| | |
| | |
|
| | | var playerLevel = PlayerDatas.Instance.baseData.LV;
|
| | | var sweepLevelLimit = dungeonConfig.SweepLVLimit;
|
| | | if (model.GetSweepCost(model.currentDungeon).Equals(default(Item)))
|
| | |
|
| | | if (dungeonConfig.SweepLVLimit == 0)
|
| | | {
|
| | | m_Sweep.gameObject.SetActive(false);
|
| | | m_SweepContainer.gameObject.SetActive(false);
|
| | | m_SweepLevelNeed.gameObject.SetActive(true);
|
| | | m_SweepLevelNeed.text = Language.Get("");//补充扫荡需要等级的提示语
|
| | | m_SweepLevelNeed.gameObject.SetActive(false);
|
| | | }
|
| | | else
|
| | | {
|
| | | m_SweepLevelNeed.gameObject.SetActive(false);
|
| | | m_SweepContainer.gameObject.SetActive(true);
|
| | | m_Sweep.gameObject.SetActive(true);
|
| | |
|
| | | var sweepCost = model.GetSweepCost(model.currentDungeon);
|
| | | var itemConfig = Config.Instance.Get<ItemConfig>(sweepCost.id);
|
| | | m_SweepContainer.SetItem(sweepCost);
|
| | | //暂时隐藏扫荡券,LC要求
|
| | | m_SweepContainer.gameObject.SetActive(false);
|
| | | var own = playerPack.GetItemCountByID(PackType.rptItem, sweepCost.id);
|
| | | m_SweepCostCount.text = StringUtility.Contact(own, "/", sweepCost.count);
|
| | | }
|
| | |
|
| | | }
|
| | |
|
| | | private void DrawDungeonTicketInfo()
|