cs
@@ -1,6 +1,6 @@
//--------------------------------------------------------
//    [Author]:           Fish
//    [  Date ]:           Thursday, February 14, 2019
//    [  Date ]:           Tuesday, April 23, 2019
//--------------------------------------------------------
using System.Collections.Generic;
@@ -35,6 +35,7 @@
    public readonly int IceAtk;
    public readonly int PoisionDef;
    public readonly int IceDef;
    public readonly int ThunderDef;
    public readonly int AtkInterval;
    public readonly int Hit;
    public readonly int MissRate;
@@ -127,84 +128,86 @@
            int.TryParse(tables[21],out IceDef); 
            int.TryParse(tables[22],out AtkInterval);
            int.TryParse(tables[22],out ThunderDef);
            int.TryParse(tables[23],out Hit);
            int.TryParse(tables[23],out AtkInterval);
            int.TryParse(tables[24],out MissRate);
            int.TryParse(tables[24],out Hit);
            int.TryParse(tables[25],out SuperHiteRate);
            int.TryParse(tables[25],out MissRate);
            int.TryParse(tables[26],out OrgSpeed);
            int.TryParse(tables[26],out SuperHiteRate);
            int.TryParse(tables[27],out MoveType);
            int.TryParse(tables[27],out OrgSpeed);
            int.TryParse(tables[28],out AtkDist);
            int.TryParse(tables[28],out MoveType);
            int.TryParse(tables[29],out Skill1);
            int.TryParse(tables[29],out AtkDist);
            int.TryParse(tables[30],out Skill2);
            int.TryParse(tables[30],out Skill1);
            int.TryParse(tables[31],out Skill3);
            int.TryParse(tables[31],out Skill2);
            int.TryParse(tables[32],out Skill4);
            int.TryParse(tables[32],out Skill3);
            int.TryParse(tables[33],out Skill5);
            int.TryParse(tables[33],out Skill4);
            int.TryParse(tables[34],out Skill6);
            int.TryParse(tables[34],out Skill5);
            int.TryParse(tables[35],out Skill7);
            int.TryParse(tables[35],out Skill6);
            int.TryParse(tables[36],out Skill8);
            int.TryParse(tables[36],out Skill7);
            int.TryParse(tables[37],out AtkType);
            int.TryParse(tables[37],out Skill8);
            int.TryParse(tables[38],out Sight);
            int.TryParse(tables[38],out AtkType);
            int.TryParse(tables[39],out MoveArea);
            int.TryParse(tables[39],out Sight);
            int.TryParse(tables[40],out DHP);
            int.TryParse(tables[40],out MoveArea);
            int.TryParse(tables[41],out MaxHPEx);
            int.TryParse(tables[41],out DHP);
            int.TryParse(tables[42],out IsBoss);
            int.TryParse(tables[42],out MaxHPEx);
            int.TryParse(tables[43],out SP);
            int.TryParse(tables[43],out IsBoss);
            int.TryParse(tables[44],out AIType);
            int.TryParse(tables[44],out SP);
            int.TryParse(tables[45],out CanAttack);
            int.TryParse(tables[45],out AIType);
            float.TryParse(tables[46],out weight);
            int.TryParse(tables[46],out CanAttack);
            HeadPortrait = tables[47];
            float.TryParse(tables[47],out weight);
            int.TryParse(tables[48],out Show);
            HeadPortrait = tables[48];
            int.TryParse(tables[49],out AtkFeedback);
            int.TryParse(tables[49],out Show);
            int.TryParse(tables[50],out hurtFeedback);
            int.TryParse(tables[50],out AtkFeedback);
            int.TryParse(tables[51],out AutomaticFace);
            int.TryParse(tables[51],out hurtFeedback);
            int.TryParse(tables[52],out Dig);
            int.TryParse(tables[52],out AutomaticFace);
            string[] SoundsStringArray = tables[53].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            int.TryParse(tables[53],out Dig);
            string[] SoundsStringArray = tables[54].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            Sounds = new int[SoundsStringArray.Length];
            for (int i=0;i<SoundsStringArray.Length;i++)
            {
                 int.TryParse(SoundsStringArray[i],out Sounds[i]);
            }
            int.TryParse(tables[54],out LifeBarCount);
            int.TryParse(tables[55],out LifeBarCount);
            int.TryParse(tables[55],out NPCEffect);
            int.TryParse(tables[56],out NPCEffect);
            int.TryParse(tables[56],out NPCSpeakID);
            int.TryParse(tables[57],out NPCSpeakID);
            int.TryParse(tables[57],out ClientRealm);
            int.TryParse(tables[58],out ClientRealm);
            Equips = tables[58];
            Equips = tables[59];
        }
        catch (Exception ex)
        {
Core/GameEngine/Model/Config/NPCConfig.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: b4d6db2976b26484f8019704d533088f
timeCreated: 1550121395
timeCreated: 1556010278
licenseType: Pro
MonoImporter:
  serializedVersion: 2