| | |
| | | if (PreFightMission.Instance.IsFinished())
|
| | | {
|
| | | hero.StopAll();
|
| | | hero.InitBornPos(package.PosX, package.PosY);
|
| | | if (!AdventureStage.Instance.IsInAdventureStage)
|
| | | {
|
| | | hero.InitBornPos(package.PosX, package.PosY);
|
| | | }
|
| | | hero.RequestName();
|
| | | hero.ActorInfo.serverDie = false;
|
| | | hero.IdleImmediate();
|
| | |
| | | ClientDropItemUtility.Instance.ReleaseAll();
|
| | | StatusMgr.Instance.ReleaseActor(PlayerDatas.Instance.PlayerId);
|
| | |
|
| | | if (!ClientDungeonStageUtility.isClientDungeon)
|
| | | if (!ClientDungeonStageUtility.isClientDungeon
|
| | | && !AdventureStage.Instance.IsInAdventureStage)
|
| | | {
|
| | | GAMgr.Instance.UnInit();
|
| | | }
|