少年修仙传客户端代码仓库
client_Hale
2019-05-22 8bb415f8f3ce6fa15194133304aec9baeeae7b26
382 修正前端怪可能杀死玩家的情况
1个文件已修改
11 ■■■■ 已修改文件
Fight/Actor/Skill/AttackHandler.cs 11 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Actor/Skill/AttackHandler.cs
@@ -211,7 +211,7 @@
                    if (attacker is GA_NpcClientFightNorm)
                    {
                        if ((target.ActorInfo.RealHp - (ulong)hurtValue) <= (target.ActorInfo.RealMaxHp * .5f))
                        if ((target.ActorInfo.RealHp - (ulong)realHurtValue) <= (target.ActorInfo.RealMaxHp * .5f))
                        {
                            hurtValue = 0;
                            realHurtValue = 0;
@@ -242,7 +242,14 @@
                    if (_doReduceHp)
                    {
                        target.ActorInfo.ReduceHp((uint)realHurtValue);
                        if (attacker is GA_NpcClientFightNorm || target is GA_NpcClientFightNorm)
                        {
                            target.ActorInfo.ReduceHp((uint)hurtValue);
                        }
                        else
                        {
                            target.ActorInfo.ReduceHp((uint)realHurtValue);
                        }
                    }
                    if (target.ServerInstID == PlayerDatas.Instance.baseData.PlayerID)