Core/GameEngine/Login/Launch.cs
@@ -1,4 +1,4 @@ using UnityEngine; using UnityEngine; using System.Collections; using Snxxz.UI; using System; @@ -146,9 +146,9 @@ void CalculateExpectTotalTime() { surplusTime = 0f; foreach (var item in tasks) { surplusTime += item.expectTime; foreach (var item in tasks) { surplusTime += item.expectTime; } surplusProgress = 1 - progressInfo.totalProgress; @@ -333,7 +333,8 @@ public class InitSettingTask : LaunchTask { public override float expectTime { public override float expectTime { get { return LocalSave.GetFloat("InitSettingTask_ExpectTime", 1f); } protected set { LocalSave.SetFloat("InitSettingTask_ExpectTime", value); } } @@ -361,6 +362,13 @@ GlobalTimeEvent.Instance.Begin(); PackageRegedit.Init(); // ## PocoManager Start if (VersionConfig.Get().appId.Equals("test")) { SnxxzGame.Instance.gameObject.AddComponent<PocoManager>(); } // ## PocoManager End done = true; } @@ -377,7 +385,8 @@ public class SDKInitedTask : LaunchTask { public override float expectTime { public override float expectTime { get { return LocalSave.GetFloat("SDKInitedTask_ExpectTime", 1f); } protected set { LocalSave.SetFloat("SDKInitedTask_ExpectTime", value); } } @@ -430,7 +439,8 @@ int totalCount = -1; List<FileInfo> copyTasks = new List<FileInfo>(); public override float expectTime { public override float expectTime { get { return LocalSave.GetFloat("AssetCopyTask_ExpectTime", 70f); } protected set { LocalSave.SetFloat("AssetCopyTask_ExpectTime", value); } } @@ -584,7 +594,8 @@ public class AssetDecompressTask : LaunchTask { public override float expectTime { public override float expectTime { get { return LocalSave.GetFloat("AssetDecompressTask_ExpectTime", 5f); } protected set { LocalSave.SetFloat("AssetDecompressTask_ExpectTime", value); } } @@ -637,7 +648,8 @@ public class GetVersionInfoTask : LaunchTask { public override float expectTime { public override float expectTime { get { return LocalSave.GetFloat("GetVersionInfoTask_ExpectTime", 1f); } protected set { LocalSave.SetFloat("GetVersionInfoTask_ExpectTime", value); } } @@ -704,7 +716,8 @@ public class CheckAssetValidTask : LaunchTask { public override float expectTime { public override float expectTime { get { return LocalSave.GetFloat("CheckAssetValidTask_ExpectTime", 3f); } protected set { LocalSave.SetFloat("CheckAssetValidTask_ExpectTime", value); } } @@ -761,7 +774,8 @@ public class DownLoadAssetTask : LaunchTask { public override float expectTime { public override float expectTime { get { return LocalSave.GetFloat("DownLoadAssetTask_ExpectTime", 3f); } protected set { LocalSave.SetFloat("DownLoadAssetTask_ExpectTime", value); } } @@ -826,7 +840,8 @@ public class AssetBundleInitTask : LaunchTask { public override float expectTime { public override float expectTime { get { return LocalSave.GetFloat("AssetBundleInitTask_ExpectTime", 1f); } protected set { LocalSave.SetFloat("AssetBundleInitTask_ExpectTime", value); } } @@ -879,7 +894,8 @@ public class ConfigInitTask : LaunchTask { public override float expectTime { public override float expectTime { get { return LocalSave.GetFloat("ConfigInitTask_ExpectTime", 10f); } protected set { LocalSave.SetFloat("ConfigInitTask_ExpectTime", value); } } @@ -928,7 +944,8 @@ public class LaunchFadeOutTask : LaunchTask { public override float expectTime { public override float expectTime { get { return LocalSave.GetFloat("LaunchFadeOutTask_ExpectTime", 1f); } protected set { LocalSave.SetFloat("LaunchFadeOutTask_ExpectTime", value); } } Core/NetworkPackage/DTCFile/ServerPack/HA0_Sys/DTCA007_tagGCFBLinePlayerCnt.cs
@@ -18,6 +18,7 @@ ModelCenter.Instance.GetModel<MapModel>().UpdateDungeonMapLines(package); ModelCenter.Instance.GetModel<JadeDynastyBossModel>().OnReceivePackage(package); ModelCenter.Instance.GetModel<RidingPetBossModel>().ReceivePackage(package); ModelCenter.Instance.GetModel<AllianceBossModel>().ReceivePackage(package); } } Fight/Stage/MapEditor/Game/ClientSceneManager.cs
@@ -276,6 +276,7 @@ public Vector3 GetNext1(Vector3 start, Vector3 dest) { count = 0; m_ChkedList1.Clear(); if (PathFinder.WalkAble(start, dest)) @@ -464,6 +465,7 @@ var _tp = _t.transferPoints[i]; if (PathFinder.WalkAble(next, _tp.position)) { //Debug.Log("_tp.position : " + _tp.position); if (i == 0) { _targetPos = _t.transferPoints[_t.transferPoints.Length - 1].position; @@ -474,19 +476,25 @@ } m_ChkedList.Add(_t); if (PathFinder.WalkAble(start, _targetPos)) { return _targetPos; } else { _targetPos = GetNext(start, _targetPos); } break; } } if (_targetPos != Vector3.zero) { break; } } if (PathFinder.WalkAble(start, _targetPos)) { return _targetPos; } else { _targetPos = GetNext(start, _targetPos); } //Debug.Log("_targetPos: " + _targetPos); return _targetPos; } System/Activity/ActivityModel.cs
@@ -301,8 +301,7 @@ } } break; case DailyQuestType.AllianceBoss1: case DailyQuestType.AllianceBoss2: case DailyQuestType.AllianceBoss: { if (!PlayerDatas.Instance.fairyData.HasFairy) { System/Activity/ActivityNotifyBehaviour.cs
@@ -149,15 +149,8 @@ case DailyQuestType.CrossServerPk: WindowCenter.Instance.Open<CrossServerWin>(); break; case DailyQuestType.AllianceBoss1: dungeonModel.currentDungeon = new Dungeon(AllianceBossModel.DATAMAPID, 0); AllianceBossEntranceWin.dailyQuestId = (int)DailyQuestType.AllianceBoss1; WindowCenter.Instance.Open<AllianceBossEntranceWin>(); break; case DailyQuestType.AllianceBoss2: dungeonModel.currentDungeon = new Dungeon(AllianceBossModel.DATAMAPID, 1); AllianceBossEntranceWin.dailyQuestId = (int)DailyQuestType.AllianceBoss2; WindowCenter.Instance.Open<AllianceBossEntranceWin>(); case DailyQuestType.AllianceBoss: WindowCenter.Instance.Open<LootPreciousFrameWin>(false, 3); break; } } System/DailyQuest/DailyQuestActiveSlider.cs
@@ -20,18 +20,12 @@ DailyQuestModel model { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } } public void UpdateActiveValue(int _current, int _total) public void Initialize() { var progress = (float)_current / _total; m_ActiveValueSlider.value = progress; m_CurrentActiveValue.text = _current.ToString(); m_RewardButton.RemoveAllListeners(); m_RewardButton.AddListener(PreviewAward); var allRewardKeys = DailyLivenessRewardConfig.GetKeys(); var playerLevel = PlayerDatas.Instance.baseData.LV; var stageIndex = model.currentRewardStageIndex; for (int i = 0; i < m_RewardToolTips.Length; i++) @@ -47,19 +41,13 @@ tooltip.gameObject.SetActive(false); } } } public void ShowAwardableEffect() public void UpdateCurrentActiveValue(int current, int total) { for (int i = 0; i < m_RewardToolTips.Length; i++) { var tooltip = m_RewardToolTips[i]; if (tooltip.gameObject.activeInHierarchy) { tooltip.UpdateAwardableEffect(); } } var progress = (float)current / total; m_ActiveValueSlider.value = progress; m_CurrentActiveValue.text = current.ToString(); } private void PreviewAward() System/DailyQuest/DailyQuestModel.cs
@@ -223,8 +223,7 @@ case DailyQuestType.FairyFeast: case DailyQuestType.FairyTask: case DailyQuestType.FairyGrabBoss: case DailyQuestType.AllianceBoss1: case DailyQuestType.AllianceBoss2: case DailyQuestType.AllianceBoss: return defaultUnlock && PlayerDatas.Instance.baseData.FamilyId > 0; case DailyQuestType.RuneTowerSweep: return ModelCenter.Instance.GetModel<RuneTowerModel>().yesterdayPassFloor > 0; @@ -511,8 +510,7 @@ private void AllianceBossStateRefresh() { UpdateDailyActionRedpoint((int)DailyQuestType.AllianceBoss1); UpdateDailyActionRedpoint((int)DailyQuestType.AllianceBoss2); UpdateDailyActionRedpoint((int)DailyQuestType.AllianceBoss); } private void OnPlayerDataRefresh(PlayerDataType _refreshType) @@ -621,8 +619,7 @@ } break; case DailyQuestType.FairyGrabBoss: case DailyQuestType.AllianceBoss1: case DailyQuestType.AllianceBoss2: case DailyQuestType.AllianceBoss: if (dailyQuestState == DailyQuestState.Normal) { dailyQuest.redpoint.state = completedTimes >= totalTimes ? RedPointState.None : RedPointState.Simple; @@ -851,8 +848,7 @@ return DailyQuestState.Normal; } break; case DailyQuestType.AllianceBoss1: case DailyQuestType.AllianceBoss2: case DailyQuestType.AllianceBoss: if (allianceBossModel.isActivityOver) { return DailyQuestState.Completed; @@ -932,8 +928,7 @@ var _fairyModel = ModelCenter.Instance.GetModel<FairyModel>(); switch (type) { case DailyQuestType.AllianceBoss1: case DailyQuestType.AllianceBoss2: case DailyQuestType.AllianceBoss: if (!PlayerDatas.Instance.fairyData.HasFairy) { return Language.Get("DailyQuestWin_Participate"); System/DailyQuest/DailyQuestWin.cs
@@ -61,6 +61,7 @@ protected override void OnAfterOpen() { model.currentActiveValueUpdateEvent += OnUpdateCurrentActive; } protected override void OnPreClose() @@ -69,6 +70,8 @@ model.currentDailyQuest = 0; m_HangTimeBehaviour.Dispose(); m_QuestScroll.Dispose(); model.currentActiveValueUpdateEvent -= OnUpdateCurrentActive; } protected override void OnAfterClose() @@ -153,7 +156,8 @@ private void ShowQuestGroups(List<int> _quests) { m_HangTimeBehaviour.Display(); m_DailyQuestActiveSlider.UpdateActiveValue( model.currentActiveValue, model.dailyQuestTotalActiveValue); m_DailyQuestActiveSlider.Initialize(); m_DailyQuestActiveSlider.UpdateCurrentActiveValue(model.currentActiveValue, model.dailyQuestTotalActiveValue); var groupDatas = new List<DailyQuestGroup.GroupData>(); var max = _quests.Count; for (int i = 0; i < max; i++, i++) @@ -180,6 +184,11 @@ private void ShowCalendar() { WindowCenter.Instance.Open<DailyQuestCalendarWin>(); } private void OnUpdateCurrentActive() { m_DailyQuestActiveSlider.UpdateCurrentActiveValue(model.currentActiveValue, model.dailyQuestTotalActiveValue); } public void GotoDailyQuest(int _id) @@ -287,10 +296,6 @@ GotoTreasureCollectSoul(); break; case DailyQuestType.DungeonAssist: //WindowCenter.Instance.CloseImmediately<DailyQuestWin>(); //ChatCtrl.Inst.presentChatType = ChatInfoType.World; //ChatCtrl.Inst.openFromDaily = true; //WindowCenter.Instance.Open<ChatWin>(); WindowCenter.Instance.Open<DungeonAssistWin>(); break; case DailyQuestType.FairyGrabBoss: @@ -311,24 +316,13 @@ WindowCenter.Instance.Close<DailyQuestWin>(); WindowCenter.Instance.Open<CrossServerWin>(); break; case DailyQuestType.AllianceBoss1: case DailyQuestType.AllianceBoss: GotoAllianceBoss(_id, 0); break; case DailyQuestType.AllianceBoss2: GotoAllianceBoss(_id, 1); break; case DailyQuestType.HazyRegion: WindowCenter.Instance.Close<DailyQuestWin>(); WindowCenter.Instance.Open<CrossServerWin>(false, 2); break; //case DailyQuestType.JadeDynastyBoss: // WindowCenter.Instance.Close<DailyQuestWin>(); // WindowCenter.Instance.Open<LootPreciousFrameWin>(false, 3); // break; //case DailyQuestType.JadeDynastyTower: // WindowCenter.Instance.Close<DailyQuestWin>(); // WindowCenter.Instance.Open<TowerWin>(false, 1); // break; default: CSharpCallLua.GotoLuaDailyQuest(_id); break; @@ -507,9 +501,7 @@ private void GotoAllianceBoss(int id, int lineId) { dungeonModel.currentDungeon = new Dungeon(AllianceBossModel.DATAMAPID, lineId); AllianceBossEntranceWin.dailyQuestId = id; WindowCenter.Instance.Open<AllianceBossEntranceWin>(); WindowCenter.Instance.Open<LootPreciousFrameWin>(false, 3); } private void GotoTreasureCollectSoul() System/FairyAu/AllianceBossBehaviour.cs
New file @@ -0,0 +1,290 @@ using System; using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.UI; namespace Snxxz.UI { public class AllianceBossBehaviour : MonoBehaviour { [SerializeField] Text m_BossName; [SerializeField] Text m_BossState; [SerializeField] RawImage m_RawBoss; [SerializeField] ItemCell[] m_Items; [SerializeField] Button m_Goto; int index = 0; int m_State = 0; int state { get { return m_State; } set { if (m_State != value) { m_State = value; DisplayState(); } } } float timer = 0f; AllianceBossModel model { get { return ModelCenter.Instance.GetModel<AllianceBossModel>(); } } DailyQuestModel dailyQuestModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } } DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } public void Display(int index) { this.index = index; DisplayBase(); DisplayItems(); RefreshState(); DisplayState(); m_Goto.SetListener(Goto); model.allianceBossStateRefresh += AllianceBossStateRefresh; model.allianceBossLineRefresh += AllianceBossLineRefresh; } void DisplayBase() { var npcId = model.GetBossNpcId(index); var npcConfig = NPCConfig.Get(npcId); m_BossName.text = npcConfig.charName; } void DisplayItems() { List<Item> items; model.TryGetItems(index, out items); for (int i = 0; i < m_Items.Length; i++) { if (items != null && i < items.Count) { var item = items[i]; m_Items[i].gameObject.SetActive(true); var itemModel = new ItemCellModel(item.id, true, (ulong)item.count); m_Items[i].Init(itemModel); m_Items[i].button.SetListener(() => { var itemData = new ItemAttrData(item.id, true, (ulong)item.count); ModelCenter.Instance.GetModel<ItemTipsModel>().SetItemTipsModel(itemData); }); } else { m_Items[i].gameObject.SetActive(false); } } } void RefreshState() { DailyQuestOpenTime dailyQuestOpenTime; if (dailyQuestModel.TryGetOpenTime((int)DailyQuestType.AllianceBoss, out dailyQuestOpenTime)) { if (!dailyQuestOpenTime.InOpenTime()) { state = 0; return; } else { var hourMinutes = dailyQuestOpenTime.NormalOpenTimes.Values.First(); if (index < hourMinutes.Count) { if (!hourMinutes[index].InOpenTime()) { state = 0; return; } if (model.isActivityOver) { state = 2; } else { state = 1; } } } } } void DisplayState() { m_RawBoss.gameObject.SetActive(true); var npcId = model.GetBossNpcId(index); var npcConifg = NPCConfig.Get(npcId); if (index == 0) { UI3DModelExhibition.Instance.ShowNPC(npcId, npcConifg.UIModeLOffset, npcConifg.UIModelRotation, m_RawBoss, state == 0); } else { UI3DModelExhibition.InstanceClone1.ShowNPC(npcId, npcConifg.UIModeLOffset, npcConifg.UIModelRotation, m_RawBoss, state == 0); } m_Goto.gameObject.SetActive(state != 0); switch (state) { case 0: DailyQuestOpenTime dailyQuestOpenTime; if (dailyQuestModel.TryGetOpenTime((int)DailyQuestType.AllianceBoss, out dailyQuestOpenTime)) { var hourMinutes = dailyQuestOpenTime.NormalOpenTimes.Values.First(); if (index < hourMinutes.Count) { m_BossState.text = StringUtility.Contact(Language.Get("ActivityTime"), hourMinutes[index].ToOpenTime()); } } m_BossState.color = UIHelper.GetUIColor(TextColType.White); break; case 1: DisplayNpcHp(); m_BossState.color = UIHelper.GetUIColor(TextColType.White); break; case 2: m_BossState.text = Language.Get("AllianceBoss_1"); m_BossState.color = UIHelper.GetUIColor(TextColType.Red); break; } } void DisplayNpcHp() { if (state != 1) { return; } AllianceBossModel.AllianceBossLine bossLine; var hp = 100; if (model.TryGetBossLine(index, out bossLine)) { hp = bossLine.hp; } m_BossState.text = Language.Get("RidingPetBossRemainHP", hp); } private void LateUpdate() { timer += Time.deltaTime; if (timer >= 1f) { timer = 0f; RefreshState(); } } private void Goto() { var error = 0; if (TestEnterAllianceBoss(out error)) { dungeonModel.SingleChallenge(AllianceBossModel.DATAMAPID, index); } else { DisplayErrorTip(error); } } bool TestEnterAllianceBoss(out int error) { error = 0; var dungeonId = dungeonModel.GetDungeonId(AllianceBossModel.DATAMAPID, index); var dungeonConfig = DungeonConfig.Get(dungeonId); if (dungeonConfig != null) { var playerLevel = PlayerDatas.Instance.baseData.LV; if (playerLevel < dungeonConfig.LVLimitMin) { error = 1; return false; } } if (CrossServerUtility.IsCrossServerBoss()) { error = 3; return false; } if (model.isActivityOver) { error = 4; return false; } var dailyQuestState = dailyQuestModel.GetQuestState((int)DailyQuestType.AllianceBoss); if (dailyQuestState != DailyQuestModel.DailyQuestState.Normal) { error = 5; return false; } return true; } void DisplayErrorTip(int error) { switch (error) { case 1: SysNotifyMgr.Instance.ShowTip("DemonJar_Text2"); break; case 2: SysNotifyMgr.Instance.ShowTip("GeRen_chenxin_268121", AllianceBossModel.DATAMAPID); break; case 3: SysNotifyMgr.Instance.ShowTip("CrossMap10"); break; case 4: SysNotifyMgr.Instance.ShowTip("AllianceBossDead"); break; case 5: SysNotifyMgr.Instance.ShowTip("Join_Space_Lost"); break; } } private void AllianceBossStateRefresh() { RefreshState(); } private void AllianceBossLineRefresh() { if (state == 1) { DisplayNpcHp(); } } public void Dispose() { model.allianceBossStateRefresh -= AllianceBossStateRefresh; model.allianceBossLineRefresh -= AllianceBossLineRefresh; UI3DModelExhibition.Instance.StopShow(); UI3DModelExhibition.InstanceClone1.StopShow(); } } } System/FairyAu/AllianceBossBehaviour.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: 9b8a35768bc6c7d44a66451b1861e74d timeCreated: 1554863526 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: System/FairyAu/AllianceBossEntranceWin.cs
@@ -14,218 +14,94 @@ [XLua.Hotfix] public class AllianceBossEntranceWin : Window { [SerializeField] Text m_ActivityName; [SerializeField] Image m_Background; [SerializeField] AllianceBossBehaviour[] m_AllianceBosses; [SerializeField] Text m_OpenTime; [SerializeField] Text m_EnterTimes; [SerializeField] Text m_LimitLevel; [SerializeField] Text m_Description; [SerializeField] ItemBehaviour[] m_Items; [SerializeField] Button m_Goto; [SerializeField] Button m_Close; float timer = 0f; AllianceBossModel allianceBossModel { get { return ModelCenter.Instance.GetModel<AllianceBossModel>(); } } DailyQuestModel dailyQuestModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } } DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } public static int dailyQuestId = 0; MapModel mapModel { get { return ModelCenter.Instance.GetModel<MapModel>(); } } #region Built-in protected override void BindController() { } protected override void AddListeners() { m_Goto.AddListener(GotoAllianceBoss); m_Close.AddListener(CloseClick); } protected override void OnPreOpen() { Display(); } for (int i = 0; i < m_AllianceBosses.Length; i++) { m_AllianceBosses[i].Display(i); } DisplayTime(); mapModel.RequestQueryMapLineState(AllianceBossModel.DATAMAPID); GlobalTimeEvent.Instance.secondEvent += PerSecond; } protected override void OnAfterOpen() { } protected override void OnPreClose() { for (int i = 0; i < m_AllianceBosses.Length; i++) { m_AllianceBosses[i].Dispose(); } GlobalTimeEvent.Instance.secondEvent -= PerSecond; } protected override void OnAfterClose() { } protected override void LateUpdate() { timer += Time.deltaTime; if (timer >= 5f) { timer = 0f; mapModel.RequestQueryMapLineState(AllianceBossModel.DATAMAPID); } } #endregion void Display() private void PerSecond() { DisplayBase(); DisplayEnterTimes(); DisplayTime(); } void DisplayBase() void DisplayTime() { var config = DailyQuestConfig.Get(dailyQuestId); m_ActivityName.text = config.Title; DailyQuestOpenTime openTime; if (dailyQuestModel.TryGetOpenTime(dailyQuestId, out openTime)) DailyQuestOpenTime dailyQuestOpenTime; if (dailyQuestModel.TryGetOpenTime((int)DailyQuestType.AllianceBoss, out dailyQuestOpenTime)) { if (openTime.always) if (dailyQuestOpenTime.InOpenTime()) { m_OpenTime.text = Language.Get("DailyQuest_NoTimeLimit"); var seconds = 0; HourMinute hourMinute; if (dailyQuestOpenTime.TryGetTodayNearestOpenTime(out hourMinute)) { var endTime = new DateTime(TimeUtility.Year, TimeUtility.Month, TimeUtility.Day, hourMinute.hourEnd, hourMinute.minuteEnd, 0); seconds = Mathf.CeilToInt((float)(endTime - TimeUtility.ServerNow).TotalSeconds); seconds = Mathf.Max(0, seconds); } m_OpenTime.text = Language.Get("AllianceBoss_3", TimeUtility.SecondsToHMS(seconds)); } else { var week = (int)TimeUtility.ServerNow.DayOfWeek; var openTimes = openTime.GetHourMinuteByWeek(week); if (openTimes != null) { var stringArray = new string[openTimes.Count]; for (int i = 0; i < openTimes.Count; i++) { stringArray[i] = openTimes[i].ToString(); } m_OpenTime.text = string.Join(",", stringArray); } var seconds = dailyQuestOpenTime.GetNextSessionSurplusTime(); m_OpenTime.text = Language.Get("AllianceBoss_2", TimeUtility.SecondsToHMS(seconds)); } } switch ((DailyQuestType)dailyQuestId) { case DailyQuestType.AllianceBoss1: m_Background.SetSprite("AllianceBossBG1"); break; case DailyQuestType.AllianceBoss2: m_Background.SetSprite("AllianceBossBG2"); break; } var dungeon = dungeonModel.currentDungeon; var dungeonId = dungeonModel.GetDungeonId(dungeon); var dungeonConfig = DungeonConfig.Get(dungeonId); if (dungeonConfig != null) { var levelLimitMin = dungeonConfig.LVLimitMin; var playerLevel = PlayerDatas.Instance.baseData.LV; m_LimitLevel.text = levelLimitMin.ToString(); m_LimitLevel.color = playerLevel >= levelLimitMin ? UIHelper.GetUIColor(TextColType.NavyBrown) : UIHelper.GetUIColor(TextColType.Red, true); m_Description.text = dungeonConfig.Description; for (int i = 0; i < m_Items.Length; i++) { var behaviour = m_Items[i]; if (i < dungeonConfig.Rewards.Length) { behaviour.gameObject.SetActive(true); behaviour.showCount = false; behaviour.SetItem(dungeonConfig.Rewards[i], 0); } else { behaviour.gameObject.SetActive(false); } } } } void DisplayEnterTimes() { var enterTimes = dailyQuestModel.GetDailyQuestCompletedTimes(dailyQuestId); var totalTimes = dailyQuestModel.GetDailyQuestTotalTimes(dailyQuestId); m_EnterTimes.text = StringUtility.Contact(totalTimes - enterTimes, "/", totalTimes); m_EnterTimes.color = (totalTimes - enterTimes) > 0 ? UIHelper.GetUIColor(TextColType.NavyBrown) : UIHelper.GetUIColor(TextColType.Red); } private void GotoAllianceBoss() { var error = 0; if (TestEnterAllianceBoss(dailyQuestId, out error)) { if ((DailyQuestType)dailyQuestId == DailyQuestType.AllianceBoss1) { dungeonModel.SingleChallenge(AllianceBossModel.DATAMAPID, 0); } else { dungeonModel.SingleChallenge(AllianceBossModel.DATAMAPID, 1); } } else { DisplayErrorTip(error); } } bool TestEnterAllianceBoss(int id, out int error) { error = 0; var lineId = 0; var dungeonId = 0; switch ((DailyQuestType)id) { case DailyQuestType.AllianceBoss1: lineId = 0; break; case DailyQuestType.AllianceBoss2: lineId = 1; break; } dungeonId = dungeonModel.GetDungeonId(AllianceBossModel.DATAMAPID, lineId); var dungeonConfig = DungeonConfig.Get(dungeonId); if (dungeonConfig != null) { var playerLevel = PlayerDatas.Instance.baseData.LV; if (playerLevel < dungeonConfig.LVLimitMin) { error = 1; return false; } } if (CrossServerUtility.IsCrossServerBoss()) { error = 3; return false; } if (allianceBossModel.isActivityOver) { error = 4; return false; } var dailyQuestState = dailyQuestModel.GetQuestState(dailyQuestId); if (dailyQuestState != DailyQuestModel.DailyQuestState.Normal) { error = 5; return false; } return true; } void DisplayErrorTip(int error) { switch (error) { case 1: SysNotifyMgr.Instance.ShowTip("DemonJar_Text2"); break; case 2: SysNotifyMgr.Instance.ShowTip("GeRen_chenxin_268121", AllianceBossModel.DATAMAPID); break; case 3: SysNotifyMgr.Instance.ShowTip("CrossMap10"); break; case 4: SysNotifyMgr.Instance.ShowTip("AllianceBossDead"); break; case 5: SysNotifyMgr.Instance.ShowTip("Join_Space_Lost"); break; } } } System/FairyAu/AllianceBossModel.cs
@@ -8,6 +8,10 @@ [XLua.Hotfix] public class AllianceBossModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk { List<int> m_BossIds = new List<int>(); Dictionary<int, List<Item>> m_Items = new Dictionary<int, List<Item>>(); Dictionary<int, AllianceBossLine> m_AllianceBossLines = new Dictionary<int, AllianceBossLine>(); public const int DATAMAPID = 31260; public bool isActivityOver { get; private set; } public int participateLimit { get; private set; } @@ -15,6 +19,7 @@ public List<Item> inspireRewards { get; private set; } public event Action allianceBossStateRefresh; public event Action allianceBossLineRefresh; public override void Init() { @@ -24,6 +29,7 @@ public void OnBeforePlayerDataInitialize() { isActivityOver = false; m_AllianceBossLines.Clear(); } public void OnPlayerLoginOk() @@ -32,6 +38,21 @@ public override void UnInit() { } public int GetBossNpcId(int index) { return index < m_BossIds.Count ? m_BossIds[index] : 0; } public bool TryGetItems(int index, out List<Item> items) { return m_Items.TryGetValue(index, out items); } public bool TryGetBossLine(int index, out AllianceBossLine bossLine) { return m_AllianceBossLines.TryGetValue(index, out bossLine); } void ParseConfig() @@ -51,6 +72,30 @@ count = item[1], }); } config = FuncConfigConfig.Get("AllianceBoss"); m_BossIds.AddRange(ConfigParse.GetMultipleStr<int>(config.Numerical1)); m_Items.Add(0, new List<Item>()); var itemsArray = ConfigParse.GetMultipleStr<int>(config.Numerical2); for (int i = 0; i < itemsArray.Length; i++) { m_Items[0].Add(new Item() { id = itemsArray[i], count = 1, }); } m_Items.Add(1, new List<Item>()); itemsArray = ConfigParse.GetMultipleStr<int>(config.Numerical2); for (int i = 0; i < itemsArray.Length; i++) { m_Items[1].Add(new Item() { id = itemsArray[i], count = 1, }); } } public void ReceivePackage(HA40C_tagGCAllFamilyBossInfo package) @@ -61,6 +106,37 @@ allianceBossStateRefresh(); } } public void ReceivePackage(HA007_tagGCFBLinePlayerCnt package) { if (package.MapID != DATAMAPID) { return; } m_AllianceBossLines.Clear(); for (int i = 0; i < package.Count; i++) { var data = package.FBLineInfoList[i]; m_AllianceBossLines[data.FBLineID] = new AllianceBossLine() { playerCount = data.PlayerCnt, hp = int.Parse(data.ExtraStr) }; } if (allianceBossLineRefresh != null) { allianceBossLineRefresh(); } } public struct AllianceBossLine { public int playerCount; public int hp; } } } System/FindPrecious/LootPreciousFrameWin.cs
@@ -18,7 +18,10 @@ [SerializeField] FunctionButton m_FairyGrabBoss; [SerializeField] FunctionButton m_DogzDungeon; [SerializeField] FunctionButton m_JadeDynastyBoss; [SerializeField] FunctionButton m_AllianceBoss; [SerializeField] FunctionButton m_RidingPetContention; [SerializeField] Transform m_NormalBottom; [SerializeField] Button m_Left; [SerializeField] Button m_Right; @@ -36,6 +39,7 @@ m_RidingPetContention.AddListener(ShowRidingPetContention); m_FairyGrabBoss.AddListener(FairyGrabBoss); m_JadeDynastyBoss.AddListener(JadeDynastyBoss); m_AllianceBoss.AddListener(AllianceBoss); m_Left.AddListener(ShowLastFunction); m_Right.AddListener(ShowNextFunction); m_Close.AddListener(CloseClick); @@ -76,7 +80,10 @@ private void ShowDemonJar() { CloseSubWindows(); CloseSubWindows(); m_NormalBottom.gameObject.SetActive(true); WindowCenter.Instance.Open<DemonJarWin>(); functionOrder = m_DemonJar.order; } @@ -91,6 +98,9 @@ private void ShowDogzDungeon() { CloseSubWindows(); m_NormalBottom.gameObject.SetActive(true); WindowCenter.Instance.Open<DogzDungeonWin>(); functionOrder = m_DogzDungeon.order; } @@ -109,8 +119,17 @@ functionOrder = m_JadeDynastyBoss.order; } private void AllianceBoss() { CloseSubWindows(); WindowCenter.Instance.Open<AllianceBossEntranceWin>(); functionOrder = m_AllianceBoss.order; } private void CloseSubWindows() { m_NormalBottom.gameObject.SetActive(false); var children = WindowConfig.Get().FindChildWindows("LootPreciousFrameWin"); foreach (var window in children) { System/MainInterfacePanel/HeadPortraitTip.cs
@@ -14,7 +14,6 @@ public class HeadPortraitTip : MonoBehaviour { [SerializeField] Image _Head;//人物头像 [SerializeField] Text _BuffNumber;//Buff数量 [SerializeField] Text _VipNumber;//Vip等级 @@ -37,32 +36,20 @@ [SerializeField] UIEffect m_UieffectEmperor;//娲皇Buff [SerializeField] Image m_Shield;//护盾显示 private int _hp = 0;//获取当前的血量 private int _maxHp = 0;//获取最大血量 private int _fighting = 0;//获取战斗; private int _ReincarnationLv = 0;//获取转生等级 private int _jobType = 0;//获取顽疾职业 [SerializeField] Text _TimeTxt;//时间 [SerializeField] Slider _BatterySlider;//电量 [SerializeField] Image m_WifiImg;//Wife [SerializeField] GameObject m_BatteryChong;//充电 public float loadingTime = 1f;//时间刷新 private float loadingtime = 0f;//默认时间 VipModel m_VipModel; VipModel vipModel { get { return m_VipModel ?? (m_VipModel = ModelCenter.Instance.GetModel<VipModel>()); } } BuffModel m_BuffModel; BuffModel Buffmodel { get { return m_BuffModel ?? (m_BuffModel = ModelCenter.Instance.GetModel<BuffModel>()); } } PKModel m_PKModel; PKModel pKModel { get { return m_PKModel ?? (m_PKModel = ModelCenter.Instance.GetModel<PKModel>()); } } PlayerMainDate m_MainModel; PlayerMainDate onMainModel { get { return m_MainModel ?? (m_MainModel = ModelCenter.Instance.GetModel<PlayerMainDate>()); } } RolePromoteModel m_PromoteModel; RolePromoteModel promoteModel { get { return m_PromoteModel ?? (m_PromoteModel = ModelCenter.Instance.GetModel<RolePromoteModel>()); } } CapacityDelayModel m_CapacityDelayModel; CapacityDelayModel capacityDelayModel { get { return m_CapacityDelayModel ?? (m_CapacityDelayModel = ModelCenter.Instance.GetModel<CapacityDelayModel>()); } } VipModel vipModel { get { return ModelCenter.Instance.GetModel<VipModel>(); } } BuffModel Buffmodel { get { return ModelCenter.Instance.GetModel<BuffModel>(); } } PKModel pKModel { get { return ModelCenter.Instance.GetModel<PKModel>(); } } PlayerMainDate onMainModel { get { return ModelCenter.Instance.GetModel<PlayerMainDate>(); } } FairyGrabBossModel fairyGrabBossModel { get { return ModelCenter.Instance.GetModel<FairyGrabBossModel>(); } } private int vipExperienceSurplusTime = 0; private int GetLv = 0;//获取人物等级 public void Init() @@ -73,31 +60,33 @@ TextSwitch(Buffmodel.PkType); OnElectricQuantity(); OnNetworkState(); RefreshVipActive(); SetShieldNumber();//设置护盾值 m_VipExperienceTween.Init(); _TimeTxt.text = DateTime.Now.ToString("HH:mm"); OnNetworkState(); onBatteryStateChanged(SDKUtility.Instance.ChargingType); RefreshVipData(); EmperorBuffEvent(); _PatternBtn.SetListener(PatternButton); _BuffBtn.SetListener(BuffButton); _VIPBtn.onClick.AddListener(VIPButton); _HeadBtn.onClick.AddListener(HeadButton); _PromoteBtn.onClick.AddListener(OnPromoteBtn); PlayerDatas.Instance.playerDataRefreshEvent += Updatefighting;//数据的刷新(h0418) PlayerDatas.Instance.OnSwitchAttackMode += OnSwitchAttackMode; BuffModel.Even_ObjAddBuf += BuffGameObject; BuffModel.Even_ObjDelBuff += BuffGameObject; PlayerMainDate.ElectricQuantityEvent += OnElectricQuantity; OnNetworkState(); PlayerMainDate.NetworkStateEvent += OnNetworkState; UIEventTrigger.Get(_PatternBtn.gameObject).OnUp = PatternButton; UIEventTrigger.Get(_BuffBtn.gameObject).OnUp = BuffButton; TimeMgr.Instance.OnSyntonyEvent += OnSyntonyEvent; onBatteryStateChanged(SDKUtility.Instance.ChargingType); SDKUtility.Instance.OnChargingTypeChanged += onBatteryStateChanged; vipModel.OnVipTimeEvent += RefreshVipData; PlayerMainDate.EmperorBuffEvent += EmperorBuffEvent; _VIPBtn.onClick.AddListener(VIPButton); _HeadBtn.onClick.AddListener(HeadButton); _PromoteBtn.onClick.AddListener(OnPromoteBtn); RefreshVipData(); EmperorBuffEvent(); bool IsBossBool = PlayerDatas.Instance.hero != null && MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域 if (PlayerDatas.Instance.baseData.MapID == 10040 && !IsBossBool)//关于逍遥城状态的特殊处理 var inBossArea = PlayerDatas.Instance.hero != null && MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域 if (PlayerDatas.Instance.baseData.MapID == 10040 && !inBossArea)//关于逍遥城状态的特殊处理 { if (Buffmodel.PkType != onMainModel.AreaState) { @@ -119,9 +108,10 @@ SDKUtility.Instance.OnChargingTypeChanged -= onBatteryStateChanged; vipModel.OnVipTimeEvent -= RefreshVipData; PlayerMainDate.EmperorBuffEvent -= EmperorBuffEvent; _VIPBtn.onClick.RemoveAllListeners(); _HeadBtn.onClick.RemoveAllListeners(); _PromoteBtn.onClick.RemoveAllListeners(); _VIPBtn.RemoveAllListeners(); _HeadBtn.RemoveAllListeners(); _PromoteBtn.RemoveAllListeners(); m_VipExperienceTween.UnInit(); } @@ -134,7 +124,6 @@ m_UieffectEmperor.Play(); } } } private void CloseEmperorBufEffect() @@ -151,20 +140,8 @@ private void onBatteryStateChanged(SDKUtility.E_ChargingType arg0) { switch ((int)arg0) { case 0: case 1: m_BatteryChong.SetActive(false); break; case 2: case 3: m_BatteryChong.SetActive(true); break; default: m_BatteryChong.SetActive(false); break; } m_BatteryChong.gameObject.SetActive(arg0 == SDKUtility.E_ChargingType.ChargingFull || arg0 == SDKUtility.E_ChargingType.Charging); } private void OnNetworkState() @@ -179,11 +156,11 @@ { m_WifiImg.SetSprite("MainInterfaceWifiIcon3"); } else if (onMainModel.WifiSignal > 1 && onMainModel.WifiSignal <= 3) else if (onMainModel.WifiSignal <= 3) { m_WifiImg.SetSprite("MainInterfaceWifiIcon2"); } else if (onMainModel.WifiSignal > 3) else { m_WifiImg.SetSprite("MainInterfaceWifiIcon"); } @@ -202,9 +179,9 @@ private void OnSwitchAttackMode(E_AttackMode obj)//PK状态切换 { TextSwitch((int)obj); } void PatternButton(GameObject obj) void PatternButton() { int mapID = PlayerDatas.Instance.baseData.MapID; var config = MapConfig.Get(mapID); @@ -229,12 +206,12 @@ return; } if (onMainModel.ShieldedArea.Contains(mapID))//Boss争夺战前三只保底只能是和平模式 { SysNotifyMgr.Instance.ShowTip("Map_AtkType"); return; } if (onMainModel.ActivityList.Contains(PlayerDatas.Instance.baseData.MapID) && activityline != PlayerDatas.Instance.baseData.FBID)//再前四章新手地图且不在活动区域 { SysNotifyMgr.Instance.ShowTip("Map_AtkType"); @@ -252,32 +229,28 @@ SysNotifyMgr.Instance.ShowTip("Map_AtkType"); } } void TextSwitch(int _EnumType) { Image _PkImage = _PatternBtn.GetComponent<Image>(); var _PkImage = _PatternBtn.GetComponent<Image>(); switch (_EnumType) { case 0: Buffmodel.PkType = 0; _PkImage.SetSprite("Atk_Peace");//和平 break; case 1: Buffmodel.PkType = 1; _PkImage.SetSprite("Atk_All");//全体 break; case 2: Buffmodel.PkType = 2; break; case 3: Buffmodel.PkType = 3; break; case 4: Buffmodel.PkType = 4; break; case 5: Buffmodel.PkType = 5; @@ -299,7 +272,7 @@ } } void BuffButton(GameObject obj) void BuffButton() { CloseEmperorBufEffect(); WindowCenter.Instance.Open<BuffListWin>(); @@ -315,14 +288,6 @@ WindowCenter.Instance.Close<MainInterfaceWin>(); WindowCenter.Instance.Open<VipRechargeWin>(false, 1); } void CombatButton() { // DesignDebug.Log("战斗力提升"); SysNotifyMgr.Instance.ShowTip("UnopenedFunction"); } void HeadButton() { @@ -346,45 +311,25 @@ _BuffBtn.gameObject.SetActive(true); _BuffNumber.text = Count.ToString(); } } void Initialize()//关于数据的初始化 { GetLv = PlayerDatas.Instance.baseData.LV; _LVText.text = PlayerDatas.Instance.baseData.LV.ToString();//等级的初始化 _Hp_number.text = PlayerDatas.Instance.baseData.HP.ToString() + "/" + PlayerDatas.Instance.extersion.MaxHP.ToString();//人物血量的初始化 _hp = (int)PlayerDatas.Instance.baseData.HP; _maxHp = (int)PlayerDatas.Instance.extersion.MaxHP; if (_maxHp > 0) { _HPSlider.value = (float)Math.Round((float)_hp / _maxHp, 2, MidpointRounding.AwayFromZero);//血条的初始化 } else { _HPSlider.value = 1f; } _fighting = (int)PlayerDatas.Instance.baseData.FightPoint; DisplayHp(); _PowerNumbern.text = PlayerDatas.Instance.baseData.FightPoint.ToString(); _jobType = (int)PlayerDatas.Instance.baseData.Job; HeadImage(PlayerDatas.Instance.baseData.Job, 0);//角色头像初始化 JobTitle(PlayerDatas.Instance.baseData.Job, 1); VipImage(PlayerDatas.Instance.baseData.VIPLv);//获取Vip等级且赋值 DisplayHead(PlayerDatas.Instance.baseData.Job, 0);//角色头像初始化 DisplayVip(PlayerDatas.Instance.baseData.VIPLv);//获取Vip等级且赋值 } void OnFightHpChange(uint hp) { _hp = (int)hp; _Hp_number.text = _hp.ToString() + "/" + _maxHp.ToString(); _HPSlider.value = (float)Math.Round((float)_hp / _maxHp, 2, MidpointRounding.AwayFromZero);//血量条 } void Updatefighting(PlayerDataType _tCDBPlayerRefresh)//数据的刷新 void Updatefighting(PlayerDataType type)//数据的刷新 { switch (_tCDBPlayerRefresh) switch (type) { case PlayerDataType.FightPower://战斗力的刷新83 _fighting = (int)PlayerDatas.Instance.baseData.FightPoint; _PowerNumbern.text = PlayerDatas.Instance.baseData.FightPoint.ToString(); break; case PlayerDataType.LV://等级的刷新8 @@ -396,25 +341,11 @@ } break; case PlayerDataType.MaxHP://最大血量的刷新28 _maxHp = (int)PlayerDatas.Instance.extersion.MaxHP; _Hp_number.text = _hp.ToString() + "/" + _maxHp.ToString(); _HPSlider.value = (float)Math.Round((float)_hp / _maxHp, 2, MidpointRounding.AwayFromZero);//血量条 break; case PlayerDataType.HP://当前血量29 _hp = (int)PlayerDatas.Instance.baseData.HP; _Hp_number.text = _hp.ToString() + "/" + _maxHp.ToString(); _HPSlider.value = (float)Math.Round((float)_hp / _maxHp, 2, MidpointRounding.AwayFromZero);//血量条 DisplayHp(); break; case PlayerDataType.VIPLv://关于VIP等级的刷新 RefreshVipActive(); VipImage((int)PlayerDatas.Instance.baseData.VIPLv); break; case PlayerDataType.Job://玩家职业 _jobType = (int)PlayerDatas.Instance.baseData.Job; JobTitle(_jobType, _ReincarnationLv); break; case PlayerDataType.ExAttr1://获取转生等级 JobTitle(_jobType, 1); DisplayVip((int)PlayerDatas.Instance.baseData.VIPLv); break; case PlayerDataType.ExAttr4://当前护盾值 SetShieldNumber(); @@ -427,41 +358,43 @@ } } void HeadImage(int _jobID, int _ReincarnationLv)//关于人物头像的赋值 void DisplayHead(int _jobID, int _ReincarnationLv)//关于人物头像的赋值 { _Head.SetSprite(GeneralDefine.GetJobHeadPortrait(_jobID, _ReincarnationLv)); } void VipImage(int _vipID)//获取Vip等级且赋值 void DisplayVip(int _vipID)//获取Vip等级且赋值 { _VipNumber.text = vipModel.IsVipExperience() ? "1" : _vipID.ToString(); } void JobTitle(int _Job, int _ReincarnationLv)//职业名称 private void DisplayHp() { string str = _Job + "0" + _ReincarnationLv; int JobName = int.Parse(str); string Name = ""; if (JobNameConfig.Get(JobName) != null) var hp = (int)PlayerDatas.Instance.baseData.HP; var maxHp = (int)PlayerDatas.Instance.extersion.MaxHP; _Hp_number.text = StringUtility.Contact(hp, "/", maxHp); if (maxHp > 0) { Name = JobNameConfig.Get(JobName).name; _HPSlider.value = (float)hp / maxHp;//血条的初始化 } else { _HPSlider.value = 1f; } } private void RefreshVipData() { RefreshVipActive(); var _hero = PlayerDatas.Instance.hero; bool _lifeBarShow = false; VipImage(PlayerDatas.Instance.baseData.VIPLv); if (_hero != null && _hero.SelectTarget != null) var hero = PlayerDatas.Instance.hero; var lifeBarShow = false; DisplayVip(PlayerDatas.Instance.baseData.VIPLv); if (hero != null && hero.SelectTarget != null) { _lifeBarShow = (_hero.SelectTarget is GA_NpcFightBoss) || (_hero.SelectTarget is GA_NpcClientFightBoss); lifeBarShow = (hero.SelectTarget is GA_NpcFightBoss) || (hero.SelectTarget is GA_NpcClientFightBoss); } vipExperienceImg.gameObject.SetActive(vipModel.IsVipExperience() && !_lifeBarShow); vipExperienceImg.gameObject.SetActive(vipModel.IsVipExperience() && !lifeBarShow); vipExperienceSurplusTime = Mathf.Max(0, (int)(vipModel.vipExperienceOverdue - TimeUtility.ServerNow).TotalSeconds); if (vipExperienceSurplusTime > 0) { @@ -479,60 +412,53 @@ { if (_type == TimeMgr.SyntonyType.VipExperirnceOverdue) { RefreshVipActive(); VipImage(PlayerDatas.Instance.baseData.VIPLv); DisplayVip(PlayerDatas.Instance.baseData.VIPLv); } } private void RefreshVipActive() { // _VipNumber.material = (vipModel.IsVipActive() || vipModel.IsVipExperience()) ? // MaterialUtility.GetUIDefaultGraphicMaterial() : MaterialUtility.GetDefaultSpriteGrayMaterial(); // _VIPBtn.image.material = (vipModel.IsVipActive() || vipModel.IsVipExperience()) ? // MaterialUtility.GetUIDefaultGraphicMaterial() : MaterialUtility.GetDefaultSpriteGrayMaterial(); } private void LateUpdate() { loadingtime += Time.deltaTime; if (loadingtime >= loadingTime) if (loadingtime >= 1f) { _TimeTxt.text = DateTime.Now.ToString("HH:mm"); loadingtime = 0f; } if (vipExperienceSurplusTime <= 0) return; var _surplusTime = Mathf.Max(0, (int)(vipModel.vipExperienceOverdue - TimeUtility.ServerNow).TotalSeconds); if (vipExperienceSurplusTime != _surplusTime) { vipExperienceSurplusTime = _surplusTime; return; } var surplusTime = Mathf.Max(0, (int)(vipModel.vipExperienceOverdue - TimeUtility.ServerNow).TotalSeconds); if (vipExperienceSurplusTime != surplusTime) { vipExperienceSurplusTime = surplusTime; RefreshVipExperienceTime(); } if (vipExperienceSurplusTime == 0) { RefreshVipData(); } } private void SetShieldNumber()//护盾值设置 { if (PlayerDatas.Instance.extersion.MaxProDef != 0) { int MaxProDef = PlayerDatas.Instance.extersion.MaxProDef;//最大值 int ExAttr4 = (int)PlayerDatas.Instance.baseData.shield;//当前值 float fillAmount = (float)Math.Round((double)ExAttr4 / MaxProDef, 2, MidpointRounding.AwayFromZero); var MaxProDef = PlayerDatas.Instance.extersion.MaxProDef;//最大值 var ExAttr4 = (int)PlayerDatas.Instance.baseData.shield;//当前值 var fillAmount = (float)ExAttr4 / MaxProDef; m_Shield.fillAmount = fillAmount; } else { m_Shield.fillAmount = 0f; } } } } System/WindowJump/WindowJumpMgr.cs
@@ -703,14 +703,7 @@ SetJumpLogic<RankPanel>(_tagWinSearchModel.TABID); break; case JumpUIType.AllianceBoss1: AllianceBossEntranceWin.dailyQuestId = (int)DailyQuestType.AllianceBoss1; dungeonModel.currentDungeon = new Dungeon(AllianceBossModel.DATAMAPID, 0); SetJumpLogic<AllianceBossEntranceWin>(); break; case JumpUIType.AllianceBoss2: AllianceBossEntranceWin.dailyQuestId = (int)DailyQuestType.AllianceBoss2; dungeonModel.currentDungeon = new Dungeon(AllianceBossModel.DATAMAPID, 1); SetJumpLogic<AllianceBossEntranceWin>(); SetJumpLogic<LootPreciousFrameWin>(_tagWinSearchModel.TABID); break; case JumpUIType.FairyAuction: SetJumpLogic<AuctionHouseWin>(_tagWinSearchModel.TABID); @@ -1086,7 +1079,6 @@ } break; case JumpUIType.AllianceBoss1: case JumpUIType.AllianceBoss2: if (!PlayerDatas.Instance.fairyData.HasFairy) { SysNotifyMgr.Instance.ShowTip("DailyQuestwinUnionLimit"); Utility/EnumHelper.cs
@@ -289,8 +289,7 @@ DungeonAssist = 29, GatherSoulDungeon = 30, CrossServerPk = 31, AllianceBoss1 = 32, AllianceBoss2 = 33, AllianceBoss = 32, HazyRegion = 35, //JadeDynastyBoss = 32,--诛仙功能暂时关闭 //JadeDynastyTower = 33,