| Fight/PreFightMission.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/PreFightMission.cs
@@ -962,6 +962,13 @@ _model2.onClose = () => { GA_Hero.s_MapSwitching = false; _temp = WindowCenter.Instance.uiRoot.baseCanvas.Find("MainInterfaceWin/TaskAndTeamTip/TaskListTip/Parent/TaskScroll View/Content/Main_1001"); var _btn = _temp.GetComponent<UnityEngine.UI.Button>(); if (_btn) { _btn.onClick.Invoke(); } }; WindowCenter.Instance.Open<NewGuideWin>();