| System/ItemTip/ItemTipUtility.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/BetterItemGetBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/ItemOverdueBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/ItemUseBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/PreciousItemGetBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/RealmBetterEquipBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/ItemTip/ItemTipUtility.cs
@@ -239,7 +239,7 @@ } } public static void Show(string guid) public static void Show(string guid, bool operatable = true) { var item = packModel.GetItemByGuid(guid); if (item == null) @@ -258,20 +258,20 @@ switch (packType) { case PackType.Equip: mainTipData = CreateNormalEquipData(guid); mainTipData = CreateNormalEquipData(guid, operatable); break; default: if (item.isAuction) { mainTipData = CreateEquipAuctionData(guid); mainTipData = CreateEquipAuctionData(guid, operatable); } else { mainTipData = CreateNormalEquipData(guid); mainTipData = CreateNormalEquipData(guid, operatable); var equipedGuid = equipModel.GetEquip(new Int2(item.config.LV, item.config.EquipPlace)); if (equipedGuid != guid) { secondaryData = CreateNormalEquipData(equipedGuid); secondaryData = CreateNormalEquipData(equipedGuid, false); } } break; @@ -281,7 +281,7 @@ mainTipData = CreateDogzEquipData(guid); break; default: mainTipData = CreateItemData(guid); mainTipData = CreateItemData(guid, operatable); break; } @@ -388,7 +388,7 @@ WindowCenter.Instance.Open<GatherSoulTipWin>(); } static TipData CreateNormalEquipData(string guid) static TipData CreateNormalEquipData(string guid, bool operatable) { var item = packModel.GetItemByGuid(guid); if (item == null) @@ -409,13 +409,12 @@ starInfo = GetStarInfo(guid), strengthenProperty = GetStrengthenProperty(guid), gemInfo = GetGemInfo(guid), trainProperty = GetTrainProperty(guid), operates = GetOperates(guid), operates = operatable ? GetOperates(guid) : null, }; } static TipData CreateNormalEquipData(int itemId) static TipData CreateNormalEquipData(int itemId) { return new TipData() { @@ -626,7 +625,7 @@ }; } static TipData CreateEquipAuctionData(string guid) static TipData CreateEquipAuctionData(string guid, bool operatable) { var item = packModel.GetItemByGuid(guid); if (item == null) @@ -644,11 +643,11 @@ legendProperty = GetLegendProperty(item.itemId), skillInfo = GetSkillInfo(item.itemId), suitInfo = GetSuitInfo(item.itemId), operates = GetOperates(guid), operates = operatable ? GetOperates(guid) : null, }; } static TipData CreateItemData(string guid) static TipData CreateItemData(string guid, bool operatable) { var item = packModel.GetItemByGuid(guid); if (item == null) @@ -665,7 +664,7 @@ baseProperty = GetBaseProperty(item.itemId), legendProperty = GetLegendProperty(guid), petMountBaseProperty = GetPetMountBaseProperty(item.itemId), operates = GetOperates(guid), operates = operatable ? GetOperates(guid) : null, refineMaterials = GetWingRefineMaterials(guid), }; } System/KnapSack/BetterItemGetBehaviour.cs
@@ -26,7 +26,7 @@ [SerializeField] Button m_Puton; [SerializeField] Button m_BetterEquipDetail; PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } BetterEquipGetModel model { get { return ModelCenter.Instance.GetModel<BetterEquipGetModel>(); } } EquipModel equipModel { get { return ModelCenter.Instance.GetModel<EquipModel>(); } } @@ -136,7 +136,7 @@ ItemModel betterEquip; if (model.TryGetBetterEquip(model.currentEquipGuid, out betterEquip)) { ItemTipUtility.Show(betterEquip.guid); ItemTipUtility.Show(betterEquip.guid, false); } } System/KnapSack/ItemOverdueBehaviour.cs
@@ -20,7 +20,7 @@ [SerializeField] Button m_Look; [SerializeField] Button m_ViewItemDetail; PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } ItemOverdueModel model { get { return ModelCenter.Instance.GetModel<ItemOverdueModel>(); } } private void OnEnable() @@ -74,7 +74,7 @@ ItemModel itemModel = playerPack.GetItemByGuid(model.currentShowItem.guid); if (itemModel != null) { ItemTipUtility.Show(model.currentShowItem.guid); ItemTipUtility.Show(model.currentShowItem.guid, false); } else { @@ -88,7 +88,7 @@ model.ReportConfirmUseItem(model.currentShowItem.guid); } private void DrawItem(string guid,int itemId) private void DrawItem(string guid, int itemId) { var itemConfig = ItemConfig.Get(itemId); m_ItemName.gameObject.SetActive(true); System/KnapSack/ItemUseBehaviour.cs
@@ -20,7 +20,7 @@ [SerializeField] Button m_Use; [SerializeField] Button m_ViewItemDetail; PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } ItemUseModel model { get { return ModelCenter.Instance.GetModel<ItemUseModel>(); } } @@ -72,7 +72,7 @@ { if (model.currentShowItem != default(ItemUseModel.UseItem)) { ItemTipUtility.Show(model.currentShowItem.guid); ItemTipUtility.Show(model.currentShowItem.guid, false); } } System/KnapSack/PreciousItemGetBehaviour.cs
@@ -22,7 +22,7 @@ [SerializeField] Button m_ViewItemDetail; [SerializeField] float delayShowTime = 2f; PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } PreciousItemGetModel model { get { return ModelCenter.Instance.GetModel<PreciousItemGetModel>(); } } @@ -50,7 +50,7 @@ { DrawItem(itemModel); List<int> sourcelist = itemModel.GetUseData((int)ItemUseDataKey.source); if (sourcelist != null if (sourcelist != null && sourcelist[0] == 4 && model.isGetNewItem) { @@ -87,7 +87,7 @@ model.ReportConfirmPreciousItem(model.currentShowItem); if (itemModel != null && itemModel.packType == PackType.Item) { switch((ItemType)itemModel.config.Type) switch ((ItemType)itemModel.config.Type) { case ItemType.WingsMat: int jumpId = 0; @@ -109,7 +109,7 @@ { if (model.currentShowItem != default(PreciousItemGetModel.PreciousItem)) { ItemTipUtility.Show(model.currentShowItem.guid); ItemTipUtility.Show(model.currentShowItem.guid, false); } } System/KnapSack/RealmBetterEquipBehaviour.cs
@@ -23,7 +23,7 @@ [SerializeField] Button m_Puton; [SerializeField] Button m_BetterEquipDetail; RealmBetterEquipModel model { get { return ModelCenter.Instance.GetModel<RealmBetterEquipModel>(); } } private void OnEnable() @@ -66,7 +66,7 @@ ItemModel betterEquip; if (model.TryGetBetterEquip(model.currentEquipGuid, out betterEquip)) { ItemTipUtility.Show(betterEquip.guid); ItemTipUtility.Show(betterEquip.guid, false); } }