| System/DailyQuest/DailyQuestBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/DailyQuest/DailyQuestBehaviour.cs
@@ -130,6 +130,9 @@ case DailyQuestType.RuneTowerSweep: dailyQuestWin.GotoDailyQuest(data.id); break; case DailyQuestType.HazyRegion: dailyQuestWin.GotoDailyQuest(data.id); break; default: var config = DailyQuestConfig.Get(data.id); dungeonModel.currentDungeon = new Dungeon(config.RelatedID, 0);